Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
XxJinsxX
Gilgamesh
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 13L
1,536 Elo+
Party 1
Team Averages
Level 153
1,500 SR
1,507 Elo+

VS

Team Averages
Level 58
1,574 SR
1,361 Elo+
Neith
Neith
Bernardo0304
Neith
Level 6
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 7L
1,305 Elo+
Solo
Ganesha
Ganesha
CARLOSDATORRES
Ganesha
Level 20
God Stats
4W - 2L
1,699 SR
Queue Stats
55W - 74L
1,378 Elo+
Solo
Chaac
Chaac
Gundaco
Chaac
Level 100
God Stats
0W - 2L
1,677 SR
Queue Stats
38W - 57L
1,396 Elo+
Solo
Rama
Rama
Hazz_Purple
Rama
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,385 Elo+
Party 2
Ymir
Ymir
Riimkus-Brabus
Ymir
Level 16
God Stats
0W - 1L
1,267 SR
Queue Stats
19W - 38L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 1
5,805
968
6,012
3,765
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
10
3 / 0 / 4
5,204
867
2,128
2,604
1,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
 
Tyr
10
1 / 0 / 6
4,839
807
5,252
3,481
1,401
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
10
1 / 0 / 4
4,655
776
2,212
6,934
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
XxJinsxX
Gilgamesh
10
1 / 0 / 7
4,910
818
3,586
3,042
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,205
701
2,777
3,480
970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
4,438
740
2,080
4,757
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Gundaco
Chaac
7
0 / 1 / 0
4,052
675
308
1,510
488
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 0
4,532
755
970
6,089
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,437
740
1,370
5,934
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
1
5.5
W
Sobek
 
Sobek
3
0
4
5
W
Tyr
 
Tyr
1
0
6
4
W
Sylvanus
 
Sylvanus
1
0
4
3
L
0
1
0
0
L
0
1
0
0
L
Chaac
Gundaco
Chaac
0
1
0
0
L
0
5
0
0
L
0
3
0
0
W
Gilgamesh
XxJinsxX
Gilgamesh
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,190
Damage
7,505
19,826
Taken
21,770
9,494
Mitigated
8,388
9,791
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,012
716
1,352
1,647
3,765
1,667
704
344
3,365
19,667
0
W
Sobek
 
Sobek
2,128
35
0
1,123
2,604
1,481
68
282
2,322
7,427
0
W
Tyr
 
Tyr
5,252
212
0
788
3,481
1,401
185
632
2,849
0
11,474
W
Sylvanus
 
Sylvanus
2,212
440
1,660
1,886
6,934
3,511
112
1,425
5,380
5,114
0
L
2,777
1,789
0
434
3,480
970
0
2,369
861
0
5,838
L
2,080
106
0
529
4,757
1,693
0
3,000
1,377
10,629
0
L
Chaac
Gundaco
Chaac
308
95
0
610
1,510
488
0
561
915
0
1,014
L
970
726
0
762
6,089
2,007
0
1,732
4,126
0
9,179
L
1,370
55
0
474
5,934
3,230
0
1,659
4,139
5,606
0
W
Gilgamesh
XxJinsxX
Gilgamesh
3,586
1,049
0
1,335
3,042
1,434
0
556
2,460
0
11,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
21,664
72
Minions Killed
59
0
Camps Cleared
0
683,203
Distance Traveled
450,571
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,805
968
28
5
0
122,706
1
W
Sobek
5,204
867
8
1
0
135,502
0
W
Tyr
4,839
807
15
3
0
154,429
2
W
Sylvanus
4,655
776
4
1
0
129,420
0
L
Neith
4,205
701
13
2
0
105,014
0
L
Ganesha
4,438
740
10
2
0
108,757
0
L
Chaac
4,052
675
0
0
0
21,466
0
L
Rama
4,532
755
25
4
0
108,332
0
L
Ymir
4,437
740
11
2
0
107,002
0
W
Gilgamesh
4,910
818
17
3
0
141,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role