Player Matchup

Chiron
Chiron
FOIVOS00
Chiron
Level 138
God Stats
12W - 13L
1,636 SR
Queue Stats
38W - 48L
1,457 Elo+
Party 1
Bastet
Bastet
Gunaevv95
Bastet
Level 107
God Stats
3W - 5L
1,548 SR
Queue Stats
165W - 173L
1,465 Elo+
Solo
Scylla
Scylla
Lisendrell
Scylla
Level 157
God Stats
56W - 55L
1,742 SR
Queue Stats
634W - 645L
1,461 Elo+
Solo
Loki
Loki
MrKoalem
Loki
Level 101
God Stats
1W - 0L
1,782 SR
Queue Stats
83W - 78L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
Virki
Kuzenbo
Level 115
God Stats
4W - 6L
1,283 SR
Queue Stats
41W - 34L
1,688 Elo+
Solo
Team Averages
Level 124
1,598 SR
1,507 Elo+

VS

Team Averages
Level 69
1,509 SR
1,456 Elo+
Chiron
Chiron
Ginecoloco
Chiron
Level 68
God Stats
1W - 5L
1,556 SR
Queue Stats
141W - 154L
1,498 Elo+
Solo
Ymir
Ymir
GrimRiverChan
Ymir
Level 89
God Stats
3W - 6L
1,382 SR
Queue Stats
318W - 390L
1,401 Elo+
Party 3
Anubis
Anubis
TheProfetus
Anubis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,481 Elo+
Party 2
Ravana
Ravana
Theporomaster
Ravana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,470 Elo+
Party 2
Achilles
Achilles
vaalchonk
Achilles
Level 68
God Stats
13W - 10L
1,608 SR
Queue Stats
386W - 449L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FOIVOS00
Chiron
14
6 / 0 / 6
8,721
581
7,500
8,248
2,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Gunaevv95
Bastet
14
5 / 3 / 9
8,693
580
7,755
10,427
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Lisendrell
Scylla
16
10 / 3 / 3
9,575
638
13,468
6,556
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
16
0 / 4 / 1
8,880
592
2,440
10,053
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Virki
Kuzenbo
13
4 / 2 / 12
8,563
571
6,938
12,912
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ginecoloco
Chiron
10
0 / 7 / 2
6,435
429
7,710
11,145
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
6,206
414
2,794
12,817
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
12
3 / 8 / 1
7,868
525
6,213
12,608
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 1
8,024
535
3,991
7,176
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
vaalchonk
Achilles
14
6 / 2 / 1
8,605
574
10,855
12,122
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
25
Kills
12
12
Deaths
25
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
FOIVOS00
Chiron
6
0
6
9
L
Chiron
Ginecoloco
Chiron
0
7
2
0.14
L
0
4
1
0.13
W
Bastet
Gunaevv95
Bastet
5
3
9
3.17
W
Scylla
Lisendrell
Scylla
10
3
3
3.83
W
Loki
0
4
1
0.13
L
Anubis
3
8
1
0.44
L
3
4
1
0.88
W
Kuzenbo
Virki
Kuzenbo
4
2
12
5
L
Achilles
vaalchonk
Achilles
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
31,563
48,196
Taken
55,868
21,246
Mitigated
26,872
16,651
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
FOIVOS00
Chiron
7,500
2,457
890
3,936
8,248
2,768
585
658
7,590
0
56,829
L
Chiron
Ginecoloco
Chiron
7,710
2,811
599
1,923
11,145
2,545
93
3,279
7,865
0
40,644
L
2,794
452
0
1,014
12,817
7,098
0
5,006
7,811
17,255
0
W
Bastet
Gunaevv95
Bastet
7,755
2,194
0
3,295
10,427
2,721
0
3,141
7,189
0
40,373
W
Scylla
Lisendrell
Scylla
13,468
1,147
0
1,487
6,556
1,655
0
1,963
4,558
55,773
0
W
Loki
2,440
611
0
4,025
10,053
3,329
952
0
9,432
0
58,576
L
Anubis
6,213
276
0
3,709
12,608
4,570
59
5,547
7,061
43,058
0
L
3,991
545
0
1,907
7,176
2,628
0
2,535
4,641
0
38,542
W
Kuzenbo
Virki
Kuzenbo
6,938
2,716
270
2,748
12,912
10,773
0
3,245
8,984
16,876
7,841
L
Achilles
vaalchonk
Achilles
10,855
2,019
0
3,491
12,122
10,031
0
2,406
9,716
0
45,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,432
Gold Earned
37,138
416
Minions Killed
332
0
Camps Cleared
0
1,494,002
Distance Traveled
1,355,610
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,721
581
107
7
0
298,536
5
L
Chiron
6,435
429
61
4
0
270,766
1
L
Ymir
6,206
414
25
2
0
258,122
1
W
Bastet
8,693
580
59
4
0
357,934
1
W
Scylla
9,575
638
90
6
0
273,334
1
W
Loki
8,880
592
126
8
0
275,459
5
L
Anubis
7,868
525
81
5
0
242,591
1
L
Ravana
8,024
535
81
5
0
277,632
2
W
Kuzenbo
8,563
571
34
2
0
288,739
4
L
Achilles
8,605
574
84
6
0
306,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role