Player Matchup

Vamana
Vamana
Gold I
 
Vamana
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
Chusser
Hou Yi
Gold I
Level 156
God Stats
12W - 6L
1,327 SR
Queue Stats
301W - 291L
1,623 MMR
Solo
Achilles
Achilles
Gold III
JaySeal
Achilles
Gold III
Level 137
God Stats
16W - 16L
1,501 SR
Queue Stats
277W - 278L
1,584 MMR
Solo
Sobek
Sobek
Gold III
RoyalMxA
Sobek
Gold III
Level 153
God Stats
13W - 7L
1,728 SR
Queue Stats
142W - 137L
1,590 MMR
Solo
Eset
Eset
Gold V
UrLilButtercup
Eset
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,511 SR
1,578 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,477 SR
1,594 MMR
Rama
Rama
Gold II
 
Rama
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold III
Hasheem
Geb
Gold III
Level 121
God Stats
0W - 4L
1,152 SR
Queue Stats
28W - 40L
1,582 MMR
Solo
Hercules
Hercules
Gold II
ReaperPeach
Hercules
Gold II
Level 131
God Stats
3W - 5L
1,312 SR
Queue Stats
521W - 516L
1,629 MMR
Solo
Scylla
Scylla
Gold I
m4nchopz
Scylla
Gold I
Level 129
God Stats
12W - 5L
1,832 SR
Queue Stats
350W - 341L
1,663 MMR
Solo
Serqet
Serqet
Gold I
mediocrelegend
Serqet
Gold I
Level 138
God Stats
2W - 6L
1,588 SR
Queue Stats
187W - 176L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
7 / 2 / 7
13,511
614
16,977
21,544
16,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Chusser
Hou Yi
17
3 / 4 / 5
11,486
522
13,864
13,187
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
JaySeal
Achilles
19
7 / 3 / 6
12,965
589
14,822
21,344
25,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
RoyalMxA
Sobek
17
1 / 3 / 12
11,004
500
5,983
20,675
21,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
1 / 6 / 5
11,890
540
5,469
13,389
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArtioAgniThothGilgamesh

VS

Bans
Erlang ShenCliodhnaTsukuyomiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
3 / 3 / 3
12,688
577
10,755
14,938
5,969
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
15
2 / 5 / 10
10,238
465
8,917
20,353
24,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
ReaperPeach
Hercules
15
3 / 5 / 1
10,556
480
7,812
16,561
17,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
m4nchopz
Scylla
18
3 / 3 / 7
11,721
533
9,972
10,529
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 3 / 4
11,988
545
14,299
17,934
13,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
19
Kills
18
18
Deaths
19
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
2
7
5.25
L
Rama
 
Rama
3
3
3
1.5
W
Hou Yi
Chusser
Hou Yi
3
4
5
1.38
L
Geb
2
5
10
1.4
W
Achilles
JaySeal
Achilles
7
3
6
3.33
L
Hercules
ReaperPeach
Hercules
3
5
1
0.7
W
Sobek
RoyalMxA
Sobek
1
3
12
2.33
W
1
6
5
0.58
L
Scylla
m4nchopz
Scylla
3
3
7
2.17
L
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,115
Damage
51,755
90,139
Taken
80,315
71,274
Mitigated
65,771
28,328
Healing
25,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,977
9,821
0
8,228
21,544
16,098
1,486
4,593
16,182
0
118,597
L
Rama
 
Rama
10,755
7,991
0
6,526
14,938
5,969
1,352
1,908
13,030
0
119,517
W
Hou Yi
Chusser
Hou Yi
13,864
7,259
0
5,482
13,187
4,282
996
3,088
10,099
0
92,340
L
Geb
8,917
1,612
1,094
3,240
20,353
24,084
0
5,710
14,643
31,781
0
W
Achilles
JaySeal
Achilles
14,822
2,744
0
3,595
21,344
25,914
558
4,996
16,174
8,615
61,269
L
Hercules
ReaperPeach
Hercules
7,812
1,845
0
5,813
16,561
17,824
0
1,720
14,841
0
55,776
W
Sobek
RoyalMxA
Sobek
5,983
816
0
5,304
20,675
21,125
613
6,088
14,239
26,410
0
W
5,469
128
1,731
3,988
13,389
3,855
1,043
3,701
9,058
83,494
0
L
Scylla
m4nchopz
Scylla
9,972
1,508
0
1,636
10,529
4,794
0
1,344
9,185
88,531
0
L
14,299
2,540
0
6,706
17,934
13,100
0
3,006
14,757
0
96,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,856
Gold Earned
57,191
623
Minions Killed
689
0
Camps Cleared
0
2,200,494
Distance Traveled
2,089,448
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,511
614
162
7
0
530,344
11
L
Rama
12,688
577
228
10
0
398,685
2
W
Hou Yi
11,486
522
139
6
0
373,088
10
L
Geb
10,238
465
24
1
0
438,880
3
W
Achilles
12,965
589
120
5
0
440,479
1
L
Hercules
10,556
480
125
6
0
314,247
8
W
Sobek
11,004
500
29
1
0
446,238
9
W
Eset
11,890
540
173
8
0
410,345
5
L
Scylla
11,721
533
178
8
0
416,637
7
L
Serqet
11,988
545
134
6
0
520,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role