Player Matchup

Skadi
Skadi
Irnprovised
Skadi
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 73L
1,637 Elo+
Party 2
King Arthur
King Arthur
KingoneTap8105
King Arthur
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 94L
1,464 Elo+
Party 2
Atlas
Atlas
Lord Cthulhu752
Atlas
Level 65
God Stats
9W - 4L
1,324 SR
Queue Stats
36W - 13L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
MonkeyDLoony309
Amaterasu
Level 15
God Stats
3W - 3L
1,571 SR
Queue Stats
15W - 14L
1,369 Elo+
Party 2
Cabrakan
Cabrakan
Tokyoda
Cabrakan
Level 101
God Stats
13W - 12L
1,505 SR
Queue Stats
512W - 580L
1,509 Elo+
Party 2
Team Averages
Level 68
1,480 SR
1,489 Elo+

VS

Team Averages
Level 35
1,228 SR
1,409 Elo+
Izanami
Izanami
Chanke Nuggets
Izanami
Level 42
God Stats
2W - 3L
1,191 SR
Queue Stats
476W - 445L
1,441 Elo+
Party 3
Hel
Hel
DaCliffBar
Hel
Level 34
God Stats
17W - 15L
1,549 SR
Queue Stats
310W - 334L
1,434 Elo+
Party 1
Hades
Hades
OrangeWolf81160
Hades
Level 34
God Stats
3W - 12L
996 SR
Queue Stats
151W - 187L
1,598 Elo+
Party 1
Cerberus
Cerberus
joshb76
Cerberus
Level 27
God Stats
0W - 3L
1,152 SR
Queue Stats
28W - 36L
1,155 Elo+
Party 1
Achilles
Achilles
peachiepunch
Achilles
Level 36
God Stats
7W - 8L
1,250 SR
Queue Stats
246W - 239L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,463
646
3,480
3,907
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
KingoneTap8105
King Arthur
11
10 / 1 / 1
7,034
703
9,481
6,479
3,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
3 / 2 / 6
5,830
583
3,813
6,465
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
MonkeyDLoony309
Amaterasu
12
5 / 0 / 2
6,700
670
6,965
6,665
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Tokyoda
Cabrakan
8
0 / 1 / 7
5,401
540
2,751
6,751
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,986
599
3,833
7,470
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 4 / 4
4,984
498
1,432
8,019
2,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 3 / 2
5,111
511
2,486
4,957
3,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
joshb76
Cerberus
6
0 / 5 / 1
4,324
432
2,387
8,716
3,040
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
peachiepunch
Achilles
7
0 / 4 / 0
4,353
435
1,670
6,526
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
4
5
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
0
4
4
0.5
W
1
1
4
3
W
King Arthur
KingoneTap8105
King Arthur
10
1
1
10.5
W
3
2
6
3
W
Amaterasu
MonkeyDLoony309
Amaterasu
5
0
2
6
L
1
3
2
0.67
W
Cabrakan
Tokyoda
Cabrakan
0
1
7
3.5
L
Cerberus
joshb76
Cerberus
0
5
1
0.1
L
Achilles
peachiepunch
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
11,808
30,267
Taken
35,688
17,037
Mitigated
12,075
11,316
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,833
2,790
0
1,827
7,470
1,632
0
1,380
6,090
0
31,442
L
1,432
267
1,464
928
8,019
2,310
0
2,128
5,891
5,590
0
W
3,480
2,104
0
679
3,907
807
0
241
3,666
0
41,267
W
King Arthur
KingoneTap8105
King Arthur
9,481
2,431
0
2,381
6,479
3,132
0
1,536
4,943
0
37,077
W
3,813
954
0
2,353
6,465
2,614
201
1,381
5,084
23,532
0
W
Amaterasu
MonkeyDLoony309
Amaterasu
6,965
3,391
0
4,125
6,665
4,167
121
2,323
4,342
0
38,150
L
2,486
153
45
721
4,957
3,129
0
2,002
2,955
11,266
0
W
Cabrakan
Tokyoda
Cabrakan
2,751
608
0
1,778
6,751
6,317
240
824
5,927
11,170
0
L
Cerberus
joshb76
Cerberus
2,387
336
0
1,415
8,716
3,040
48
750
7,966
15,383
0
L
Achilles
peachiepunch
Achilles
1,670
631
0
1,819
6,526
1,964
0
304
6,222
0
16,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
24,758
286
Minions Killed
201
0
Camps Cleared
0
1,022,433
Distance Traveled
851,983
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,986
599
71
7
0
176,089
0
L
Hel
4,984
498
9
1
0
163,821
2
W
Skadi
6,463
646
89
9
0
174,528
2
W
King Arthur
7,034
703
62
6
0
214,541
0
W
Atlas
5,830
583
47
5
0
210,605
0
W
Amaterasu
6,700
670
74
7
0
223,126
3
L
Hades
5,111
511
31
3
0
173,075
4
W
Cabrakan
5,401
540
14
1
0
199,633
3
L
Cerberus
4,324
432
52
5
0
163,571
0
L
Achilles
4,353
435
38
4
0
175,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role