Player Matchup

Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
Cheek1
Agni
Platinum I
Level 143
God Stats
69W - 46L
1,699 SR
Queue Stats
276W - 271L
2,086 MMR
Solo
Odin
Odin
Platinum IV
JLavier
Odin
Platinum IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
2,040 MMR
Solo
Bakasura
Bakasura
Platinum IV
iEscanor28
Bakasura
Platinum IV
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
77W - 67L
2,049 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,540 SR
1,835 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,418 SR
1,719 MMR
Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Diamond V
 
Atlas
Diamond V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond IV
 
Artio
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond V
AngelaMerkell
Camazotz
Diamond V
Level 56
God Stats
2W - 1L
1,281 SR
Queue Stats
124W - 126L
2,032 MMR
Solo
Poseidon
Poseidon
Diamond IV
xSupp
Poseidon
Diamond IV
Level 159
God Stats
2W - 1L
1,308 SR
Queue Stats
124W - 133L
2,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 0 / 0
5,556
505
1,772
6,209
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
 
Anhur
8
0 / 7 / 0
4,768
433
2,272
7,465
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Cheek1
Agni
11
1 / 2 / 0
6,086
553
3,223
4,569
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
JLavier
Odin
7
0 / 5 / 2
4,873
443
2,733
9,077
2,778
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
iEscanor28
Bakasura
9
0 / 2 / 0
5,469
497
5,985
9,172
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
FenrirLoki

VS

Bans
ThothAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 0 / 3
7,719
702
6,509
6,160
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
11
2 / 0 / 7
6,541
595
4,677
4,680
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
 
Artio
12
1 / 0 / 2
6,424
584
4,653
9,645
7,059
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
AngelaMerkell
Camazotz
12
6 / 1 / 3
6,853
623
6,001
7,540
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
xSupp
Poseidon
12
3 / 1 / 2
6,438
585
2,581
4,135
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
16
16
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
Anhur
 
Anhur
0
7
0
0
W
Chiron
 
Chiron
4
0
3
5.5
W
Atlas
 
Atlas
2
0
7
5.5
W
Artio
 
Artio
1
0
2
2
W
Camazotz
AngelaMerkell
Camazotz
6
1
3
7.5
L
Agni
Cheek1
Agni
1
2
0
0.5
L
Odin
JLavier
Odin
0
5
2
0.2
L
Bakasura
iEscanor28
Bakasura
0
2
0
0
W
Poseidon
xSupp
Poseidon
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,985
Damage
24,421
36,492
Taken
32,160
11,891
Mitigated
15,861
8,001
Healing
18,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,772
1,079
0
125
6,209
1,771
0
1,099
5,110
0
36,352
L
Anhur
 
Anhur
2,272
1,594
0
858
7,465
1,291
0
2,445
5,020
0
24,414
W
Chiron
 
Chiron
6,509
3,668
215
4,809
6,160
1,400
582
399
5,715
0
66,849
W
Atlas
 
Atlas
4,677
1,802
0
1,605
4,680
2,796
0
724
3,338
17,787
6,352
W
Artio
 
Artio
4,653
614
145
5,455
9,645
7,059
0
0
8,120
40,420
0
W
Camazotz
AngelaMerkell
Camazotz
6,001
2,471
0
5,130
7,540
2,390
0
365
6,983
0
37,653
L
Agni
Cheek1
Agni
3,223
53
0
250
4,569
1,348
0
1,510
3,059
42,223
0
L
Odin
JLavier
Odin
2,733
1,229
177
1,877
9,077
2,778
0
1,813
7,264
0
7,880
L
Bakasura
iEscanor28
Bakasura
5,985
4,176
0
4,714
9,172
4,703
0
4,470
4,702
0
18,494
W
Poseidon
xSupp
Poseidon
2,581
413
0
1,003
4,135
2,216
0
1,457
2,524
41,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,752
Gold Earned
33,975
307
Minions Killed
414
0
Camps Cleared
0
1,077,301
Distance Traveled
1,118,575
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,556
505
86
8
0
268,480
1
L
Anhur
4,768
433
46
4
0
172,571
1
W
Chiron
7,719
702
124
11
0
198,823
2
W
Atlas
6,541
595
44
4
0
216,941
3
W
Artio
6,424
584
84
8
0
229,355
1
W
Camazotz
6,853
623
69
6
0
248,958
4
L
Agni
6,086
553
93
8
0
231,802
3
L
Odin
4,873
443
15
1
0
212,120
2
L
Bakasura
5,469
497
67
6
0
192,328
3
W
Poseidon
6,438
585
93
8
0
224,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role