Player Matchup

Medusa
Medusa
DrakoG0dFall
Medusa
Level 57
God Stats
9W - 3L
1,712 SR
Queue Stats
51W - 42L
1,549 Elo+
Party 2
Pele
Pele
FluxKillah
Pele
Level 68
God Stats
6W - 5L
1,339 SR
Queue Stats
142W - 144L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Gilghamest
Gilgamesh
Level 69
God Stats
10W - 7L
1,490 SR
Queue Stats
40W - 35L
1,366 Elo+
Solo
Achilles
Achilles
IceXPAC1
Achilles
Level 27
God Stats
6W - 4L
1,662 SR
Queue Stats
17W - 16L
1,532 Elo+
Party 2
Nox
Nox
Nico90castro
Nox
Level 117
God Stats
21W - 13L
1,633 SR
Queue Stats
807W - 835L
1,387 Elo+
Solo
Team Averages
Level 68
1,567 SR
1,461 Elo+

VS

Team Averages
Level 59
1,450 SR
1,504 Elo+
Atlas
Atlas
 
Atlas
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 1
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NardoWick
Tsukuyomi
Level 35
God Stats
2W - 9L
1,425 SR
Queue Stats
118W - 117L
1,363 Elo+
Solo
Scylla
Scylla
SethG32
Scylla
Level 49
God Stats
1W - 5L
1,114 SR
Queue Stats
44W - 59L
1,347 Elo+
Solo
Apollo
Apollo
tehreeltaco
Apollo
Level 101
God Stats
9W - 11L
1,714 SR
Queue Stats
17W - 24L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 1 / 5
5,521
552
4,797
4,664
1,314
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 4 / 3
6,455
646
6,160
6,617
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Gilghamest
Gilgamesh
9
4 / 0 / 4
5,735
574
3,353
6,118
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Achilles
IceXPAC1
Achilles
10
0 / 1 / 1
5,763
576
1,942
6,782
4,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 2
6,603
660
2,685
2,198
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 4 / 1
5,100
510
4,531
8,899
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
 
Thor
8
1 / 2 / 0
4,808
481
856
5,851
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
NardoWick
Tsukuyomi
10
2 / 2 / 0
5,770
577
4,142
4,721
1,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SethG32
Scylla
9
1 / 3 / 0
5,206
521
1,418
4,290
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
7
1 / 5 / 1
4,689
469
3,256
6,162
962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
6
6
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
1
0.38
L
Thor
 
Thor
1
2
0
0.5
W
Medusa
2
1
5
4.5
W
7
4
3
2.13
W
Gilgamesh
Gilghamest
Gilgamesh
4
0
4
6
W
Achilles
IceXPAC1
Achilles
0
1
1
0.5
L
Tsukuyomi
NardoWick
Tsukuyomi
2
2
0
1
W
3
0
2
4
L
Scylla
SethG32
Scylla
1
3
0
0.33
L
Apollo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,937
Damage
14,203
26,379
Taken
29,923
12,220
Mitigated
8,401
8,204
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,531
1,940
764
1,344
8,899
3,270
0
52
8,847
11,955
0
L
Thor
 
Thor
856
396
0
1,454
5,851
1,184
0
0
5,851
0
17,586
W
Medusa
4,797
2,074
0
1,553
4,664
1,314
518
1,714
2,950
0
30,827
W
6,160
1,648
0
1,587
6,617
2,008
0
1,862
4,610
0
31,351
W
Gilgamesh
Gilghamest
Gilgamesh
3,353
1,097
0
2,805
6,118
3,752
95
1,527
4,591
0
13,578
W
Achilles
IceXPAC1
Achilles
1,942
137
0
1,840
6,782
4,355
632
0
6,293
0
28,904
L
Tsukuyomi
NardoWick
Tsukuyomi
4,142
746
0
1,209
4,721
1,742
0
0
4,721
0
27,755
W
2,685
227
0
419
2,198
791
245
704
1,384
33,946
0
L
Scylla
SethG32
Scylla
1,418
0
0
580
4,290
1,243
0
2,284
2,006
21,009
0
L
Apollo
3,256
2,014
0
897
6,162
962
868
349
5,813
0
19,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
25,573
273
Minions Killed
210
0
Camps Cleared
0
981,154
Distance Traveled
887,954
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,100
510
22
2
0
168,111
1
L
Thor
4,808
481
37
4
0
196,010
0
W
Medusa
5,521
552
58
6
0
178,296
1
W
Pele
6,455
646
54
5
0
224,105
1
W
Gilgamesh
5,735
574
20
2
0
205,497
5
W
Achilles
5,763
576
62
6
0
167,016
1
L
Tsukuyomi
5,770
577
66
7
0
183,220
4
W
Nox
6,603
660
79
8
0
206,240
4
L
Scylla
5,206
521
47
5
0
169,093
2
L
Apollo
4,689
469
38
4
0
171,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role