Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dies_Laughing
Horus
Level 149
God Stats
6W - 7L
1,500 SR
Queue Stats
231W - 258L
1,411 Elo+
Solo
Ullr
Ullr
DreamCHASEer00
Ullr
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 106L
1,491 Elo+
Party 1
Nox
Nox
FryBoyFetty
Nox
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 130L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Lost Bolty
Ne Zha
Level 106
God Stats
12W - 17L
1,338 SR
Queue Stats
942W - 940L
1,484 Elo+
Solo
Team Averages
Level 92
1,468 SR
1,471 Elo+

VS

Team Averages
Level 106
1,429 SR
1,425 Elo+
Raijin
Raijin
AoKSylboram
Raijin
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,500 Elo+
Solo
Ares
Ares
CP-Ace5678
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
DavierDvD
Cthulhu
Level 107
God Stats
13W - 9L
1,650 SR
Queue Stats
286W - 278L
1,463 Elo+
Solo
Guan Yu
Guan Yu
OutHereWildin
Guan Yu
Level 88
God Stats
3W - 4L
1,281 SR
Queue Stats
161W - 170L
1,443 Elo+
Solo
Neith
Neith
Puncake4Hire
Neith
Level 121
God Stats
1W - 1L
1,213 SR
Queue Stats
46W - 50L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 7 / 7
8,715
726
21,110
21,832
11,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 6
8,009
667
7,027
20,919
14,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
1 / 10 / 1
7,156
596
7,284
14,419
4,661
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 5
8,353
696
10,441
10,127
3,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Lost Bolty
Ne Zha
16
9 / 8 / 4
10,305
859
16,204
13,511
4,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
9 / 3 / 18
11,244
937
11,858
12,325
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 3 / 28
10,147
846
11,086
17,091
20,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DavierDvD
Cthulhu
17
8 / 2 / 23
10,641
887
17,314
23,268
25,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
16
9 / 3 / 16
10,152
846
10,412
17,753
18,408
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 4 / 18
10,693
891
19,011
12,704
5,843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
141
15
Kills
38
38
Deaths
15
23
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
7
0.79
W
Raijin
9
3
18
6
W
5
3
28
6.33
W
Cthulhu
DavierDvD
Cthulhu
8
2
23
9.75
L
1
7
6
0.57
L
1
10
1
0.15
L
2
6
5
0.75
L
Ne Zha
Lost Bolty
Ne Zha
9
8
4
1.38
W
Guan Yu
9
3
16
5.67
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,066
Damage
69,681
80,808
Taken
83,141
39,302
Mitigated
75,875
22,266
Healing
28,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
21,110
1,349
538
6,080
21,832
11,371
318
10,279
11,553
41,427
0
W
Raijin
11,858
1,390
1,148
2,681
12,325
5,657
1,603
3,094
9,231
31,777
0
W
11,086
990
933
805
17,091
20,322
479
6,954
10,137
15,655
0
W
Cthulhu
DavierDvD
Cthulhu
17,314
2,098
1,664
4,696
23,268
25,645
776
9,572
13,696
27,447
0
L
7,027
3,658
4,914
5,951
20,919
14,711
44
9,658
11,261
231
11,453
L
7,284
4,790
794
1,127
14,419
4,661
0
7,512
6,907
0
14,250
L
10,441
1,364
611
792
10,127
3,843
88
6,326
3,801
22,417
0
L
Ne Zha
Lost Bolty
Ne Zha
16,204
4,188
105
1,354
13,511
4,716
0
6,483
7,028
0
21,729
W
Guan Yu
10,412
2,915
8,523
4,914
17,753
18,408
748
6,305
11,448
0
16,638
W
19,011
9,535
700
2,537
12,704
5,843
2,231
5,809
6,895
0
29,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
52,877
94
Minions Killed
101
0
Camps Cleared
0
915,404
Distance Traveled
1,097,735
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,715
726
46
4
0
180,376
3
W
Raijin
11,244
937
38
3
0
208,609
1
W
Ares
10,147
846
5
0
0
201,536
0
W
Cthulhu
10,641
887
22
2
0
236,224
3
L
Horus
8,009
667
6
1
0
186,059
3
L
Ullr
7,156
596
12
1
0
160,788
0
L
Nox
8,353
696
26
2
0
193,823
0
L
Ne Zha
10,305
859
4
0
0
194,358
0
W
Guan Yu
10,152
846
10
1
0
257,835
1
W
Neith
10,693
891
26
2
0
193,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role