Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Jungfrau4361
Artio
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 127L
1,421 Elo+
Party 3
Loki
Loki
Kerzly
Loki
Level 145
God Stats
25W - 19L
1,859 SR
Queue Stats
746W - 694L
1,544 Elo+
Party 3
Nike
Nike
SeamlessOasis
Nike
Level 87
God Stats
16W - 5L
1,680 SR
Queue Stats
265W - 269L
1,488 Elo+
Party 2
Scylla
Scylla
Yizera
Scylla
Level 129
God Stats
1W - 0L
1,664 SR
Queue Stats
98W - 81L
1,574 Elo+
Party 3
Team Averages
Level 122
1,641 SR
1,505 Elo+

VS

Team Averages
Level 130
1,550 SR
1,554 Elo+
Hachiman
Hachiman
Basss Jack
Hachiman
Level 146
God Stats
138W - 112L
1,734 SR
Queue Stats
509W - 457L
1,631 Elo+
Solo
Raijin
Raijin
Benji_989
Raijin
Level 156
God Stats
2W - 4L
1,324 SR
Queue Stats
104W - 116L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
FlashOnPoint
Erlang Shen
Level 144
God Stats
26W - 13L
1,738 SR
Queue Stats
320W - 311L
1,575 Elo+
Party 1
Artio
Artio
GAS_MONKEY_ZzZ
Artio
Level 122
God Stats
1W - 1L
1,461 SR
Queue Stats
32W - 25L
1,592 Elo+
Party 1
Nike
Nike
Pleasedd
Nike
Level 80
God Stats
3W - 1L
1,491 SR
Queue Stats
342W - 360L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
6 / 0 / 2
6,937
631
7,069
5,607
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 4
6,008
546
6,977
10,360
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Loki
Kerzly
Loki
10
3 / 4 / 2
6,162
560
5,157
7,972
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 0 / 8
5,992
545
4,374
7,207
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Yizera
Scylla
11
3 / 3 / 5
6,587
599
7,853
5,102
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Basss Jack
Hachiman
9
0 / 3 / 0
5,288
481
3,463
6,164
1,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Benji_989
Raijin
10
2 / 2 / 3
5,844
531
3,736
6,029
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
FlashOnPoint
Erlang Shen
10
5 / 4 / 1
6,401
582
4,962
8,163
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
5,784
526
7,858
10,775
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
7
0 / 5 / 2
4,926
448
3,255
11,141
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
7
7
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
2
7
L
Hachiman
Basss Jack
Hachiman
0
3
0
0
L
Raijin
Benji_989
Raijin
2
2
3
1.75
L
Erlang Shen
FlashOnPoint
Erlang Shen
5
4
1
1.38
L
0
1
3
1.5
W
1
0
4
3
W
Loki
Kerzly
Loki
3
4
2
1
L
Nike
0
5
2
0.2
W
2
0
8
6
W
Scylla
Yizera
Scylla
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
23,274
36,248
Taken
42,272
14,294
Mitigated
18,100
15,122
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,069
2,890
435
3,992
5,607
1,509
336
150
5,422
0
48,223
L
Hachiman
Basss Jack
Hachiman
3,463
1,958
0
2,453
6,164
1,167
0
0
6,164
0
33,308
L
Raijin
Benji_989
Raijin
3,736
265
0
1,495
6,029
1,771
0
2,699
3,125
26,218
0
L
Erlang Shen
FlashOnPoint
Erlang Shen
4,962
2,368
0
2,100
8,163
3,405
0
2,962
5,013
0
26,728
L
7,858
1,229
588
5,764
10,775
7,226
0
5,402
4,837
29,960
0
W
6,977
932
639
5,834
10,360
5,894
0
5,606
4,154
29,199
0
W
Loki
Kerzly
Loki
5,157
1,601
0
1,136
7,972
2,931
0
1,219
6,685
0
32,166
L
Nike
3,255
139
163
2,170
11,141
4,531
0
2,654
8,303
0
15,697
W
4,374
671
242
2,252
7,207
2,620
0
2,141
5,031
0
20,128
W
Scylla
Yizera
Scylla
7,853
595
0
592
5,102
1,340
124
1,740
3,362
40,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
28,243
299
Minions Killed
241
0
Camps Cleared
0
1,062,938
Distance Traveled
1,056,524
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,937
631
77
7
0
196,536
4
L
Hachiman
5,288
481
60
5
0
185,086
4
L
Raijin
5,844
531
50
5
0
208,143
4
L
Erlang Shen
6,401
582
55
5
0
218,511
1
L
Artio
5,784
526
49
4
0
206,838
2
W
Artio
6,008
546
53
5
0
205,153
4
W
Loki
6,162
560
56
5
0
211,840
5
L
Nike
4,926
448
27
2
0
237,946
5
W
Nike
5,992
545
31
3
0
243,992
2
W
Scylla
6,587
599
82
7
0
205,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role