Player Matchup

Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Kreas96
Vulcan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 102L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
Opinaise91
Cernunnos
Level 104
God Stats
13W - 10L
1,550 SR
Queue Stats
208W - 211L
1,523 Elo+
Solo
Thanatos
Thanatos
ºwonderful
Thanatos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 107
1,510 SR
1,518 Elo+

VS

Team Averages
Level 119
1,522 SR
1,573 Elo+
King Arthur
King Arthur
Bogaerdt
King Arthur
Level 94
God Stats
2W - 7L
1,500 SR
Queue Stats
93W - 93L
1,688 Elo+
Party 1
Hachiman
Hachiman
CyberShad0w
Hachiman
Level 146
God Stats
6W - 3L
1,564 SR
Queue Stats
46W - 40L
1,629 Elo+
Solo
Agni
Agni
EatRhythm
Agni
Level 123
God Stats
46W - 50L
1,542 SR
Queue Stats
339W - 384L
1,544 Elo+
Party 3
Mulan
Mulan
FatAndFurious25
Mulan
Level 107
God Stats
20W - 27L
1,503 SR
Queue Stats
137W - 175L
1,471 Elo+
Party 3
Ao Kuang
Ao Kuang
stahrenberg
Ao Kuang
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
111W - 133L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 3
6,721
672
4,645
4,720
2,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
 
Hercules
10
0 / 0 / 10
6,063
606
4,273
8,076
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Kreas96
Vulcan
11
0 / 1 / 1
6,374
637
3,750
3,909
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Opinaise91
Cernunnos
12
6 / 0 / 1
6,947
695
5,474
6,225
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ºwonderful
Thanatos
11
7 / 0 / 1
6,908
691
4,211
5,539
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bogaerdt
King Arthur
11
1 / 2 / 0
5,955
596
2,894
6,613
3,749
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
CyberShad0w
Hachiman
10
1 / 3 / 0
5,499
550
4,698
6,362
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
9
0 / 3 / 1
5,159
516
3,895
4,713
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 1
4,598
460
2,648
8,954
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
stahrenberg
Ao Kuang
9
0 / 3 / 0
4,994
499
1,575
7,061
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
2
2
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
3
4.5
W
Hercules
 
Hercules
0
0
10
5
L
King Arthur
Bogaerdt
King Arthur
1
2
0
0.5
L
Hachiman
CyberShad0w
Hachiman
1
3
0
0.33
L
Agni
0
3
1
0.17
L
0
5
1
0.1
W
Vulcan
Kreas96
Vulcan
0
1
1
0.5
W
Cernunnos
Opinaise91
Cernunnos
6
0
1
6.5
L
Ao Kuang
stahrenberg
Ao Kuang
0
3
0
0
W
Thanatos
ºwonderful
Thanatos
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,353
Damage
15,710
28,469
Taken
33,703
13,562
Mitigated
10,070
16,159
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,645
98
0
2,714
4,720
2,311
815
1,716
2,770
43,764
0
W
Hercules
 
Hercules
4,273
1,511
0
3,753
8,076
5,996
0
1,491
6,278
0
11,207
L
King Arthur
Bogaerdt
King Arthur
2,894
59
0
1,520
6,613
3,749
0
3,077
3,212
0
34,702
L
Hachiman
CyberShad0w
Hachiman
4,698
2,899
0
2,925
6,362
957
0
0
6,362
0
31,096
L
Agni
3,895
325
0
700
4,713
591
0
1,915
2,798
27,311
0
L
2,648
378
0
1,351
8,954
2,791
0
1,056
7,898
0
14,180
W
Vulcan
Kreas96
Vulcan
3,750
1,575
0
522
3,909
1,311
108
0
3,909
33,844
0
W
Cernunnos
Opinaise91
Cernunnos
5,474
2,829
0
2,919
6,225
1,796
0
513
5,680
0
45,950
L
Ao Kuang
stahrenberg
Ao Kuang
1,575
312
0
2,803
7,061
1,982
0
1,983
5,038
20,478
7,440
W
Thanatos
ºwonderful
Thanatos
4,211
799
0
6,251
5,539
2,148
0
1,122
4,167
0
38,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
26,205
345
Minions Killed
288
0
Camps Cleared
0
992,563
Distance Traveled
969,066
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,721
672
92
9
0
180,835
5
W
Hercules
6,063
606
11
1
0
214,487
0
L
King Arthur
5,955
596
78
8
0
208,827
0
L
Hachiman
5,499
550
55
6
0
180,012
1
L
Agni
5,159
516
63
6
0
192,674
4
L
Mulan
4,598
460
31
3
0
178,469
2
W
Vulcan
6,374
637
82
8
0
187,338
2
W
Cernunnos
6,947
695
84
8
0
187,427
4
L
Ao Kuang
4,994
499
61
6
0
209,084
2
W
Thanatos
6,908
691
76
8
0
222,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role