Player Matchup

Achilles
Achilles
Diamond IV
Dannу
Achilles
Diamond IV
Level 160
God Stats
5W - 0L
2,201 SR
Queue Stats
31W - 2L
2,450 MMR
Party 1
Sol
Sol
Diamond V
LustyonGeb
Sol
Diamond V
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 9L
2,274 MMR
Party 1
Terra
Terra
Diamond III
xDEADLYKILLZx
Terra
Diamond III
Level 160
God Stats
1W - 0L
2,035 SR
Queue Stats
47W - 3L
2,445 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,912 SR
2,390 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,667 SR
2,316 MMR
Ares
Ares
Diamond II
EznessGG
Ares
Diamond II
Level 160
God Stats
0W - 1L
1,564 SR
Queue Stats
83W - 36L
2,350 MMR
Party 2
Guan Yu
Guan Yu
Diamond IV
vSeegs
Guan Yu
Diamond IV
Level 149
God Stats
4W - 2L
1,653 SR
Queue Stats
76W - 29L
2,248 MMR
Party 2
Scylla
Scylla
Diamond II
vVicious
Scylla
Diamond II
Level 104
God Stats
1W - 1L
1,784 SR
Queue Stats
81W - 33L
2,350 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dannу
Achilles
13
2 / 1 / 8
8,318
756
10,936
12,437
10,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 3 / 3
10,020
911
15,867
6,776
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 1 / 10
9,127
830
9,415
10,980
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GilgameshPersephoneThothBastetAh Muzen Cab

VS

Bans
MulanOdinBaba YagaFenrirZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 6 / 4
7,262
660
5,935
14,521
9,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
vSeegs
Guan Yu
11
2 / 5 / 3
7,900
718
6,862
17,578
12,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
vVicious
Scylla
12
2 / 2 / 3
8,210
746
8,068
7,238
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
5
5
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dannу
Achilles
2
1
8
6
L
Ares
1
6
4
0.5
W
9
3
3
3.5
L
Guan Yu
vSeegs
Guan Yu
2
5
3
0.7
L
Scylla
vVicious
Scylla
2
2
3
1.75
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,218
Damage
20,865
30,193
Taken
39,337
23,733
Mitigated
25,050
8,991
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dannу
Achilles
10,936
3,532
0
1,797
12,437
10,971
250
5,851
6,087
0
21,603
L
Ares
5,935
215
122
2,678
14,521
9,765
0
9,497
4,691
12,791
0
W
15,867
5,613
0
2,722
6,776
2,311
2,144
1,988
4,610
53,072
4,460
L
Guan Yu
vSeegs
Guan Yu
6,862
1,332
664
3,641
17,578
12,614
0
10,537
6,582
0
18,948
L
Scylla
vVicious
Scylla
8,068
1,354
0
1,905
7,238
2,671
0
4,443
2,662
32,506
0
W
9,415
2,359
944
3,528
10,980
10,451
276
5,424
5,001
18,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,465
Gold Earned
23,372
116
Minions Killed
112
6
Camps Cleared
4
675,976
Distance Traveled
633,798
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,318
756
19
2
2
243,312
2
L
Ares
7,262
660
12
1
0
206,737
3
W
Sol
10,020
911
78
7
2
207,489
2
L
Guan Yu
7,900
718
34
3
1
224,401
4
L
Scylla
8,210
746
66
6
3
202,660
3
W
Terra
9,127
830
19
2
2
225,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role