Player Matchup

Ymir
Ymir
GoldKnight-_-
Ymir
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 105L
1,541 Elo+
Party 1
Scylla
Scylla
TwiztidSyco-_-
Scylla
Level 40
God Stats
5W - 7L
1,376 SR
Queue Stats
225W - 206L
1,398 Elo+
Party 1
Fenrir
Fenrir
XxINeed-An-Adult
Fenrir
Level 145
God Stats
48W - 60L
1,632 SR
Queue Stats
143W - 154L
1,569 Elo+
Solo
Charybdis
Charybdis
inabush420
Charybdis
Level 25
God Stats
8W - 15L
1,512 SR
Queue Stats
206W - 210L
1,413 Elo+
Party 1
Mulan
Mulan
jeremyown
Mulan
Level 39
God Stats
4W - 5L
1,500 SR
Queue Stats
66W - 83L
1,382 Elo+
Party 1
Team Averages
Level 65
1,504 SR
1,461 Elo+

VS

Team Averages
Level 61
1,534 SR
1,514 Elo+
Cupid
Cupid
CupidIX
Cupid
Level 17
God Stats
5W - 2L
1,670 SR
Queue Stats
14W - 9L
1,648 Elo+
Party 2
Mulan
Mulan
No Milkk
Mulan
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 39L
1,354 Elo+
Party 2
Sol
Sol
PresidentErChivo
Sol
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 125L
1,509 Elo+
Party 3
Athena
Athena
TakeCareLol
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,569 Elo+
Solo
Hercules
Hercules
erpaco12
Hercules
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 90L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 16
9,009
563
6,156
14,524
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 9
7,804
488
4,919
7,574
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 2 / 1
9,760
610
8,161
10,644
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
inabush420
Charybdis
15
10 / 2 / 4
9,972
623
10,651
7,853
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
jeremyown
Mulan
13
0 / 3 / 2
7,787
487
5,012
11,674
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CupidIX
Cupid
5
0 / 5 / 0
5,211
326
2,391
4,356
526
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
No Milkk
Mulan
11
3 / 5 / 3
7,404
463
6,909
11,407
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 5 / 3
8,065
504
7,036
9,541
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
12
2 / 4 / 1
8,170
511
3,192
12,293
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hercules
erpaco12
Hercules
15
3 / 1 / 1
8,643
540
7,123
12,467
8,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
20
Kills
9
9
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
CupidIX
Cupid
0
5
0
0
W
1
0
16
9
L
Mulan
No Milkk
Mulan
3
5
3
0.9
L
1
5
3
0.5
L
Athena
2
4
1
0.63
W
0
2
9
2.25
W
9
2
1
4.75
L
Hercules
erpaco12
Hercules
3
1
1
3.5
W
Charybdis
inabush420
Charybdis
10
2
4
6
W
Mulan
jeremyown
Mulan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,899
Damage
26,651
52,269
Taken
50,064
35,178
Mitigated
23,945
15,572
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CupidIX
Cupid
2,391
1,021
0
773
4,356
526
0
444
3,912
0
11,663
W
6,156
1,487
143
2,862
14,524
18,000
150
3,558
10,966
34,836
0
L
Mulan
No Milkk
Mulan
6,909
1,086
0
2,957
11,407
4,412
0
3,255
8,124
0
36,615
L
7,036
1,327
81
2,629
9,541
3,238
0
3,076
6,427
42,332
3,765
L
Athena
3,192
597
280
1,691
12,293
7,560
0
3,031
9,262
24,966
0
W
4,919
296
168
1,801
7,574
2,059
504
1,586
5,988
39,399
0
W
8,161
2,156
0
4,679
10,644
4,508
1,283
1,612
9,032
0
55,532
L
Hercules
erpaco12
Hercules
7,123
2,437
68
2,449
12,467
8,209
0
1,706
10,383
0
53,637
W
Charybdis
inabush420
Charybdis
10,651
4,165
0
3,610
7,853
2,626
2,676
2,594
5,259
0
69,806
W
Mulan
jeremyown
Mulan
5,012
866
0
2,309
11,674
7,985
72
554
11,120
2,140
37,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,332
Gold Earned
37,493
433
Minions Killed
329
0
Camps Cleared
0
1,593,667
Distance Traveled
1,243,950
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,211
326
26
2
0
117,868
2
W
Ymir
9,009
563
47
3
0
300,436
5
L
Mulan
7,404
463
71
4
0
258,139
0
L
Sol
8,065
504
96
6
0
286,327
5
L
Athena
8,170
511
36
2
0
293,593
8
W
Scylla
7,804
488
77
5
0
322,955
0
W
Fenrir
9,760
610
88
6
0
367,152
1
L
Hercules
8,643
540
100
6
0
288,023
6
W
Charybdis
9,972
623
130
8
0
293,480
4
W
Mulan
7,787
487
91
6
0
309,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role