Player Matchup

Danzaburou
Danzaburou
RiftzySZN
Danzaburou
Level 44
God Stats
5W - 7L
1,291 SR
Queue Stats
192W - 185L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VendettaVoo
Morgan Le Fay
Level 129
God Stats
11W - 3L
1,500 SR
Queue Stats
142W - 100L
1,497 Elo+
Party 2
Khepri
Khepri
llXSirWinterXll
Khepri
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
177W - 138L
1,485 Elo+
Party 2
Team Averages
Level 80
1,430 SR
1,479 Elo+

VS

Team Averages
Level 140
1,283 SR
1,364 Elo+
Zeus
Zeus
A_mis1
Zeus
Level 160
God Stats
0W - 1L
1,171 SR
Queue Stats
5W - 12L
1,252 Elo+
Party 1
Achilles
Achilles
ojines88
Achilles
Level 104
God Stats
5W - 12L
1,163 SR
Queue Stats
551W - 619L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
one_all_man
Kuzenbo
Level 156
God Stats
3W - 2L
1,515 SR
Queue Stats
17W - 22L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RiftzySZN
Danzaburou
17
3 / 5 / 11
12,183
677
16,021
14,417
5,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
VendettaVoo
Morgan Le Fay
19
10 / 2 / 6
14,057
781
28,597
16,403
8,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
5 / 4 / 11
13,196
733
6,917
18,572
24,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
A_mis1
Zeus
18
7 / 5 / 3
12,456
692
22,409
14,793
5,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ojines88
Achilles
14
3 / 7 / 6
10,892
605
10,024
24,462
26,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
one_all_man
Kuzenbo
15
1 / 6 / 8
11,624
646
9,005
26,263
46,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
18
Kills
11
11
Deaths
18
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
A_mis1
Zeus
7
5
3
1.7
W
Danzaburou
RiftzySZN
Danzaburou
3
5
11
1.7
W
Morgan Le Fay
VendettaVoo
Morgan Le Fay
10
2
6
6.5
W
5
4
11
2.63
L
Achilles
ojines88
Achilles
3
7
6
0.86
L
Kuzenbo
one_all_man
Kuzenbo
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,535
Damage
41,438
49,392
Taken
65,518
38,653
Mitigated
78,968
11,741
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
A_mis1
Zeus
22,409
2,714
0
4,107
14,793
5,998
711
8,306
6,487
75,636
0
W
Danzaburou
RiftzySZN
Danzaburou
16,021
9,970
836
4,535
14,417
5,684
1,580
12,557
1,724
0
46,526
W
Morgan Le Fay
VendettaVoo
Morgan Le Fay
28,597
4,923
0
3,481
16,403
8,394
1,453
9,132
7,047
78,544
0
W
6,917
1,073
439
2,450
18,572
24,575
0
10,144
7,737
16,339
0
L
Achilles
ojines88
Achilles
10,024
1,277
719
4,260
24,462
26,860
0
14,447
10,015
0
19,170
L
Kuzenbo
one_all_man
Kuzenbo
9,005
3,164
0
3,086
26,263
46,110
24
12,890
13,373
23,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,436
Gold Earned
34,972
203
Minions Killed
159
6
Camps Cleared
8
909,369
Distance Traveled
855,132
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,456
692
128
7
4
253,636
4
W
Danzaburou
12,183
677
68
4
2
285,151
5
W
Morgan Le Fay
14,057
781
126
7
4
298,852
2
W
Khepri
13,196
733
9
1
0
325,366
0
L
Achilles
10,892
605
9
1
0
291,888
1
L
Kuzenbo
11,624
646
22
1
4
309,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role