Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
Crujis
Charybdis
Gold V
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 152L
1,623 MMR
Solo
Persephone
Persephone
Gold II
EstouFeliz
Persephone
Gold II
Level 128
God Stats
7W - 8L
1,500 SR
Queue Stats
112W - 115L
1,746 MMR
Solo
Mulan
Mulan
Gold IV
Slakewick
Mulan
Gold IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 90L
1,691 MMR
Solo
Khepri
Khepri
Gold II
WarthogMax
Khepri
Gold II
Level 158
God Stats
48W - 43L
1,541 SR
Queue Stats
97W - 90L
1,631 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,508 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,575 SR
1,684 MMR
Fenrir
Fenrir
Gold II
GustavoPeterson
Fenrir
Gold II
Level 58
God Stats
5W - 5L
1,591 SR
Queue Stats
322W - 308L
1,603 MMR
Party 1
Thor
Thor
Gold II
PIPEJUNIOR4
Thor
Gold II
Level 146
God Stats
18W - 21L
1,546 SR
Queue Stats
193W - 186L
1,696 MMR
Solo
Amaterasu
Amaterasu
Platinum III
XsanzinhoMMV
Amaterasu
Platinum III
Level 121
God Stats
2W - 1L
1,747 SR
Queue Stats
74W - 65L
1,923 MMR
Solo
Sol
Sol
Gold II
Ymots
Sol
Gold II
Level 156
God Stats
1W - 1L
1,281 SR
Queue Stats
68W - 66L
1,613 MMR
Solo
Apollo
Apollo
Gold II
enzio157
Apollo
Gold II
Level 160
God Stats
41W - 26L
1,709 SR
Queue Stats
711W - 714L
1,584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
8 / 5 / 6
10,020
557
12,918
16,055
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
Crujis
Charybdis
17
3 / 4 / 4
10,188
566
7,209
11,790
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
EstouFeliz
Persephone
14
2 / 4 / 5
9,156
509
9,114
8,054
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Slakewick
Mulan
17
2 / 3 / 1
10,237
569
9,957
19,739
11,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
WarthogMax
Khepri
12
0 / 5 / 6
7,635
424
2,421
14,177
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothLokiArtio

VS

Bans
BastetErlang ShenCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 17
11,099
617
7,947
18,525
17,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 6 / 7
11,277
627
12,727
18,062
7,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
XsanzinhoMMV
Amaterasu
20
3 / 2 / 7
12,638
702
9,618
16,432
16,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Ymots
Sol
18
4 / 3 / 8
11,370
632
9,011
11,338
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
enzio157
Apollo
20
5 / 1 / 10
12,825
713
12,362
11,435
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
15
Kills
21
21
Deaths
15
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
8
5
6
2.2
L
Charybdis
Crujis
Charybdis
3
4
4
1.25
L
Persephone
EstouFeliz
Persephone
2
4
5
1.13
W
2
3
17
3.5
W
7
6
7
1.75
L
Mulan
Slakewick
Mulan
2
3
1
0.83
L
Khepri
WarthogMax
Khepri
0
5
6
0.6
W
Amaterasu
XsanzinhoMMV
Amaterasu
3
2
7
3.25
W
Sol
Ymots
Sol
4
3
8
2.67
W
Apollo
enzio157
Apollo
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,619
Damage
51,665
69,815
Taken
75,792
41,300
Mitigated
50,353
18,906
Healing
30,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
12,918
6,818
802
4,770
16,055
7,667
724
2,612
13,443
0
55,967
L
Charybdis
Crujis
Charybdis
7,209
2,696
0
3,997
11,790
3,735
1,370
1,019
10,771
0
70,667
L
Persephone
EstouFeliz
Persephone
9,114
365
0
893
8,054
4,081
0
2,008
6,042
58,170
0
W
7,947
1,758
0
4,157
18,525
17,579
328
2,873
15,652
0
32,569
W
12,727
3,053
0
5,307
18,062
7,671
246
4,416
13,646
0
73,531
L
Mulan
Slakewick
Mulan
9,957
1,682
0
6,862
19,739
11,722
172
1,821
17,918
0
70,072
L
Khepri
WarthogMax
Khepri
2,421
105
0
1,582
14,177
14,095
0
1,549
12,628
16,309
0
W
Amaterasu
XsanzinhoMMV
Amaterasu
9,618
4,938
0
7,856
16,432
16,617
150
1,094
15,338
0
89,971
W
Sol
Ymots
Sol
9,011
4,698
0
6,217
11,338
3,748
4,952
2,842
8,496
76,637
0
W
Apollo
enzio157
Apollo
12,362
8,026
0
6,605
11,435
4,738
4,736
1,359
10,076
0
118,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,236
Gold Earned
59,209
490
Minions Killed
660
0
Camps Cleared
0
1,798,745
Distance Traveled
1,861,913
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,020
557
91
5
0
363,180
3
L
Charybdis
10,188
566
139
8
0
340,213
5
L
Persephone
9,156
509
101
6
0
361,190
6
W
Fenrir
11,099
617
57
3
0
386,950
4
W
Thor
11,277
627
92
5
0
364,959
4
L
Mulan
10,237
569
144
8
0
352,280
0
L
Khepri
7,635
424
15
1
0
381,882
11
W
Amaterasu
12,638
702
186
10
0
382,824
3
W
Sol
11,370
632
125
7
0
363,395
3
W
Apollo
12,825
713
200
11
0
363,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role