Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ANTOnJAN
Cthulhu
Level 16
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 6L
1,044 Elo+
Party 1
Mulan
Mulan
GureShin
Mulan
Level 27
God Stats
0W - 4L
1,274 SR
Queue Stats
27W - 59L
1,234 Elo+
Party 1
Camazotz
Camazotz
boyboywestchubbz
Camazotz
Level 26
God Stats
5W - 8L
1,553 SR
Queue Stats
8W - 16L
1,369 Elo+
Solo
Team Averages
Level 52
1,426 SR
1,329 Elo+

VS

Team Averages
Level 83
1,432 SR
1,420 Elo+
Arachne
Arachne
AlphaDeuce86
Arachne
Level 83
God Stats
24W - 31L
1,284 SR
Queue Stats
515W - 561L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
Buggah-Me
Kumbhakarna
Level 122
God Stats
8W - 3L
1,689 SR
Queue Stats
91W - 106L
1,519 Elo+
Party 2
Rama
Rama
OneArmDallas
Rama
Level 105
God Stats
3W - 2L
1,523 SR
Queue Stats
41W - 50L
1,475 Elo+
Party 2
Vamana
Vamana
nicrex
Vamana
Level 23
God Stats
2W - 2L
1,273 SR
Queue Stats
9W - 19L
1,295 Elo+
Party 2
Tiamat
Tiamat
xv171
Tiamat
Level 83
God Stats
8W - 12L
1,391 SR
Queue Stats
36W - 55L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 2 / 0
8,848
681
10,224
11,112
3,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
 
Chang'e
15
0 / 0 / 2
8,091
622
7,402
9,049
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
ANTOnJAN
Cthulhu
14
0 / 4 / 1
7,937
611
7,708
19,760
13,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
GureShin
Mulan
13
0 / 6 / 0
7,461
574
3,603
14,655
6,865
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 1
9,010
693
4,951
6,339
2,391
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlphaDeuce86
Arachne
18
2 / 0 / 5
10,281
791
7,039
8,186
3,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Buggah-Me
Kumbhakarna
16
2 / 0 / 8
9,374
721
12,778
12,987
11,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 1 / 3
8,979
691
11,121
9,555
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
nicrex
Vamana
14
0 / 1 / 5
8,298
638
4,332
8,261
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
xv171
Tiamat
17
8 / 2 / 3
10,065
774
13,248
8,045
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
13
13
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
L
Chang'e
 
Chang'e
0
0
2
1
L
Cthulhu
ANTOnJAN
Cthulhu
0
4
1
0.13
W
Arachne
AlphaDeuce86
Arachne
2
0
5
4.5
W
Kumbhakarna
Buggah-Me
Kumbhakarna
2
0
8
6
L
Mulan
GureShin
Mulan
0
6
0
0
W
1
1
3
2.5
L
2
1
1
2.5
W
Vamana
nicrex
Vamana
0
1
5
2.5
W
Tiamat
xv171
Tiamat
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,888
Damage
48,518
60,915
Taken
47,034
29,851
Mitigated
31,635
17,704
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,224
2,576
0
4,830
11,112
3,868
0
4,698
5,873
0
36,129
L
Chang'e
 
Chang'e
7,402
1,294
2,119
4,123
9,049
3,188
0
2,849
5,969
30,828
0
L
Cthulhu
ANTOnJAN
Cthulhu
7,708
780
198
3,825
19,760
13,539
120
7,227
12,227
21,521
0
W
Arachne
AlphaDeuce86
Arachne
7,039
5,739
88
4,256
8,186
3,372
2,647
1,544
6,549
0
46,745
W
Kumbhakarna
Buggah-Me
Kumbhakarna
12,778
1,564
197
4,296
12,987
11,937
0
5,346
7,255
30,988
0
L
Mulan
GureShin
Mulan
3,603
242
29
428
14,655
6,865
43
7,382
6,962
0
10,592
W
11,121
4,895
0
2,643
9,555
4,218
1,729
2,499
6,908
0
40,144
L
4,951
1,132
132
2,020
6,339
2,391
0
3,027
3,154
0
20,213
W
Vamana
nicrex
Vamana
4,332
339
0
2,205
8,261
6,124
594
2,211
6,024
0
15,056
W
Tiamat
xv171
Tiamat
13,248
683
539
2,548
8,045
5,984
174
2,774
5,188
35,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,347
Gold Earned
46,997
209
Minions Killed
267
0
Camps Cleared
0
1,192,317
Distance Traveled
1,318,264
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,848
681
76
6
0
239,245
1
L
Chang'e
8,091
622
51
4
0
243,112
2
L
Cthulhu
7,937
611
32
2
0
246,895
1
W
Arachne
10,281
791
85
7
0
306,264
0
W
Kumbhakarna
9,374
721
36
3
0
281,548
0
L
Mulan
7,461
574
8
1
0
188,270
1
W
Rama
8,979
691
63
5
0
228,636
1
L
Camazotz
9,010
693
42
3
0
274,795
4
W
Vamana
8,298
638
29
2
0
253,040
0
W
Tiamat
10,065
774
54
4
0
248,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role