Player Matchup

Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Heyduard
Hades
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 2
Ravana
Ravana
troglodithe
Ravana
Level 139
God Stats
13W - 8L
1,360 SR
Queue Stats
941W - 936L
1,590 Elo+
Solo
Thor
Thor
Козлиk
Thor
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 170L
1,522 Elo+
Solo
Team Averages
Level 121
1,472 SR
1,504 Elo+

VS

Team Averages
Level 144
1,390 SR
1,495 Elo+
Terra
Terra
 
Terra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Sahken
Merlin
Level 154
God Stats
1W - 0L
1,114 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
Topie
Discordia
Level 118
God Stats
8W - 6L
1,334 SR
Queue Stats
257W - 258L
1,496 Elo+
Party 3
Bastet
Bastet
goldxmember
Bastet
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 149L
1,490 Elo+
Solo
Ganesha
Ganesha
loliel
Ganesha
Level 146
God Stats
8W - 10L
1,500 SR
Queue Stats
186W - 198L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
5 / 5 / 6
9,862
897
8,072
11,847
4,023
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
 
Guan Yu
14
1 / 5 / 9
8,282
753
5,122
18,694
19,718
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Heyduard
Hades
14
3 / 7 / 8
8,879
807
12,454
17,201
13,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
16
3 / 4 / 8
9,184
835
6,685
13,832
8,260
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 6 / 5
8,322
757
8,578
11,062
3,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 1 / 22
9,120
829
6,160
14,406
17,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Sahken
Merlin
17
10 / 3 / 6
10,702
973
22,479
8,781
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
Topie
Discordia
17
5 / 3 / 16
10,139
922
14,409
8,781
3,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
17
12 / 3 / 7
10,410
946
11,903
11,299
5,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
loliel
Ganesha
15
0 / 5 / 19
8,545
777
7,147
11,932
7,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
14
Kills
27
27
Deaths
15
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
5
6
1.6
L
Guan Yu
 
Guan Yu
1
5
9
1.1
W
Terra
 
Terra
0
1
22
11
L
Hades
Heyduard
Hades
3
7
8
1
W
Merlin
Sahken
Merlin
10
3
6
4.33
W
Discordia
Topie
Discordia
5
3
16
4.33
W
Bastet
12
3
7
5.17
W
Ganesha
loliel
Ganesha
0
5
19
1.9
L
Ravana
3
4
8
1.75
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,911
Damage
62,098
72,636
Taken
55,199
49,385
Mitigated
37,893
27,745
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,072
2,896
2,010
1,913
11,847
4,023
159
8,120
3,727
21,452
0
L
Guan Yu
 
Guan Yu
5,122
729
6,095
6,826
18,694
19,718
70
11,399
7,295
313
8,626
W
Terra
 
Terra
6,160
789
6,031
4,322
14,406
17,199
468
5,339
8,833
11,468
0
L
Hades
Heyduard
Hades
12,454
549
2,792
3,616
17,201
13,438
550
13,270
3,931
23,523
0
W
Merlin
Sahken
Merlin
22,479
2,129
1,075
973
8,781
4,176
1,706
3,370
5,274
49,915
0
W
Discordia
Topie
Discordia
14,409
1,651
1,023
516
8,781
3,484
1,637
1,583
7,129
30,512
0
W
Bastet
11,903
2,447
417
1,579
11,299
5,758
1,467
2,576
8,487
0
16,890
W
Ganesha
loliel
Ganesha
7,147
619
393
537
11,932
7,276
506
7,961
3,933
11,916
0
L
Ravana
6,685
1,732
284
3,319
13,832
8,260
784
8,287
5,545
0
14,501
L
8,578
436
96
794
11,062
3,946
248
9,119
1,943
0
14,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
48,916
112
Minions Killed
104
0
Camps Cleared
0
960,397
Distance Traveled
1,133,234
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,862
897
35
3
0
204,293
5
L
Guan Yu
8,282
753
5
0
0
210,908
2
W
Terra
9,120
829
4
0
0
234,208
0
L
Hades
8,879
807
36
3
0
159,742
0
W
Merlin
10,702
973
58
5
0
217,526
0
W
Discordia
10,139
922
33
3
0
218,174
4
W
Bastet
10,410
946
9
1
0
244,107
1
W
Ganesha
8,545
777
0
0
0
219,219
1
L
Ravana
9,184
835
23
2
0
208,828
0
L
Thor
8,322
757
13
1
0
176,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role