Player Matchup

Ullr
Ullr
Crono_45
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
1,560 Elo+
Party 2
Tyr
Tyr
Gravewalk3r
Tyr
Level 69
God Stats
0W - 2L
1,212 SR
Queue Stats
38W - 29L
1,668 Elo+
Solo
Nu Wa
Nu Wa
Icy Heavans
Nu Wa
Level 102
God Stats
4W - 6L
1,542 SR
Queue Stats
81W - 95L
1,483 Elo+
Solo
Janus
Janus
Joshman0
Janus
Level 122
God Stats
0W - 4L
1,419 SR
Queue Stats
77W - 67L
1,541 Elo+
Party 2
Awilix
Awilix
juanbarletta2017
Awilix
Level 123
God Stats
17W - 25L
1,513 SR
Queue Stats
143W - 133L
1,682 Elo+
Solo
Team Averages
Level 105
1,437 SR
1,587 Elo+

VS

Team Averages
Level 110
1,398 SR
1,495 Elo+
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ChoprisLambreton
Hachiman
Level 142
God Stats
3W - 4L
1,423 SR
Queue Stats
49W - 56L
1,497 Elo+
Solo
Hercules
Hercules
OurDADDYARES
Hercules
Level 103
God Stats
2W - 4L
1,306 SR
Queue Stats
54W - 53L
1,504 Elo+
Party 1
Da Ji
Da Ji
OutdatedSolid2
Da Ji
Level 115
God Stats
27W - 28L
1,469 SR
Queue Stats
238W - 215L
1,522 Elo+
Solo
Cthulhu
Cthulhu
alphaunified
Cthulhu
Level 85
God Stats
2W - 2L
1,293 SR
Queue Stats
48W - 53L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 5 / 2
7,509
683
4,723
10,088
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 4
8,138
740
8,220
14,069
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 5 / 3
8,939
813
11,005
8,141
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Joshman0
Janus
14
2 / 6 / 3
7,997
727
6,250
10,274
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 4
8,158
742
5,370
11,030
3,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 4 / 9
9,093
827
9,714
7,601
2,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 4 / 15
8,887
808
8,880
10,487
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
OurDADDYARES
Hercules
17
7 / 1 / 5
9,287
844
8,899
9,285
3,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
12 / 2 / 5
9,768
888
11,434
11,629
4,057
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
alphaunified
Cthulhu
16
2 / 0 / 8
8,431
766
6,556
9,053
6,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
11
Kills
27
27
Deaths
11
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
4
9
2.38
W
1
4
15
2.13
L
Ullr
2
5
2
0.6
L
3
3
4
1.67
L
2
5
3
0.7
L
Janus
Joshman0
Janus
2
6
3
0.58
W
Hercules
OurDADDYARES
Hercules
7
1
5
9.5
W
12
2
5
7.25
W
Cthulhu
alphaunified
Cthulhu
2
0
8
6
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,568
Damage
45,483
53,602
Taken
48,055
22,862
Mitigated
20,913
4,513
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,714
905
0
783
7,601
2,486
44
2,354
5,051
29,558
0
W
8,880
4,742
0
807
10,487
3,642
1,032
2,856
7,369
0
33,642
L
Ullr
4,723
2,112
291
601
10,088
3,307
70
2,613
7,360
0
12,758
L
8,220
887
0
2,157
14,069
11,010
314
5,089
8,664
0
15,908
L
11,005
1,320
0
355
8,141
2,247
483
2,469
5,607
41,187
0
L
Janus
Joshman0
Janus
6,250
224
58
1,051
10,274
2,702
0
4,454
5,686
24,763
0
W
Hercules
OurDADDYARES
Hercules
8,899
2,935
227
1,952
9,285
3,892
543
3,019
6,034
0
33,688
W
11,434
2,607
0
911
11,629
4,057
0
5,449
5,760
0
26,974
W
Cthulhu
alphaunified
Cthulhu
6,556
316
548
1,696
9,053
6,836
480
2,171
6,586
26,055
0
L
5,370
2,136
0
0
11,030
3,596
0
955
10,015
0
13,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
45,466
180
Minions Killed
220
0
Camps Cleared
0
1,086,714
Distance Traveled
1,236,477
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,093
827
38
3
0
232,009
5
W
Hachiman
8,887
808
58
5
0
234,142
2
L
Ullr
7,509
683
15
1
0
222,895
1
L
Tyr
8,138
740
9
1
0
252,767
2
L
Nu Wa
8,939
813
78
7
0
194,140
3
L
Janus
7,997
727
50
5
0
218,004
3
W
Hercules
9,287
844
62
6
0
267,751
1
W
Da Ji
9,768
888
15
1
0
249,100
1
W
Cthulhu
8,431
766
47
4
0
253,475
0
L
Awilix
8,158
742
28
3
0
198,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role