Player Matchup

Bastet
Bastet
Gold V
IIRUBARZINI_BIH
Bastet
Gold V
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,530 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Jch1851
Kuzenbo
Gold II
Level 36
God Stats
7W - 1L
1,752 SR
Queue Stats
18W - 18L
1,804 MMR
Party 1
Bacchus
Bacchus
Silver II
Zangy_Kong421
Bacchus
Silver II
Level 103
God Stats
31W - 34L
1,798 SR
Queue Stats
46W - 48L
1,350 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 79
1,683 SR
1,561 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,590 SR
1,568 MMR
Hou Yi
Hou Yi
Silver I
Check yo nek
Hou Yi
Silver I
Level 129
God Stats
38W - 24L
1,778 SR
Queue Stats
143W - 148L
1,561 MMR
Solo
Zeus
Zeus
Gold III
Frozen Games972
Zeus
Gold III
Level 127
God Stats
3W - 3L
1,491 SR
Queue Stats
153W - 169L
1,591 MMR
Solo
Ravana
Ravana
Bronze III
SmxyEnviousAtol
Ravana
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 5
12,546
836
18,583
15,865
8,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
Jch1851
Kuzenbo
14
3 / 6 / 11
10,904
727
8,847
17,502
22,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
15
3 / 2 / 10
11,402
760
9,311
16,335
22,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ThothAtlasAh Muzen CabGebGilgamesh

VS

Bans
ChaacAchillesSolAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
4 / 4 / 4
10,250
683
9,865
9,881
3,109
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 8 / 7
10,181
679
17,471
12,935
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 7
9,917
661
9,097
16,734
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
19
Kills
10
10
Deaths
19
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
4
4
1.5
L
3
8
7
0.81
W
13
2
5
7.75
W
Kuzenbo
Jch1851
Kuzenbo
3
6
11
1.42
L
3
7
7
0.93
W
Bacchus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,741
Damage
36,433
49,702
Taken
39,550
53,452
Mitigated
15,418
16,951
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,865
4,365
0
674
9,881
3,109
0
4,318
5,563
0
29,739
L
17,471
2,158
0
2,277
12,935
3,357
0
5,886
7,049
46,041
0
W
18,583
4,152
0
6,011
15,865
8,118
2,099
5,174
10,100
0
65,679
W
Kuzenbo
Jch1851
Kuzenbo
8,847
2,653
1,409
5,593
17,502
22,440
98
6,484
10,450
25,254
0
L
9,097
2,077
0
2,751
16,734
8,952
0
8,014
8,720
0
22,473
W
Bacchus
9,311
537
991
2,947
16,335
22,894
417
5,361
10,253
24,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
30,348
149
Minions Killed
165
9
Camps Cleared
4
895,608
Distance Traveled
690,566
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,250
683
52
3
3
213,508
2
L
Zeus
10,181
679
75
5
1
227,455
4
W
Bastet
12,546
836
87
6
3
324,848
1
W
Kuzenbo
10,904
727
31
2
5
261,439
3
L
Ravana
9,917
661
38
3
0
249,603
1
W
Bacchus
11,402
760
31
2
1
309,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role