Player Matchup

Vamana
Vamana
 
Vamana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Garkad
Janus
Level 107
God Stats
11W - 11L
1,500 SR
Queue Stats
372W - 380L
1,466 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,489 Elo+

VS

Team Averages
Level 117
1,631 SR
1,392 Elo+
Gilgamesh
Gilgamesh
MisterSCO
Gilgamesh
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 24L
1,344 Elo+
Party 2
Thanatos
Thanatos
dalojide
Thanatos
Level 125
God Stats
2W - 0L
1,708 SR
Queue Stats
10W - 7L
1,422 Elo+
Party 2
Hera
Hera
xMeysaStik
Hera
Level 97
God Stats
2W - 0L
1,685 SR
Queue Stats
7W - 8L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 4 / 0
6,546
655
6,900
11,799
7,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
 
Hun Batz
9
0 / 7 / 2
6,468
647
4,810
10,873
2,651
Janus
Garkad
Janus
11
1 / 6 / 1
7,127
713
5,054
6,192
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MisterSCO
Gilgamesh
12
5 / 1 / 10
8,403
840
8,405
13,618
6,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
dalojide
Thanatos
14
11 / 1 / 4
8,784
878
11,287
8,675
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 13
7,681
768
6,647
3,728
1,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
17
17
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
0
0.5
L
Hun Batz
 
Hun Batz
0
7
2
0.14
L
Janus
Garkad
Janus
1
6
1
0.25
W
Gilgamesh
MisterSCO
Gilgamesh
5
1
10
10
W
Thanatos
dalojide
Thanatos
11
1
4
13
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,764
Damage
26,339
28,864
Taken
26,021
12,057
Mitigated
11,877
2,609
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,900
1,736
0
2,274
11,799
7,910
0
2,391
8,840
3,406
13,806
L
Hun Batz
 
Hun Batz
4,810
1,056
0
335
10,873
2,651
0
3,135
7,214
0
13,212
L
Janus
Garkad
Janus
5,054
0
0
0
6,192
1,496
0
1,473
4,458
22,170
0
W
Gilgamesh
MisterSCO
Gilgamesh
8,405
2,786
0
6,093
13,618
6,799
74
3,852
9,538
0
26,765
W
Thanatos
dalojide
Thanatos
11,287
2,378
0
8,145
8,675
3,950
343
1,731
6,845
0
26,847
W
6,647
1,598
0
561
3,728
1,128
151
1,246
2,370
25,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,141
Gold Earned
24,868
88
Minions Killed
118
4
Camps Cleared
4
568,224
Distance Traveled
640,105
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,546
655
18
2
0
199,591
3
L
Hun Batz
6,468
647
19
2
2
194,769
5
L
Janus
7,127
713
51
5
2
173,864
0
W
Gilgamesh
8,403
840
41
4
1
215,809
4
W
Thanatos
8,784
878
30
3
2
224,604
4
W
Hera
7,681
768
47
5
1
199,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role