Player Matchup

Kukulkan
Kukulkan
Don DaNephilim
Kukulkan
Level 150
God Stats
23W - 29L
1,453 SR
Queue Stats
335W - 376L
1,439 Elo+
Solo
King Arthur
King Arthur
Purple R0N1N
King Arthur
Level 67
God Stats
16W - 16L
1,762 SR
Queue Stats
32W - 43L
1,490 Elo+
Party 2
Tsukuyomi
Tsukuyomi
highlordflippin
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,466 Elo+
Party 2
Team Averages
Level 100
1,572 SR
1,465 Elo+

VS

Team Averages
Level 89
1,791 SR
1,526 Elo+
Cthulhu
Cthulhu
Imm Gingy
Cthulhu
Level 107
God Stats
8W - 2L
1,870 SR
Queue Stats
19W - 15L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
Imm Unbroken
Nu Wa
Level 101
God Stats
2W - 1L
1,870 SR
Queue Stats
34W - 40L
1,476 Elo+
Party 1
Skadi
Skadi
LusciousRose2
Skadi
Level 60
God Stats
14W - 16L
1,631 SR
Queue Stats
14W - 17L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 3 / 1
7,797
600
3,995
7,041
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Purple R0N1N
King Arthur
13
2 / 3 / 2
8,458
651
3,621
15,535
14,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
highlordflippin
Tsukuyomi
13
2 / 6 / 3
9,095
700
6,789
12,977
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Imm Gingy
Cthulhu
14
3 / 0 / 9
10,015
770
8,588
10,472
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 2 / 5
9,832
756
13,035
6,814
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 9
8,684
668
7,586
8,866
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
12
12
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
1
0.5
W
Cthulhu
Imm Gingy
Cthulhu
3
0
9
7.5
W
7
2
5
4.75
W
2
3
9
2.17
L
King Arthur
Purple R0N1N
King Arthur
2
3
2
1
L
Tsukuyomi
highlordflippin
Tsukuyomi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,405
Damage
29,209
35,553
Taken
26,152
21,159
Mitigated
15,548
4,865
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,995
297
0
1,190
7,041
1,886
0
4,634
2,407
21,125
0
W
Cthulhu
Imm Gingy
Cthulhu
8,588
704
746
4,159
10,472
9,555
201
969
9,174
29,656
0
W
13,035
4,929
54
1,237
6,814
2,350
1,158
1,781
4,736
40,539
0
W
7,586
2,959
158
2,125
8,866
3,643
889
2,150
6,655
0
30,871
L
King Arthur
Purple R0N1N
King Arthur
3,621
433
0
0
15,535
14,516
0
8,030
7,505
0
13,379
L
Tsukuyomi
highlordflippin
Tsukuyomi
6,789
950
0
3,675
12,977
4,757
0
9,109
3,868
0
36,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,350
Gold Earned
28,531
114
Minions Killed
121
4
Camps Cleared
7
648,501
Distance Traveled
675,123
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,797
600
46
4
1
154,464
0
W
Cthulhu
10,015
770
39
3
1
255,053
4
W
Nu Wa
9,832
756
51
4
4
207,862
2
W
Skadi
8,684
668
31
2
2
212,208
2
L
King Arthur
8,458
651
16
1
1
257,305
1
L
Tsukuyomi
9,095
700
52
4
2
236,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role