Player Matchup

Nox
Nox
Gold V
 
Nox
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Zecapacotinho420
Cabrakan
Bronze III
Level 102
God Stats
1W - 0L
1,784 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,595 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,695 SR
1,605 MMR
Bastet
Bastet
Bronze III
FearedCFG
Bastet
Bronze III
Level 129
God Stats
2W - 3L
1,912 SR
Queue Stats
3W - 3L
1,605 MMR
Party 2
Vulcan
Vulcan
Bronze III
Pacuzinho
Vulcan
Bronze III
Level 73
God Stats
0W - 1L
1,684 SR
Queue Stats
3W - 3L
1,605 MMR
Party 2
Chaac
Chaac
Bronze III
souATEUdispor
Chaac
Bronze III
Level 144
God Stats
3W - 3L
1,489 SR
Queue Stats
3W - 3L
1,605 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 1 / 7
10,685
763
12,342
7,085
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
 
Anhur
15
3 / 3 / 7
10,409
744
16,609
11,236
4,993
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 8
11,445
818
8,648
17,583
24,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GilgameshThothMorgan Le FayGebFenrir

VS

Bans
SolAgniArtemisScyllaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FearedCFG
Bastet
14
1 / 4 / 4
8,862
633
7,381
16,955
3,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Pacuzinho
Vulcan
14
3 / 4 / 2
9,743
696
9,614
8,505
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 4 / 4
9,175
655
7,604
17,880
11,314
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
5
5
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
7
8.5
W
Anhur
 
Anhur
3
3
7
2.17
L
Bastet
FearedCFG
Bastet
1
4
4
0.75
L
Vulcan
Pacuzinho
Vulcan
3
4
2
1
W
4
1
8
8
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,599
Damage
24,599
35,904
Taken
43,340
32,749
Mitigated
17,484
6,711
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,342
577
0
982
7,085
3,394
1,072
1,802
5,189
45,570
0
W
Anhur
 
Anhur
16,609
7,613
0
1,222
11,236
4,993
1,850
2,890
8,252
0
50,056
L
Bastet
FearedCFG
Bastet
7,381
800
0
1,290
16,955
3,952
0
6,792
10,163
0
21,304
L
Vulcan
Pacuzinho
Vulcan
9,614
2,820
0
382
8,505
2,218
0
6,818
1,687
36,131
0
W
8,648
1,149
299
4,208
17,583
24,362
254
4,974
12,208
29,447
0
L
7,604
651
85
5,690
17,880
11,314
0
7,657
10,223
0
33,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
27,780
195
Minions Killed
161
5
Camps Cleared
7
796,875
Distance Traveled
796,093
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,685
763
81
6
0
280,377
4
W
Anhur
10,409
744
75
5
3
259,938
6
L
Bastet
8,862
633
32
2
3
273,064
5
L
Vulcan
9,743
696
78
6
2
257,851
5
W
Cabrakan
11,445
818
39
3
2
256,560
4
L
Chaac
9,175
655
51
4
2
265,178
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role