Player Matchup

Ra
Ra
Platinum II
 
Ra
Platinum II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum III
Agent10007
Kali
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 310L
1,973 MMR
Party 1
Geb
Geb
Platinum I
Limeyys
Geb
Platinum I
Level 143
God Stats
0W - 2L
1,326 SR
Queue Stats
59W - 52L
1,998 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,465 SR
1,694 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,512 SR
2,001 MMR
Agni
Agni
Diamond V
Chakou
Agni
Diamond V
Level 160
God Stats
37W - 34L
1,676 SR
Queue Stats
267W - 257L
2,015 MMR
Party 3
Chronos
Chronos
Platinum IV
JLavier
Chronos
Platinum IV
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 36L
1,994 MMR
Solo
Bakasura
Bakasura
Platinum IV
iEscanor28
Bakasura
Platinum IV
Level 109
God Stats
5W - 1L
1,247 SR
Queue Stats
77W - 67L
2,003 MMR
Party 2
Fenrir
Fenrir
Diamond IV
xSupp
Fenrir
Diamond IV
Level 159
God Stats
4W - 3L
1,552 SR
Queue Stats
124W - 133L
2,107 MMR
Party 2
Mercury
Mercury
Platinum II
Ðërsèrk
Mercury
Platinum II
Level 158
God Stats
9W - 3L
1,584 SR
Queue Stats
71W - 67L
1,884 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 1
5,607
561
2,832
5,050
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
 
Cthulhu
9
0 / 2 / 0
5,458
546
2,787
6,659
4,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
 
Anhur
9
1 / 3 / 0
5,262
526
4,571
5,357
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
4,914
491
2,914
8,227
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
7
0 / 4 / 0
4,520
452
1,425
10,791
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AtlasCamazotzBellona

VS

Bans
BastetThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Chakou
Agni
11
3 / 0 / 3
6,368
637
5,663
4,250
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
JLavier
Chronos
11
3 / 1 / 2
6,749
675
4,928
4,949
977
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
iEscanor28
Bakasura
13
2 / 0 / 1
7,199
720
4,862
8,573
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
xSupp
Fenrir
11
3 / 1 / 8
6,539
654
5,660
6,906
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Ðërsèrk
Mercury
11
4 / 0 / 5
6,644
664
3,691
5,509
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
15
15
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Anhur
 
Anhur
1
3
0
0.33
L
1
3
0
0.33
W
Agni
Chakou
Agni
3
0
3
4.5
W
Chronos
JLavier
Chronos
3
1
2
4
L
Geb
0
4
0
0
W
Bakasura
iEscanor28
Bakasura
2
0
1
2.5
W
Fenrir
xSupp
Fenrir
3
1
8
7
W
Mercury
Ðërsèrk
Mercury
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,529
Damage
24,804
36,084
Taken
30,187
14,764
Mitigated
10,607
7,665
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,832
372
185
970
5,050
1,736
0
2,476
2,574
40,207
0
L
Cthulhu
 
Cthulhu
2,787
486
89
1,610
6,659
4,774
0
0
5,542
31,170
0
L
Anhur
 
Anhur
4,571
2,883
0
1,577
5,357
1,062
0
2,034
3,323
0
34,373
L
2,914
1,257
0
901
8,227
2,513
0
1,690
6,135
0
30,189
W
Agni
Chakou
Agni
5,663
269
0
761
4,250
1,125
2,246
802
3,448
36,060
0
W
Chronos
JLavier
Chronos
4,928
2,216
0
1,698
4,949
977
828
1,132
3,817
40,102
0
L
Geb
1,425
151
198
2,135
10,791
4,679
0
4,391
6,400
13,153
0
W
Bakasura
iEscanor28
Bakasura
4,862
3,150
0
6,403
8,573
4,791
108
2,536
6,037
0
28,053
W
Fenrir
xSupp
Fenrir
5,660
2,035
0
2,246
6,906
2,375
74
1,604
5,302
0
22,115
W
Mercury
Ðërsèrk
Mercury
3,691
2,438
0
440
5,509
1,339
0
970
4,539
0
37,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
33,499
316
Minions Killed
366
0
Camps Cleared
0
960,499
Distance Traveled
1,081,948
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,607
561
97
10
0
206,856
6
L
Cthulhu
5,458
546
70
7
0
195,807
5
L
Anhur
5,262
526
64
6
0
166,104
2
L
Kali
4,914
491
59
6
0
202,410
1
W
Agni
6,368
637
76
8
0
195,229
2
W
Chronos
6,749
675
71
7
0
188,495
1
L
Geb
4,520
452
26
3
0
189,322
4
W
Bakasura
7,199
720
110
11
0
221,263
4
W
Fenrir
6,539
654
36
4
0
221,859
3
W
Mercury
6,644
664
73
7
0
255,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role