Player Matchup

Freya
Freya
Lucashin300
Freya
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
488W - 424L
1,866 Elo+
Party 1
Gilgamesh
Gilgamesh
Navalpup
Gilgamesh
Level 127
God Stats
1W - 0L
1,728 SR
Queue Stats
37W - 32L
1,507 Elo+
Party 1
Mercury
Mercury
SSJ CosmicChaos
Mercury
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,598 Elo+
Party 1
Loki
Loki
TeeMxntanaa
Loki
Level 129
God Stats
50W - 32L
1,602 SR
Queue Stats
336W - 285L
1,701 Elo+
Party 1
Cabrakan
Cabrakan
UniversalDad
Cabrakan
Level 87
God Stats
3W - 1L
1,871 SR
Queue Stats
24W - 26L
1,728 Elo+
Party 1
Team Averages
Level 118
1,640 SR
1,680 Elo+

VS

Team Averages
Level 112
1,538 SR
1,462 Elo+
Ah Puch
Ah Puch
SneakyNFreaky
Ah Puch
Level 104
God Stats
117W - 91L
1,513 SR
Queue Stats
179W - 171L
1,549 Elo+
Solo
Hachiman
Hachiman
Toastytato
Hachiman
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 70L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
YellaBoiDaBest21
Gilgamesh
Level 107
God Stats
15W - 20L
1,542 SR
Queue Stats
555W - 626L
1,478 Elo+
Solo
Nemesis
Nemesis
godly_t-rex
Nemesis
Level 102
God Stats
6W - 7L
1,633 SR
Queue Stats
262W - 288L
1,458 Elo+
Solo
Agni
Agni
xBMXxBOSSx
Agni
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 9
7,913
719
11,679
10,797
4,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Navalpup
Gilgamesh
12
7 / 0 / 5
7,055
641
7,254
9,552
3,511
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 1 / 4
6,089
554
2,570
7,043
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 1 / 3
6,665
606
4,481
5,182
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
UniversalDad
Cabrakan
9
1 / 0 / 5
5,898
536
2,522
7,270
4,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
0 / 5 / 0
5,346
486
6,114
8,176
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Toastytato
Hachiman
7
1 / 2 / 1
5,002
455
4,551
4,337
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
7
0 / 6 / 1
4,789
435
4,198
9,127
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
godly_t-rex
Nemesis
7
0 / 7 / 0
4,896
445
3,009
9,463
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,938
540
4,035
5,698
3,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
24
Kills
2
2
Deaths
24
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
Gilgamesh
Navalpup
Gilgamesh
7
0
5
9.5
W
3
1
4
5
L
Ah Puch
0
5
0
0
W
6
1
3
7.5
L
Hachiman
Toastytato
Hachiman
1
2
1
0.75
W
Cabrakan
UniversalDad
Cabrakan
1
0
5
3.5
L
Gilgamesh
0
6
1
0.08
L
Nemesis
godly_t-rex
Nemesis
0
7
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,506
Damage
21,907
39,844
Taken
36,801
16,599
Mitigated
13,836
16,191
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,679
4,464
0
8,560
10,797
4,114
398
662
10,135
51,682
0
W
Gilgamesh
Navalpup
Gilgamesh
7,254
2,031
0
2,160
9,552
3,511
0
4,002
5,550
0
33,154
W
2,570
858
0
1,236
7,043
2,793
0
1,932
5,111
0
28,403
L
Ah Puch
6,114
176
0
2,134
8,176
2,002
0
1,923
6,253
30,157
0
W
4,481
1,159
0
1,783
5,182
1,503
0
256
4,926
0
32,034
L
Hachiman
Toastytato
Hachiman
4,551
3,547
0
1,416
4,337
904
246
718
3,619
0
18,843
W
Cabrakan
UniversalDad
Cabrakan
2,522
375
1,097
1,355
7,270
4,678
123
2,797
4,473
10,692
0
L
Gilgamesh
4,198
1,210
0
1,565
9,127
4,926
0
6,885
2,242
0
17,539
L
Nemesis
godly_t-rex
Nemesis
3,009
1,155
0
312
9,463
2,317
0
2,408
7,055
0
26,223
L
4,035
472
237
781
5,698
3,687
88
2,267
3,431
16,425
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
25,971
301
Minions Killed
201
0
Camps Cleared
0
1,147,920
Distance Traveled
967,777
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,913
719
93
8
0
203,492
7
W
Gilgamesh
7,055
641
63
6
0
253,104
0
W
Mercury
6,089
554
49
4
0
252,060
1
L
Ah Puch
5,346
486
58
5
0
205,355
5
W
Loki
6,665
606
70
6
0
226,499
1
L
Hachiman
5,002
455
33
3
0
193,575
1
W
Cabrakan
5,898
536
26
2
0
212,765
0
L
Gilgamesh
4,789
435
29
3
0
163,433
1
L
Nemesis
4,896
445
48
4
0
213,978
1
L
Agni
5,938
540
33
3
0
191,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role