Player Matchup

Hou Yi
Hou Yi
Gold II
CulonasCancun
Hou Yi
Gold II
Level 97
God Stats
20W - 22L
1,366 SR
Queue Stats
539W - 519L
1,593 MMR
Solo
Fafnir
Fafnir
Gold IV
Iroh2000
Fafnir
Gold IV
Level 154
God Stats
6W - 1L
1,500 SR
Queue Stats
92W - 84L
1,590 MMR
Solo
Sol
Sol
Platinum IV
Toothybizarri
Sol
Platinum IV
Level 155
God Stats
2W - 0L
1,733 SR
Queue Stats
79W - 62L
1,705 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
Winkz
Cliodhna
Bronze III
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold II
tava1
Amaterasu
Gold II
Level 143
God Stats
1W - 0L
1,523 SR
Queue Stats
126W - 120L
1,683 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,524 SR
1,614 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,456 SR
1,614 MMR
Cabrakan
Cabrakan
Gold I
Hećk
Cabrakan
Gold I
Level 148
God Stats
0W - 3L
1,294 SR
Queue Stats
129W - 129L
1,661 MMR
Solo
Izanami
Izanami
Gold I
J4k3Jake
Izanami
Gold I
Level 143
God Stats
10W - 15L
1,484 SR
Queue Stats
511W - 509L
1,643 MMR
Solo
Vulcan
Vulcan
Gold IV
Wöng
Vulcan
Gold IV
Level 137
God Stats
0W - 1L
1,299 SR
Queue Stats
38W - 31L
1,587 MMR
Solo
Osiris
Osiris
Silver I
Zervolar
Osiris
Silver I
Level 109
God Stats
10W - 11L
1,584 SR
Queue Stats
173W - 180L
1,593 MMR
Solo
Hercules
Hercules
Silver I
mrminihan
Hercules
Silver I
Level 133
God Stats
1W - 3L
1,620 SR
Queue Stats
143W - 142L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 5
14,290
650
12,512
14,769
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Iroh2000
Fafnir
18
3 / 0 / 17
13,225
601
10,769
15,447
20,870
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 3 / 5
14,501
659
23,298
15,477
5,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Winkz
Cliodhna
20
8 / 0 / 14
14,105
641
20,620
17,130
7,348
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
tava1
Amaterasu
19
2 / 5 / 8
12,646
575
10,743
22,925
28,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
OdinBastetThoth

VS

Bans
KaliGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hećk
Cabrakan
15
2 / 7 / 2
9,754
443
12,717
22,294
14,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
J4k3Jake
Izanami
18
2 / 5 / 1
11,595
527
10,676
15,659
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Wöng
Vulcan
16
2 / 7 / 1
10,270
467
9,761
13,457
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Zervolar
Osiris
17
3 / 6 / 4
10,864
494
12,991
21,501
19,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
mrminihan
Hercules
15
1 / 4 / 3
9,888
449
5,761
23,128
22,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
29
Kills
10
10
Deaths
29
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Cabrakan
Hećk
Cabrakan
2
7
2
0.43
W
Fafnir
Iroh2000
Fafnir
3
0
17
11.5
L
Izanami
J4k3Jake
Izanami
2
5
1
0.5
W
10
3
5
4.17
W
Cliodhna
Winkz
Cliodhna
8
0
14
15
L
Vulcan
Wöng
Vulcan
2
7
1
0.36
L
Osiris
Zervolar
Osiris
3
6
4
0.83
L
Hercules
mrminihan
Hercules
1
4
3
0.63
W
Amaterasu
tava1
Amaterasu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,942
Damage
51,906
85,748
Taken
96,039
66,411
Mitigated
68,147
45,412
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,512
7,305
0
8,221
14,769
4,712
3,247
1,512
13,257
0
117,467
L
Cabrakan
Hećk
Cabrakan
12,717
1,534
0
2,372
22,294
14,932
0
6,746
15,548
65,794
0
W
Fafnir
Iroh2000
Fafnir
10,769
1,791
487
6,692
15,447
20,870
878
5,553
9,108
32,300
9,940
L
Izanami
J4k3Jake
Izanami
10,676
6,721
0
4,569
15,659
6,102
1,404
2,651
13,008
0
103,284
W
23,298
10,863
0
9,306
15,477
5,019
3,913
7,293
8,184
137,797
0
W
Cliodhna
Winkz
Cliodhna
20,620
2,032
0
13,332
17,130
7,348
842
6,584
10,432
0
128,811
L
Vulcan
Wöng
Vulcan
9,761
2,083
0
1,460
13,457
4,590
0
5,646
7,811
80,320
0
L
Osiris
Zervolar
Osiris
12,991
5,170
0
6,918
21,501
19,674
0
5,569
15,932
0
67,762
L
Hercules
mrminihan
Hercules
5,761
1,283
0
2,363
23,128
22,849
0
12,067
11,061
0
31,143
W
Amaterasu
tava1
Amaterasu
10,743
4,757
0
7,374
22,925
28,462
1,376
2,161
20,764
0
77,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,767
Gold Earned
52,371
777
Minions Killed
618
0
Camps Cleared
0
2,319,964
Distance Traveled
2,074,159
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,290
650
208
9
0
429,881
8
L
Cabrakan
9,754
443
93
4
0
413,172
2
W
Fafnir
13,225
601
37
2
0
480,078
5
L
Izanami
11,595
527
197
9
0
387,026
8
W
Sol
14,501
659
200
9
0
408,136
1
W
Cliodhna
14,105
641
179
8
0
557,938
0
L
Vulcan
10,270
467
164
7
0
396,757
7
L
Osiris
10,864
494
117
5
0
408,353
4
L
Hercules
9,888
449
47
2
0
468,851
4
W
Amaterasu
12,646
575
153
7
0
443,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role