Player Matchup

Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FreightTraina
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,491 SR
Queue Stats
10W - 12L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
GrumpyUmpus
Heimdallr
Level 147
God Stats
0W - 1L
1,628 SR
Queue Stats
20W - 22L
1,658 Elo+
Party 2
Nemesis
Nemesis
Synixcal
Nemesis
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 184L
1,529 Elo+
Party 3
Chaac
Chaac
freizerX
Chaac
Level 153
God Stats
3W - 6L
1,828 SR
Queue Stats
174W - 166L
1,584 Elo+
Solo
Team Averages
Level 132
1,589 SR
1,559 Elo+

VS

Team Averages
Level 114
1,565 SR
1,659 Elo+
Hercules
Hercules
F0rts
Hercules
Level 107
God Stats
5W - 2L
1,283 SR
Queue Stats
135W - 152L
1,537 Elo+
Solo
Arachne
Arachne
HAD3SBL1NK
Arachne
Level 123
God Stats
16W - 7L
1,663 SR
Queue Stats
58W - 46L
1,653 Elo+
Solo
Sylvanus
Sylvanus
Predasura
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,741 Elo+
Party 1
Izanami
Izanami
SittingDuckmin
Izanami
Level 98
God Stats
13W - 14L
1,490 SR
Queue Stats
248W - 260L
1,481 Elo+
Solo
Discordia
Discordia
greenwood0301
Discordia
Level 115
God Stats
2W - 0L
1,889 SR
Queue Stats
6W - 3L
1,883 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 5 / 5
7,799
433
5,202
18,097
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
FreightTraina
Morgan Le Fay
15
3 / 4 / 4
9,246
514
10,948
12,438
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
GrumpyUmpus
Heimdallr
17
1 / 2 / 3
9,887
549
6,414
9,644
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Synixcal
Nemesis
16
3 / 3 / 5
9,621
535
8,017
13,247
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
freizerX
Chaac
15
2 / 3 / 4
9,626
535
12,993
19,571
18,238
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
F0rts
Hercules
19
8 / 2 / 2
12,729
707
14,451
20,008
19,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
HAD3SBL1NK
Arachne
17
2 / 2 / 6
10,706
595
8,737
17,978
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Predasura
Sylvanus
14
2 / 2 / 10
10,207
567
10,419
16,466
20,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 1 / 6
11,857
659
8,847
11,057
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
greenwood0301
Discordia
16
2 / 2 / 8
10,666
593
11,768
7,650
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
9
Kills
17
17
Deaths
9
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
5
0.5
W
Hercules
F0rts
Hercules
8
2
2
4.5
L
Morgan Le Fay
FreightTraina
Morgan Le Fay
3
4
4
1.25
L
Heimdallr
GrumpyUmpus
Heimdallr
1
2
3
1.25
W
Arachne
HAD3SBL1NK
Arachne
2
2
6
2.5
W
Sylvanus
Predasura
Sylvanus
2
2
10
3.5
W
3
1
6
6
L
Nemesis
Synixcal
Nemesis
3
3
5
1.83
L
Chaac
freizerX
Chaac
2
3
4
1.33
W
Discordia
greenwood0301
Discordia
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,574
Damage
54,222
72,997
Taken
73,159
45,226
Mitigated
55,679
18,960
Healing
34,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,202
110
0
2,109
18,097
14,170
0
5,893
11,845
28,637
0
W
Hercules
F0rts
Hercules
14,451
5,439
0
9,128
20,008
19,464
144
3,796
16,212
0
73,584
L
Morgan Le Fay
FreightTraina
Morgan Le Fay
10,948
471
0
1,330
12,438
4,228
0
4,452
7,526
53,266
0
L
Heimdallr
GrumpyUmpus
Heimdallr
6,414
3,446
0
3,566
9,644
2,909
2,948
1,710
7,850
0
80,125
W
Arachne
HAD3SBL1NK
Arachne
8,737
3,989
0
8,629
17,978
8,756
964
3,745
14,233
0
95,423
W
Sylvanus
Predasura
Sylvanus
10,419
2,804
2,543
6,208
16,466
20,930
573
5,812
10,654
25,052
0
W
8,847
7,387
0
5,889
11,057
3,944
3,526
2,830
8,227
0
114,804
L
Nemesis
Synixcal
Nemesis
8,017
3,243
0
3,537
13,247
5,681
0
5,524
7,432
0
62,923
L
Chaac
freizerX
Chaac
12,993
2,503
0
8,418
19,571
18,238
0
3,682
15,165
0
63,154
W
Discordia
greenwood0301
Discordia
11,768
1,048
283
1,930
7,650
2,585
1,247
1,638
6,009
71,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,179
Gold Earned
56,165
561
Minions Killed
592
0
Camps Cleared
0
1,821,168
Distance Traveled
1,811,159
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,799
433
44
2
0
352,030
2
W
Hercules
12,729
707
136
8
0
343,683
6
L
Morgan Le Fay
9,246
514
98
5
0
365,210
9
L
Heimdallr
9,887
549
163
9
0
351,379
2
W
Arachne
10,706
595
123
7
0
409,564
9
W
Sylvanus
10,207
567
23
1
0
338,040
9
W
Izanami
11,857
659
185
10
0
332,429
7
L
Nemesis
9,621
535
117
7
0
413,267
1
L
Chaac
9,626
535
139
8
0
339,282
8
W
Discordia
10,666
593
125
7
0
387,443
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role