Player Matchup

Arachne
Arachne
BigBoyJonesy
Arachne
Level 88
God Stats
12W - 10L
1,434 SR
Queue Stats
159W - 156L
1,530 Elo+
Party 3
Olorun
Olorun
j4ar
Olorun
Level 51
God Stats
1W - 4L
1,299 SR
Queue Stats
360W - 362L
1,525 Elo+
Party 2
Ah Puch
Ah Puch
mkmikey
Ah Puch
Level 98
God Stats
5W - 4L
1,701 SR
Queue Stats
119W - 118L
1,551 Elo+
Party 3
Hercules
Hercules
o2ek
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 135L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
ogclapper
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 34L
1,591 Elo+
Party 3
Team Averages
Level 63
1,487 SR
1,535 Elo+

VS

Team Averages
Level 64
1,621 SR
1,582 Elo+
Kukulkan
Kukulkan
ALVARONATOR3000
Kukulkan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 59L
1,499 Elo+
Solo
Khepri
Khepri
Artorias99v
Khepri
Level 46
God Stats
11W - 3L
1,631 SR
Queue Stats
44W - 19L
1,636 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Neogoose
Cu Chulainn
Level 29
God Stats
4W - 2L
1,682 SR
Queue Stats
42W - 24L
1,610 Elo+
Party 1
Heimdallr
Heimdallr
SorryCanBeUsed
Heimdallr
Level 34
God Stats
2W - 1L
1,541 SR
Queue Stats
66W - 34L
1,569 Elo+
Party 1
Arachne
Arachne
Syrvy
Arachne
Level 103
God Stats
1W - 0L
1,751 SR
Queue Stats
18W - 11L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigBoyJonesy
Arachne
17
6 / 9 / 1
10,447
522
8,676
19,616
8,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
j4ar
Olorun
15
3 / 8 / 2
9,441
472
9,350
16,110
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
mkmikey
Ah Puch
16
3 / 5 / 3
9,945
497
14,776
12,548
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
o2ek
Hercules
14
1 / 6 / 6
8,887
444
5,566
22,151
27,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
ogclapper
Guan Yu
14
0 / 1 / 4
7,794
390
4,461
10,980
12,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 5 / 1
11,380
569
11,780
13,201
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
15
4 / 2 / 11
11,244
562
6,840
12,913
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Neogoose
Cu Chulainn
19
6 / 1 / 2
12,128
606
14,522
10,784
7,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
SorryCanBeUsed
Heimdallr
16
7 / 5 / 10
11,484
574
17,003
17,822
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Syrvy
Arachne
19
8 / 0 / 5
12,376
619
14,301
14,118
7,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
13
Kills
29
29
Deaths
13
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
5
1
0.9
W
Khepri
4
2
11
4.75
L
Arachne
BigBoyJonesy
Arachne
6
9
1
0.72
W
Cu Chulainn
Neogoose
Cu Chulainn
6
1
2
7
W
Heimdallr
SorryCanBeUsed
Heimdallr
7
5
10
2.4
W
Arachne
Syrvy
Arachne
8
0
5
10.5
L
Olorun
j4ar
Olorun
3
8
2
0.5
L
Ah Puch
mkmikey
Ah Puch
3
5
3
0.9
L
Hercules
o2ek
Hercules
1
6
6
0.67
L
Guan Yu
ogclapper
Guan Yu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
64,446
81,405
Taken
68,838
58,655
Mitigated
39,373
20,595
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,780
814
0
2,142
13,201
4,196
3,594
8,036
4,747
82,309
0
W
Khepri
6,840
1,221
155
4,701
12,913
13,431
347
2,934
9,857
25,223
0
L
Arachne
BigBoyJonesy
Arachne
8,676
5,633
0
5,226
19,616
8,743
0
3,116
16,500
0
76,329
W
Cu Chulainn
Neogoose
Cu Chulainn
14,522
5,862
0
1,254
10,784
7,367
1,949
2,563
7,867
0
79,780
W
Heimdallr
SorryCanBeUsed
Heimdallr
17,003
8,137
0
4,644
17,822
7,218
2,557
5,626
11,983
0
77,180
W
Arachne
Syrvy
Arachne
14,301
11,240
1
4,640
14,118
7,161
5,453
4,180
9,808
0
95,510
L
Olorun
j4ar
Olorun
9,350
5,472
292
3,020
16,110
5,426
0
4,401
11,709
60,657
0
L
Ah Puch
mkmikey
Ah Puch
14,776
801
0
1,504
12,548
4,631
0
1,803
10,745
60,052
0
L
Hercules
o2ek
Hercules
5,566
1,596
200
6,371
22,151
27,172
0
7,365
14,786
0
29,038
L
Guan Yu
ogclapper
Guan Yu
4,461
266
425
3,557
10,980
12,683
0
1,935
9,045
0
31,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,514
Gold Earned
58,612
441
Minions Killed
645
0
Camps Cleared
0
1,989,975
Distance Traveled
1,925,959
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,380
569
158
8
0
382,396
3
W
Khepri
11,244
562
31
2
0
372,638
1
L
Arachne
10,447
522
127
6
0
378,940
2
W
Cu Chulainn
12,128
606
166
8
0
351,685
2
W
Heimdallr
11,484
574
129
6
0
364,264
1
W
Arachne
12,376
619
161
8
0
454,976
2
L
Olorun
9,441
472
91
5
0
393,827
0
L
Ah Puch
9,945
497
113
6
0
386,261
5
L
Hercules
8,887
444
58
3
0
391,227
1
L
Guan Yu
7,794
390
52
3
0
439,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role