Player Matchup

Anhur
Anhur
BigBoyJonesy
Anhur
Level 88
God Stats
4W - 4L
1,250 SR
Queue Stats
159W - 156L
1,503 Elo+
Party 1
Bakasura
Bakasura
ThatDudeCJCrazy
Bakasura
Level 158
God Stats
8W - 8L
1,507 SR
Queue Stats
216W - 203L
1,586 Elo+
Party 1
Loki
Loki
mkmikey
Loki
Level 98
God Stats
2W - 2L
1,328 SR
Queue Stats
119W - 118L
1,529 Elo+
Party 1
Atlas
Atlas
ogclapper
Atlas
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
50W - 34L
1,560 Elo+
Party 1
Poseidon
Poseidon
quann527
Poseidon
Level 132
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 145L
1,622 Elo+
Party 1
Team Averages
Level 101
1,417 SR
1,560 Elo+

VS

Team Averages
Level 129
1,529 SR
1,490 Elo+
Tiamat
Tiamat
Gryph3n
Tiamat
Level 120
God Stats
10W - 10L
1,581 SR
Queue Stats
238W - 220L
1,456 Elo+
Solo
Vulcan
Vulcan
LaughnCoffin533
Vulcan
Level 108
God Stats
19W - 38L
1,337 SR
Queue Stats
353W - 388L
1,468 Elo+
Solo
Apollo
Apollo
Riot_Control808
Apollo
Level 154
God Stats
7W - 9L
1,498 SR
Queue Stats
204W - 220L
1,520 Elo+
Solo
Jormungandr
Jormungandr
Ti-Rex21121221
Jormungandr
Level 131
God Stats
1W - 1L
1,640 SR
Queue Stats
44W - 41L
1,498 Elo+
Party 2
Cliodhna
Cliodhna
xs_shadow87
Cliodhna
Level 132
God Stats
5W - 5L
1,587 SR
Queue Stats
69W - 72L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 4
13,524
615
13,311
14,024
4,795
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bakasura
20
4 / 1 / 11
13,015
592
13,835
19,282
8,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
mkmikey
Loki
20
6 / 2 / 4
13,658
621
12,530
18,794
14,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
ogclapper
Atlas
18
2 / 0 / 12
12,672
576
7,948
14,203
15,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
quann527
Poseidon
18
5 / 3 / 5
12,514
569
13,168
8,773
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gryph3n
Tiamat
19
3 / 4 / 4
11,924
542
9,694
13,398
8,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 5 / 2
10,486
477
7,521
18,619
17,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 2
9,090
413
7,240
14,040
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Ti-Rex21121221
Jormungandr
16
2 / 5 / 4
10,360
471
8,288
18,354
18,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
xs_shadow87
Cliodhna
18
3 / 3 / 3
11,043
502
13,314
16,911
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
23
Kills
10
10
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
Tiamat
Gryph3n
Tiamat
3
4
4
1.25
L
1
5
2
0.4
L
1
6
2
0.33
W
Bakasura
4
1
11
9.5
L
Jormungandr
Ti-Rex21121221
Jormungandr
2
5
4
0.8
W
Loki
mkmikey
Loki
6
2
4
4
W
Atlas
ogclapper
Atlas
2
0
12
8
W
Poseidon
quann527
Poseidon
5
3
5
2.5
L
Cliodhna
xs_shadow87
Cliodhna
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,792
Damage
46,057
75,076
Taken
81,322
46,729
Mitigated
54,607
25,528
Healing
21,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,311
3,594
0
1,249
14,024
4,795
2,840
3,751
10,233
0
103,368
L
Tiamat
Gryph3n
Tiamat
9,694
862
0
2,287
13,398
8,700
1,312
4,202
9,196
87,761
0
L
7,521
1,278
163
6,299
18,619
17,126
297
2,416
15,643
73,170
0
L
7,240
3,396
0
3,430
14,040
2,893
0
1,412
12,503
0
61,195
W
Bakasura
13,835
7,974
0
5,705
19,282
8,863
1,475
5,807
13,298
0
107,229
L
Jormungandr
Ti-Rex21121221
Jormungandr
8,288
2,046
523
1,888
18,354
18,951
0
8,436
9,739
33,163
0
W
Loki
mkmikey
Loki
12,530
2,796
213
7,655
18,794
14,803
200
5,415
12,803
0
90,876
W
Atlas
ogclapper
Atlas
7,948
2,381
4,415
4,982
14,203
15,320
441
6,562
7,522
24,272
0
W
Poseidon
quann527
Poseidon
13,168
1,464
0
1,309
8,773
2,948
886
3,311
5,427
83,049
0
L
Cliodhna
xs_shadow87
Cliodhna
13,314
912
0
7,402
16,911
6,937
0
4,748
11,883
0
80,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,383
Gold Earned
52,903
669
Minions Killed
622
0
Camps Cleared
0
2,313,788
Distance Traveled
1,978,178
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,524
615
170
8
0
396,624
6
L
Tiamat
11,924
542
165
8
0
379,281
4
L
Vulcan
10,486
477
158
7
0
364,524
0
L
Apollo
9,090
413
115
5
0
302,692
5
W
Bakasura
13,015
592
168
8
0
530,941
3
L
Jormungandr
10,360
471
51
2
0
423,858
1
W
Loki
13,658
621
150
7
0
471,567
5
W
Atlas
12,672
576
37
2
0
473,336
3
W
Poseidon
12,514
569
144
7
0
441,320
4
L
Cliodhna
11,043
502
133
6
0
507,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role