Player Matchup

Raijin
Raijin
evanworm
Raijin
Level 20
God Stats
0W - 1L
1,704 SR
Queue Stats
5W - 9L
1,428 Elo+
Party 1
Bacchus
Bacchus
seunAsepo
Bacchus
Level 76
God Stats
0W - 7L
1,120 SR
Queue Stats
115W - 173L
1,394 Elo+
Solo
Medusa
Medusa
xPT_MissSwipp-_
Medusa
Level 119
God Stats
18W - 14L
1,601 SR
Queue Stats
168W - 139L
1,573 Elo+
Party 1
Team Averages
Level 72
1,475 SR
1,465 Elo+

VS

Team Averages
Level 90
1,503 SR
1,533 Elo+
Sobek
Sobek
Blacky_Cat01
Sobek
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 284L
1,346 Elo+
Solo
Agni
Agni
MC_Laren888
Agni
Level 117
God Stats
2W - 0L
1,509 SR
Queue Stats
34W - 46L
1,491 Elo+
Party 2
Thanatos
Thanatos
XEALAE
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 58L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
evanworm
Raijin
15
7 / 9 / 6
11,723
782
8,555
12,650
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
seunAsepo
Bacchus
13
1 / 5 / 8
10,276
685
7,159
14,983
19,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 5 / 5
11,057
737
11,209
11,520
3,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 14
10,576
705
8,402
17,625
11,838
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 3 / 17
11,732
782
14,290
9,283
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
XEALAE
Thanatos
17
14 / 5 / 4
12,993
866
11,744
15,457
5,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
13
Kills
19
19
Deaths
13
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
5
14
2
W
2
3
17
3.5
W
Thanatos
XEALAE
Thanatos
14
5
4
3.2
L
Raijin
evanworm
Raijin
7
9
6
1.11
L
Bacchus
seunAsepo
Bacchus
1
5
8
1
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,923
Damage
34,436
39,153
Taken
42,365
25,718
Mitigated
20,996
5,957
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,402
462
146
2,674
17,625
11,838
504
6,278
11,347
19,502
0
W
14,290
167
0
1,044
9,283
3,275
861
2,792
6,491
61,363
0
W
Thanatos
XEALAE
Thanatos
11,744
3,419
0
9,417
15,457
5,883
984
7,063
8,394
0
37,282
L
Raijin
evanworm
Raijin
8,555
1,309
0
876
12,650
3,463
472
6,211
6,439
23,426
0
L
Bacchus
seunAsepo
Bacchus
7,159
514
0
3,620
14,983
19,063
342
9,058
5,925
18,868
0
L
11,209
4,320
0
1,461
11,520
3,192
1,022
7,691
3,829
0
39,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
35,301
139
Minions Killed
173
5
Camps Cleared
8
744,007
Distance Traveled
824,429
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,576
705
23
2
0
265,795
5
W
Agni
11,732
782
100
7
5
289,790
2
W
Thanatos
12,993
866
50
3
3
268,844
2
L
Raijin
11,723
782
46
3
1
199,313
1
L
Bacchus
10,276
685
18
1
0
271,330
2
L
Medusa
11,057
737
75
5
4
273,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role