Player Matchup

Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Alee_Flow303
Ra
Level 57
God Stats
10W - 13L
1,326 SR
Queue Stats
511W - 619L
1,352 Elo+
Party 1
Artemis
Artemis
Art18
Artemis
Level 67
God Stats
3W - 2L
1,274 SR
Queue Stats
117W - 117L
1,428 Elo+
Solo
Arachne
Arachne
Krisalz_ALvez
Arachne
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 77L
1,533 Elo+
Solo
Tyr
Tyr
ZAFC_xALFA2004x
Tyr
Level 87
God Stats
27W - 41L
1,169 SR
Queue Stats
453W - 546L
1,393 Elo+
Party 1
Team Averages
Level 62
1,354 SR
1,441 Elo+

VS

Team Averages
Level 68
1,373 SR
1,449 Elo+
Ne Zha
Ne Zha
KonoeSubaru9790
Ne Zha
Level 54
God Stats
6W - 14L
1,179 SR
Queue Stats
228W - 265L
1,440 Elo+
Party 2
Hachiman
Hachiman
RicoChete69
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
Twitch-razishow
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,424 Elo+
Party 2
Hercules
Hercules
gabrielsabino31
Hercules
Level 94
God Stats
2W - 3L
1,541 SR
Queue Stats
118W - 116L
1,484 Elo+
Solo
Atlas
Atlas
p-cord
Atlas
Level 72
God Stats
3W - 7L
1,144 SR
Queue Stats
165W - 157L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 2 / 8
7,645
510
6,875
15,731
16,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 2 / 7
7,895
526
6,907
8,423
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Art18
Artemis
14
8 / 1 / 6
8,703
580
12,130
12,275
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
13
5 / 3 / 9
8,219
548
8,637
13,657
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
10 / 0 / 5
9,548
637
10,673
11,213
9,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 2
7,791
519
8,261
13,331
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
RicoChete69
Hachiman
9
0 / 7 / 2
6,027
402
8,128
9,466
2,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Twitch-razishow
Zhong Kui
9
0 / 5 / 4
6,262
417
10,757
13,072
7,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
12
2 / 5 / 1
7,335
489
7,079
12,689
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
p-cord
Atlas
10
2 / 4 / 3
7,112
474
6,576
14,165
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
28
Kills
8
8
Deaths
28
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
8
3.5
W
2
2
7
2.75
W
Artemis
Art18
Artemis
8
1
6
11
L
4
7
2
0.71
W
Arachne
5
3
9
3.17
L
Hachiman
RicoChete69
Hachiman
0
7
2
0.14
L
Zhong Kui
Twitch-razishow
Zhong Kui
0
5
4
0.4
W
10
0
5
12.5
L
Hercules
2
5
1
0.5
L
Atlas
p-cord
Atlas
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,222
Damage
40,801
61,299
Taken
62,723
39,812
Mitigated
31,145
27,015
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,875
864
562
6,520
15,731
16,165
369
5,758
9,973
19,746
0
W
6,907
664
759
3,838
8,423
3,797
0
4,314
4,109
49,309
0
W
Artemis
Art18
Artemis
12,130
7,668
361
6,129
12,275
5,206
592
3,474
8,801
0
56,672
L
8,261
3,489
0
4,040
13,331
4,552
0
2,442
10,889
0
38,685
W
Arachne
8,637
5,308
0
6,113
13,657
5,357
0
2,944
10,713
0
38,385
L
Hachiman
RicoChete69
Hachiman
8,128
5,194
0
804
9,466
2,747
0
2,872
6,594
0
24,426
L
Zhong Kui
Twitch-razishow
Zhong Kui
10,757
660
0
4,714
13,072
7,078
0
4,559
8,513
39,690
0
W
10,673
824
0
2,733
11,213
9,287
625
843
10,370
1,004
45,802
L
Hercules
7,079
2,405
0
2,954
12,689
5,039
0
1,086
11,603
0
44,803
L
Atlas
p-cord
Atlas
6,576
1,838
0
1,657
14,165
11,729
0
3,276
10,889
21,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,010
Gold Earned
34,527
343
Minions Killed
305
0
Camps Cleared
0
1,509,505
Distance Traveled
1,366,414
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,645
510
30
2
0
315,667
0
W
Ra
7,895
526
79
5
0
282,949
7
W
Artemis
8,703
580
79
5
0
246,992
1
L
Ne Zha
7,791
519
58
4
0
288,359
2
W
Arachne
8,219
548
63
4
0
336,487
1
L
Hachiman
6,027
402
57
4
0
265,659
0
L
Zhong Kui
6,262
417
63
4
0
285,005
0
W
Tyr
9,548
637
92
6
0
327,410
3
L
Hercules
7,335
489
100
7
0
261,672
3
L
Atlas
7,112
474
27
2
0
265,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role