Player Matchup

Apollo
Apollo
Juan72854
Apollo
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 52L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
NAG Atlas
Sun Wukong
Level 119
God Stats
7W - 3L
1,692 SR
Queue Stats
50W - 38L
1,530 Elo+
Party 2
Ra
Ra
Sir Quacks6914
Ra
Level 100
God Stats
1W - 6L
1,175 SR
Queue Stats
137W - 135L
1,461 Elo+
Party 2
Team Averages
Level 115
1,456 SR
1,439 Elo+

VS

Team Averages
Level 76
1,514 SR
1,542 Elo+
Gilgamesh
Gilgamesh
JR Price17
Gilgamesh
Level 57
God Stats
2W - 0L
1,278 SR
Queue Stats
169W - 167L
1,474 Elo+
Party 1
Sol
Sol
TRIPLE J BS
Sol
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 36L
1,699 Elo+
Party 1
Ares
Ares
TheRiver42000
Ares
Level 68
God Stats
3W - 1L
1,764 SR
Queue Stats
29W - 46L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Juan72854
Apollo
11
3 / 4 / 3
7,650
765
4,409
8,425
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
NAG Atlas
Sun Wukong
10
1 / 7 / 6
7,044
704
6,152
11,703
7,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
5 / 4 / 3
7,802
780
7,098
8,597
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JR Price17
Gilgamesh
12
4 / 4 / 10
8,680
868
6,993
8,877
6,345
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

15
9 / 2 / 5
9,913
991
12,238
7,730
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 3 / 12
8,243
824
5,653
9,693
8,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
15
15
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JR Price17
Gilgamesh
4
4
10
2.25
L
Apollo
Juan72854
Apollo
3
4
3
1.13
L
Sun Wukong
NAG Atlas
Sun Wukong
1
7
6
0.57
L
5
4
3
1.63
W
9
2
5
5.75
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,659
Damage
24,884
28,725
Taken
26,300
13,961
Mitigated
17,923
4,728
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JR Price17
Gilgamesh
6,993
1,262
0
465
8,877
6,345
205
2,533
6,344
0
19,765
L
Apollo
Juan72854
Apollo
4,409
2,993
0
740
8,425
3,075
0
5,152
3,273
0
22,886
L
Sun Wukong
NAG Atlas
Sun Wukong
6,152
894
123
2,182
11,703
7,418
0
7,663
4,040
0
16,376
L
7,098
700
252
1,431
8,597
3,468
0
5,406
3,191
26,652
0
W
12,238
6,641
0
3,488
7,730
2,580
2,462
1,778
5,952
41,419
0
W
5,653
494
103
1,918
9,693
8,998
113
3,255
6,438
19,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,496
Gold Earned
26,836
106
Minions Killed
105
5
Camps Cleared
5
524,839
Distance Traveled
562,913
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,680
868
18
2
0
181,247
1
L
Apollo
7,650
765
35
4
2
178,891
4
L
Sun Wukong
7,044
704
24
2
0
174,051
3
L
Ra
7,802
780
47
5
3
171,897
1
W
Sol
9,913
991
69
7
3
181,632
1
W
Ares
8,243
824
18
2
2
200,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role