Player Matchup

Raijin
Raijin
 
Raijin
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
JayMiester669
Mulan
Level 81
God Stats
3W - 3L
1,667 SR
Queue Stats
63W - 76L
1,348 Elo+
Solo
Ymir
Ymir
inconnuMONDIAL
Ymir
Level 46
God Stats
26W - 23L
1,565 SR
Queue Stats
530W - 552L
1,418 Elo+
Solo
Heimdallr
Heimdallr
paoloalca
Heimdallr
Level 97
God Stats
29W - 40L
1,556 SR
Queue Stats
299W - 326L
1,375 Elo+
Solo
Team Averages
Level 58
1,558 SR
1,428 Elo+

VS

Team Averages
Level 26
1,164 SR
1,299 Elo+
Chernobog
Chernobog
GydeoN_69
Chernobog
Level 17
God Stats
0W - 3L
1,159 SR
Queue Stats
24W - 42L
1,210 Elo+
Party 1
Hel
Hel
JuicedSpryzen
Hel
Level 7
God Stats
0W - 3L
1,076 SR
Queue Stats
7W - 22L
1,332 Elo+
Party 1
Ymir
Ymir
MrGelo10
Ymir
Level 9
God Stats
1W - 8L
1,122 SR
Queue Stats
4W - 16L
1,271 Elo+
Party 1
Da Ji
Da Ji
WhyZeN_92
Da Ji
Level 39
God Stats
6W - 7L
1,076 SR
Queue Stats
59W - 85L
1,349 Elo+
Party 1
Anubis
Anubis
uJIJIapuoH
Anubis
Level 56
God Stats
24W - 19L
1,385 SR
Queue Stats
233W - 237L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 4 / 3
8,463
564
4,501
7,053
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
 
Ne Zha
12
2 / 6 / 2
7,598
507
2,500
10,854
3,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
13 / 1 / 3
9,998
667
14,446
13,106
11,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 2 / 7
8,183
546
5,191
11,798
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
paoloalca
Heimdallr
12
4 / 4 / 6
7,965
531
11,157
9,579
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GydeoN_69
Chernobog
12
1 / 3 / 7
6,863
458
4,669
7,398
2,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 0
6,101
407
1,496
7,794
2,558
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
1 / 6 / 6
6,602
440
3,964
13,896
7,465
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
WhyZeN_92
Da Ji
13
5 / 5 / 3
7,776
518
4,679
11,405
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
uJIJIapuoH
Anubis
15
10 / 1 / 3
9,798
653
13,964
8,992
4,452
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
23
Kills
17
17
Deaths
23
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
4
3
0.88
W
Ne Zha
 
Ne Zha
2
6
2
0.5
L
Chernobog
GydeoN_69
Chernobog
1
3
7
1.5
W
13
1
3
14.5
L
0
8
0
0
L
Ymir
1
6
6
0.67
L
Da Ji
WhyZeN_92
Da Ji
5
5
3
1.3
W
2
2
7
2.75
W
Heimdallr
paoloalca
Heimdallr
4
4
6
1.75
L
Anubis
uJIJIapuoH
Anubis
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,795
Damage
28,772
52,390
Taken
49,485
30,510
Mitigated
20,814
12,706
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,501
254
59
971
7,053
2,114
791
3,702
3,351
47,390
0
W
Ne Zha
 
Ne Zha
2,500
1,727
0
3,350
10,854
3,044
914
3,516
7,338
0
34,690
L
Chernobog
GydeoN_69
Chernobog
4,669
2,521
573
713
7,398
2,367
611
1,714
5,651
0
28,493
W
14,446
1,489
28
5,475
13,106
11,892
130
3,117
9,989
1,433
53,433
L
1,496
422
0
653
7,794
2,558
754
50
7,353
19,272
0
L
Ymir
3,964
1,149
401
1,312
13,896
7,465
0
4,373
9,439
11,520
0
L
Da Ji
WhyZeN_92
Da Ji
4,679
1,002
0
3,110
11,405
3,972
0
1,372
9,923
0
36,558
W
5,191
1,477
0
1,080
11,798
10,242
416
5,872
5,926
22,250
0
W
Heimdallr
paoloalca
Heimdallr
11,157
5,358
447
1,296
9,579
3,218
1,061
3,217
6,362
0
48,653
L
Anubis
uJIJIapuoH
Anubis
13,964
491
0
4,570
8,992
4,452
147
3,268
5,691
52,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
37,140
396
Minions Killed
264
0
Camps Cleared
0
1,408,029
Distance Traveled
1,415,658
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,463
564
90
6
0
263,234
0
W
Ne Zha
7,598
507
57
4
0
314,426
0
L
Chernobog
6,863
458
47
3
0
280,809
0
W
Mulan
9,998
667
124
8
0
300,164
2
L
Hel
6,101
407
38
3
0
219,629
0
L
Ymir
6,602
440
14
1
0
257,642
1
L
Da Ji
7,776
518
68
5
0
318,786
1
W
Ymir
8,183
546
39
3
0
252,919
0
W
Heimdallr
7,965
531
86
6
0
277,286
2
L
Anubis
9,798
653
97
6
0
338,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role