Player Matchup

Nu Wa
Nu Wa
AdamBraz
Nu Wa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 209L
1,521 Elo+
Solo
Bastet
Bastet
LordJumala
Bastet
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 135L
1,668 Elo+
Party 1
Anhur
Anhur
MrREVERB777
Anhur
Level 147
God Stats
0W - 3L
1,315 SR
Queue Stats
56W - 40L
1,289 Elo+
Solo
Scylla
Scylla
theigto
Scylla
Level 116
God Stats
5W - 4L
1,500 SR
Queue Stats
139W - 136L
1,668 Elo+
Party 1
Yemoja
Yemoja
xGULYABANix
Yemoja
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 67L
1,669 Elo+
Solo
Team Averages
Level 113
1,463 SR
1,563 Elo+

VS

Team Averages
Level 124
1,441 SR
1,559 Elo+
Bacchus
Bacchus
CordubensisEX
Bacchus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,558 Elo+
Solo
Bakasura
Bakasura
Lehem
Bakasura
Level 148
God Stats
2W - 1L
1,505 SR
Queue Stats
18W - 24L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
Styx05
Erlang Shen
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,591 Elo+
Solo
Scylla
Scylla
ajxxn
Scylla
Level 86
God Stats
5W - 1L
1,198 SR
Queue Stats
115W - 104L
1,597 Elo+
Solo
Sol
Sol
sDAWGI97I
Sol
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
727W - 628L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AdamBraz
Nu Wa
14
1 / 5 / 2
8,806
550
7,390
8,249
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
LordJumala
Bastet
13
2 / 3 / 2
7,650
478
8,052
10,837
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 2 / 1
7,847
490
6,470
9,971
3,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
theigto
Scylla
11
0 / 6 / 3
6,860
429
4,604
9,848
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
11
0 / 3 / 4
7,133
446
2,815
14,340
9,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
3 / 1 / 6
8,586
537
7,717
11,813
9,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Lehem
Bakasura
16
6 / 2 / 2
10,038
627
8,234
9,886
3,533
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Styx05
Erlang Shen
16
6 / 0 / 4
9,792
612
7,659
12,896
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
ajxxn
Scylla
15
2 / 2 / 5
9,062
566
8,195
9,301
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 2
9,098
569
6,988
8,860
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
19
19
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AdamBraz
Nu Wa
1
5
2
0.4
W
Bacchus
3
1
6
6
W
Bakasura
Lehem
Bakasura
6
2
2
3.5
L
Bastet
LordJumala
Bastet
2
3
2
1
L
4
2
1
2.25
W
Erlang Shen
Styx05
Erlang Shen
6
0
4
8
W
Scylla
ajxxn
Scylla
2
2
5
2.25
W
2
2
2
1.5
L
Scylla
theigto
Scylla
0
6
3
0.25
L
Yemoja
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
38,793
53,245
Taken
52,756
21,016
Mitigated
23,265
12,963
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AdamBraz
Nu Wa
7,390
1,183
0
1,510
8,249
1,778
168
0
7,137
48,108
0
W
Bacchus
7,717
1,155
2,308
3,095
11,813
9,435
0
2,094
9,110
22,031
0
W
Bakasura
Lehem
Bakasura
8,234
6,068
0
4,280
9,886
3,533
320
4,311
5,155
0
53,081
L
Bastet
LordJumala
Bastet
8,052
1,675
1
4,242
10,837
3,537
0
3,873
6,644
0
48,220
L
6,470
3,820
0
1,804
9,971
3,224
748
5,413
4,558
0
36,910
W
Erlang Shen
Styx05
Erlang Shen
7,659
2,391
0
4,124
12,896
5,208
0
2,931
9,019
0
78,794
W
Scylla
ajxxn
Scylla
8,195
1,685
81
2,510
9,301
3,105
0
1,787
7,366
63,831
0
W
6,988
3,290
0
2,427
8,860
1,984
480
2,675
6,037
58,287
0
L
Scylla
theigto
Scylla
4,604
392
0
504
9,848
3,251
0
5,426
4,082
38,175
0
L
Yemoja
2,815
473
2,614
2,288
14,340
9,226
138
7,806
6,412
22,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
46,576
368
Minions Killed
512
0
Camps Cleared
0
1,482,861
Distance Traveled
1,690,715
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,806
550
98
6
0
271,015
4
W
Bacchus
8,586
537
22
1
0
335,889
4
W
Bakasura
10,038
627
157
10
0
356,888
3
L
Bastet
7,650
478
93
6
0
338,483
5
L
Anhur
7,847
490
65
4
0
279,160
7
W
Erlang Shen
9,792
612
104
7
0
381,909
4
W
Scylla
9,062
566
114
7
0
322,008
3
W
Sol
9,098
569
115
7
0
294,021
2
L
Scylla
6,860
429
72
5
0
297,860
2
L
Yemoja
7,133
446
40
3
0
296,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role