Player Matchup

Set
Set
Comicdude01
Set
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 181L
1,535 Elo+
Party 1
Neith
Neith
ImmaReeRee
Neith
Level 95
God Stats
5W - 5L
1,500 SR
Queue Stats
326W - 277L
1,472 Elo+
Party 3
Gilgamesh
Gilgamesh
RAMPAGE2678
Gilgamesh
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 140L
1,769 Elo+
Party 1
Khepri
Khepri
scarycrazytroy12
Khepri
Level 64
God Stats
8W - 3L
1,862 SR
Queue Stats
107W - 137L
1,471 Elo+
Party 1
Olorun
Olorun
theironwolfgamer
Olorun
Level 27
God Stats
5W - 2L
1,612 SR
Queue Stats
16W - 18L
1,322 Elo+
Party 3
Team Averages
Level 59
1,595 SR
1,514 Elo+

VS

Team Averages
Level 68
1,650 SR
1,559 Elo+
Sobek
Sobek
Chronosomes
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,571 Elo+
Party 2
Fenrir
Fenrir
Fenrisulfri
Fenrir
Level 33
God Stats
2W - 3L
1,909 SR
Queue Stats
26W - 37L
1,597 Elo+
Party 2
Janus
Janus
Hugh96
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
M3smerizing
Erlang Shen
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 27L
1,574 Elo+
Party 2
Chernobog
Chernobog
Mookaacho
Chernobog
Level 46
God Stats
12W - 10L
1,842 SR
Queue Stats
242W - 215L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 12
10,782
490
10,039
20,604
11,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
19
19 / 5 / 7
13,169
599
29,475
16,344
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RAMPAGE2678
Gilgamesh
15
0 / 5 / 7
9,473
431
8,304
14,602
11,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 2 / 21
11,146
507
6,082
14,254
17,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
11 / 6 / 7
12,962
589
21,974
24,005
9,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 6
8,613
392
5,205
20,247
19,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
15
6 / 7 / 7
10,706
487
14,962
18,831
8,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Hugh96
Janus
15
6 / 9 / 4
10,899
495
11,086
14,864
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
M3smerizing
Erlang Shen
17
7 / 6 / 5
11,983
545
18,696
23,559
31,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Mookaacho
Chernobog
15
1 / 7 / 9
10,285
468
15,467
19,377
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
36
Kills
20
21
Deaths
36
54
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
3
3
12
3
L
Fenrir
6
7
7
1.36
L
Janus
Hugh96
Janus
6
9
4
0.89
W
Neith
19
5
7
4.5
L
Erlang Shen
M3smerizing
Erlang Shen
7
6
5
1.58
L
Chernobog
Mookaacho
Chernobog
1
7
9
0.79
W
Gilgamesh
RAMPAGE2678
Gilgamesh
0
5
7
0.7
W
3
2
21
6.75
W
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,874
Damage
65,416
89,809
Taken
96,878
56,344
Mitigated
70,747
24,872
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,205
447
0
2,937
20,247
19,856
0
4,730
15,433
17,160
0
W
10,039
5,094
0
797
20,604
11,365
506
2,896
17,613
0
75,761
L
Fenrir
14,962
3,269
0
3,092
18,831
8,485
0
7,344
11,374
0
54,068
L
Janus
Hugh96
Janus
11,086
412
0
380
14,864
4,154
508
4,363
10,460
53,269
0
W
Neith
29,475
16,946
0
5,074
16,344
6,466
1,802
3,814
12,382
0
87,616
L
Erlang Shen
M3smerizing
Erlang Shen
18,696
11,089
0
6,984
23,559
31,399
174
4,080
19,081
121
73,688
L
Chernobog
Mookaacho
Chernobog
15,467
9,162
0
4,913
19,377
6,853
354
6,641
12,736
606
77,915
W
Gilgamesh
RAMPAGE2678
Gilgamesh
8,304
2,338
0
1,813
14,602
11,523
522
2,118
12,394
124
49,999
W
6,082
313
588
1,864
14,254
17,192
104
2,627
11,459
21,590
0
W
21,974
10,952
1,195
13,541
24,005
9,798
4,193
4,882
18,943
99,686
3,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,532
Gold Earned
52,486
474
Minions Killed
433
0
Camps Cleared
0
2,059,990
Distance Traveled
1,935,361
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,613
392
23
1
0
398,293
4
W
Set
10,782
490
116
5
0
443,243
7
L
Fenrir
10,706
487
68
3
0
421,836
0
L
Janus
10,899
495
84
4
0
343,041
0
W
Neith
13,169
599
118
5
0
378,382
0
L
Erlang Shen
11,983
545
126
6
0
395,623
3
L
Chernobog
10,285
468
132
6
0
376,568
1
W
Gilgamesh
9,473
431
88
4
0
436,194
5
W
Khepri
11,146
507
17
1
0
418,910
1
W
Olorun
12,962
589
135
6
0
383,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role