Player Matchup

Thanatos
Thanatos
Anixyia
Thanatos
Level 143
God Stats
2W - 2L
1,667 SR
Queue Stats
260W - 103L
1,672 Elo+
Party 1
Artemis
Artemis
Kagelberg
Artemis
Level 21
God Stats
15W - 2L
1,821 SR
Queue Stats
55W - 47L
1,501 Elo+
Party 4
Thoth
Thoth
MassiveCõck
Thoth
Level 26
God Stats
1W - 0L
1,857 SR
Queue Stats
31W - 13L
1,592 Elo+
Party 1
Athena
Athena
WhenITouchIt
Athena
Level 85
God Stats
27W - 17L
1,879 SR
Queue Stats
165W - 172L
1,553 Elo+
Party 4
Khepri
Khepri
aTz_Ev01v3d
Khepri
Level 159
God Stats
5W - 4L
1,637 SR
Queue Stats
32W - 26L
1,609 Elo+
Party 1
Team Averages
Level 87
1,772 SR
1,585 Elo+

VS

Team Averages
Level 79
1,597 SR
1,466 Elo+
Bastet
Bastet
M4hJah
Bastet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 22L
1,527 Elo+
Party 2
Janus
Janus
MrWallone
Janus
Level 27
God Stats
3W - 7L
1,765 SR
Queue Stats
27W - 52L
1,452 Elo+
Party 3
Atlas
Atlas
PENTA iNFERNO
Atlas
Level 155
God Stats
16W - 10L
1,719 SR
Queue Stats
105W - 30L
1,570 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zefir0s
Ah Muzen Cab
Level 121
God Stats
5W - 7L
1,501 SR
Queue Stats
165W - 218L
1,397 Elo+
Party 3
Sylvanus
Sylvanus
davpegu
Sylvanus
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 179L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anixyia
Thanatos
18
11 / 1 / 13
12,132
639
18,953
16,813
7,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Kagelberg
Artemis
16
4 / 6 / 7
10,703
563
9,753
14,642
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 3 / 10
12,268
646
22,688
9,078
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
16
3 / 2 / 8
11,236
591
6,535
14,511
16,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
14
1 / 2 / 10
10,124
533
4,402
16,877
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
M4hJah
Bastet
15
6 / 4 / 0
9,153
482
7,148
14,567
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
MrWallone
Janus
12
1 / 8 / 1
7,935
418
5,412
15,819
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 4 / 1
9,591
505
5,091
13,114
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Zefir0s
Ah Muzen Cab
16
4 / 6 / 4
10,175
536
12,740
18,801
4,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
davpegu
Sylvanus
12
3 / 7 / 4
8,441
444
6,262
18,014
11,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
29
Kills
14
14
Deaths
29
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Anixyia
Thanatos
11
1
13
17.5
W
Artemis
Kagelberg
Artemis
4
6
7
1.25
L
Bastet
M4hJah
Bastet
6
4
0
1.5
W
10
3
10
5
L
Janus
MrWallone
Janus
1
8
1
0.19
L
0
4
1
0.13
W
Athena
3
2
8
3.5
L
Ah Muzen Cab
Zefir0s
Ah Muzen Cab
4
6
4
1
W
Khepri
1
2
10
3
L
Sylvanus
davpegu
Sylvanus
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,331
Damage
36,653
71,921
Taken
80,315
46,527
Mitigated
30,663
32,174
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Anixyia
Thanatos
18,953
5,531
0
14,315
16,813
7,080
1,584
4,906
11,845
0
98,989
W
Artemis
Kagelberg
Artemis
9,753
5,266
0
5,222
14,642
4,660
1,642
4,709
9,684
0
57,351
L
Bastet
M4hJah
Bastet
7,148
2,097
0
4,670
14,567
3,365
0
7,716
6,687
0
49,372
W
22,688
777
0
2,549
9,078
2,852
5,790
2,009
7,028
90,106
0
L
Janus
MrWallone
Janus
5,412
279
0
2,441
15,819
1,658
0
4,674
11,145
42,861
0
L
5,091
737
0
1,344
13,114
10,148
374
5,682
7,103
61,631
0
W
Athena
6,535
1,434
0
4,004
14,511
16,724
1,066
6,022
7,747
50,285
0
L
Ah Muzen Cab
Zefir0s
Ah Muzen Cab
12,740
4,338
0
4,059
18,801
4,464
742
5,584
13,161
0
80,751
W
Khepri
4,402
344
1,927
4,157
16,877
15,211
438
4,401
12,226
21,946
1,898
L
Sylvanus
davpegu
Sylvanus
6,262
1,407
1,107
2,710
18,014
11,028
0
8,849
9,068
19,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,463
Gold Earned
45,295
491
Minions Killed
460
0
Camps Cleared
0
1,809,501
Distance Traveled
1,664,112
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,132
639
116
6
0
424,798
1
W
Artemis
10,703
563
109
6
0
320,911
4
L
Bastet
9,153
482
72
4
0
408,572
3
W
Thoth
12,268
646
112
6
0
366,641
1
L
Janus
7,935
418
78
4
0
351,262
1
L
Atlas
9,591
505
142
7
0
292,508
1
W
Athena
11,236
591
118
6
0
364,176
0
L
Ah Muzen Cab
10,175
536
141
7
0
333,237
15
W
Khepri
10,124
533
36
2
0
332,975
6
L
Sylvanus
8,441
444
27
1
0
278,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role