Player Matchup

Scylla
Scylla
CodyBrennan
Scylla
Level 107
God Stats
1W - 3L
1,269 SR
Queue Stats
174W - 224L
1,474 Elo+
Party 1
Bellona
Bellona
PatrickBatemann
Bellona
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Terpalurp21
Ah Muzen Cab
Level 105
God Stats
7W - 5L
1,999 SR
Queue Stats
84W - 101L
1,574 Elo+
Party 1
Serqet
Serqet
onethiccboi93
Serqet
Level 48
God Stats
6W - 8L
1,638 SR
Queue Stats
103W - 109L
1,475 Elo+
Party 1
Freya
Freya
xxChowMagnusxx
Freya
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,283 Elo+
Party 3
Team Averages
Level 55
1,581 SR
1,461 Elo+

VS

Team Averages
Level 76
1,644 SR
1,453 Elo+
Bastet
Bastet
G8G3
Bastet
Level 95
God Stats
16W - 11L
1,615 SR
Queue Stats
61W - 75L
1,488 Elo+
Party 2
Serqet
Serqet
Savino_IL_POWA
Serqet
Level 146
God Stats
2W - 1L
1,792 SR
Queue Stats
135W - 151L
1,427 Elo+
Solo
Merlin
Merlin
Sissybear6
Merlin
Level 76
God Stats
59W - 60L
1,584 SR
Queue Stats
120W - 128L
1,464 Elo+
Party 2
Cerberus
Cerberus
SlyTicusTheHigh
Cerberus
Level 20
God Stats
2W - 1L
1,745 SR
Queue Stats
10W - 10L
1,489 Elo+
Solo
Janus
Janus
kleptoeman
Janus
Level 43
God Stats
44W - 51L
1,485 SR
Queue Stats
204W - 247L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 3 / 0
9,052
696
5,950
9,000
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 3
7,933
610
1,734
11,554
7,001
Breastplate

Breastplate

+20
Physical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Terpalurp21
Ah Muzen Cab
16
1 / 6 / 4
9,337
718
7,493
10,011
3,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 5 / 1
9,597
738
8,312
15,960
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 8 / 0
7,691
592
3,121
11,165
2,814
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
G8G3
Bastet
19
8 / 1 / 7
11,288
868
15,495
9,281
3,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 3 / 9
10,998
846
8,354
7,804
3,184
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
Sissybear6
Merlin
16
2 / 1 / 9
9,655
743
8,468
5,027
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
1 / 3 / 7
9,175
706
5,743
12,429
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
18
7 / 1 / 9
10,576
814
9,828
5,845
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
9
Kills
30
30
Deaths
9
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
3
0
0.67
W
Bastet
G8G3
Bastet
8
1
7
11.5
L
0
8
3
0.19
W
12
3
9
5.5
W
Merlin
Sissybear6
Merlin
2
1
9
6.5
W
Cerberus
1
3
7
1.5
L
Ah Muzen Cab
Terpalurp21
Ah Muzen Cab
1
6
4
0.5
W
Janus
7
1
9
11.5
L
6
5
1
1.3
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
47,888
57,690
Taken
40,386
22,719
Mitigated
18,404
5,966
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,950
236
67
873
9,000
2,468
423
2,038
6,674
44,021
0
W
Bastet
G8G3
Bastet
15,495
3,067
0
2,119
9,281
3,187
280
1,532
7,350
0
32,271
L
1,734
1,160
0
329
11,554
7,001
0
6,589
4,965
76
8,727
W
8,354
602
0
0
7,804
3,184
1,037
343
6,911
0
24,197
W
Merlin
Sissybear6
Merlin
8,468
501
49
329
5,027
1,634
1,214
1,326
3,637
32,212
0
W
Cerberus
5,743
265
0
1,746
12,429
8,770
0
3,936
7,847
17,527
0
L
Ah Muzen Cab
Terpalurp21
Ah Muzen Cab
7,493
1,795
0
1,140
10,011
3,091
0
3,465
6,398
0
34,852
W
Janus
9,828
214
102
434
5,845
1,629
1,625
1,722
3,935
50,259
0
L
8,312
1,585
212
1,671
15,960
7,345
204
5,005
10,880
0
20,564
L
3,121
1,229
0
1,674
11,165
2,814
174
6,942
4,223
9,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,610
Gold Earned
51,692
215
Minions Killed
289
0
Camps Cleared
0
1,099,285
Distance Traveled
1,275,570
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,052
696
79
6
0
250,017
1
W
Bastet
11,288
868
55
4
0
291,371
1
L
Bellona
7,933
610
18
1
0
205,295
0
W
Serqet
10,998
846
45
3
0
284,739
0
W
Merlin
9,655
743
58
4
0
233,126
3
W
Cerberus
9,175
706
43
3
0
220,988
0
L
Ah Muzen Cab
9,337
718
73
6
0
194,544
1
W
Janus
10,576
814
88
7
0
245,346
1
L
Serqet
9,597
738
25
2
0
272,591
2
L
Freya
7,691
592
20
2
0
176,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role