Player Matchup

Cernunnos
Cernunnos
Platinum II
SteelResistance
Cernunnos
Platinum II
Level 146
God Stats
41W - 31L
1,739 SR
Queue Stats
340W - 325L
1,823 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
TABOO_T13B00
Ratatoskr
Platinum II
Level 103
God Stats
2W - 1L
1,410 SR
Queue Stats
70W - 63L
1,844 MMR
Solo
Amaterasu
Amaterasu
Platinum I
YS Fluffy
Amaterasu
Platinum I
Level 160
God Stats
64W - 33L
1,634 SR
Queue Stats
176W - 133L
1,862 MMR
Party 1
Thoth
Thoth
Platinum IV
YS Tails
Thoth
Platinum IV
Level 157
God Stats
3W - 3L
1,357 SR
Queue Stats
166W - 149L
1,759 MMR
Party 1
Artio
Artio
Platinum II
xX_IARES_Xx
Artio
Platinum II
Level 150
God Stats
9W - 2L
1,500 SR
Queue Stats
184W - 172L
1,813 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,528 SR
1,820 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,687 SR
1,820 MMR
Arachne
Arachne
Platinum V
Jboogie_525
Arachne
Platinum V
Level 141
God Stats
1W - 2L
1,667 SR
Queue Stats
61W - 54L
1,820 MMR
Party 2
Medusa
Medusa
Gold II
JoshJohn
Medusa
Gold II
Level 154
God Stats
31W - 15L
1,658 SR
Queue Stats
66W - 56L
1,815 MMR
Solo
Khepri
Khepri
Gold II
Kaneki Capalot
Khepri
Gold II
Level 156
God Stats
12W - 11L
1,854 SR
Queue Stats
304W - 294L
1,800 MMR
Solo
Agni
Agni
Platinum V
OBLIVION2110
Agni
Platinum V
Level 156
God Stats
13W - 12L
1,687 SR
Queue Stats
44W - 38L
1,820 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
TidyLLC
Tsukuyomi
Platinum V
Level 107
God Stats
17W - 12L
1,569 SR
Queue Stats
514W - 518L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SteelResistance
Cernunnos
20
8 / 0 / 8
16,025
668
15,802
19,464
7,889
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
TABOO_T13B00
Ratatoskr
19
0 / 5 / 9
13,555
565
15,231
23,626
15,116
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
YS Fluffy
Amaterasu
20
4 / 4 / 7
15,394
641
15,311
31,790
38,680
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
YS Tails
Thoth
20
7 / 1 / 10
14,661
611
15,071
13,942
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 3 / 15
14,254
594
16,227
27,098
33,738
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BastetCharybdisCliodhna

VS

Bans
GebLokiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jboogie_525
Arachne
18
3 / 3 / 5
11,364
474
9,491
24,690
11,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
JoshJohn
Medusa
20
5 / 5 / 2
13,100
546
22,493
21,125
8,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 4
10,227
426
3,945
16,334
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
1 / 5 / 2
11,856
494
13,441
11,601
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TidyLLC
Tsukuyomi
19
2 / 6 / 2
12,424
518
20,557
26,672
19,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
22
Kills
12
13
Deaths
22
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Jboogie_525
Arachne
3
3
5
1.83
L
Medusa
JoshJohn
Medusa
5
5
2
1.2
L
1
3
4
1
L
1
5
2
0.4
W
Cernunnos
SteelResistance
Cernunnos
8
0
8
12
W
Ratatoskr
TABOO_T13B00
Ratatoskr
0
5
9
0.9
L
Tsukuyomi
TidyLLC
Tsukuyomi
2
6
2
0.5
W
Amaterasu
YS Fluffy
Amaterasu
4
4
7
1.88
W
Thoth
YS Tails
Thoth
7
1
10
12
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,642
Damage
69,927
115,920
Taken
100,422
100,932
Mitigated
56,724
53,099
Healing
32,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Jboogie_525
Arachne
9,491
6,395
0
10,239
24,690
11,447
0
6,624
18,066
0
86,553
L
Medusa
JoshJohn
Medusa
22,493
8,835
0
6,539
21,125
8,087
0
5,439
15,686
0
112,363
L
3,945
336
662
3,125
16,334
13,283
0
5,737
10,597
32,849
0
L
13,441
356
0
2,160
11,601
3,908
514
5,208
6,393
104,054
0
W
Cernunnos
SteelResistance
Cernunnos
15,802
7,507
0
12,367
19,464
7,889
10,182
2,732
16,732
0
156,709
W
Ratatoskr
TABOO_T13B00
Ratatoskr
15,231
3,067
0
10,757
23,626
15,116
1,328
5,178
18,448
0
99,306
L
Tsukuyomi
TidyLLC
Tsukuyomi
20,557
2,588
0
9,951
26,672
19,999
0
5,611
21,061
0
110,087
W
Amaterasu
YS Fluffy
Amaterasu
15,311
5,361
0
16,366
31,790
38,680
4,941
1,541
30,249
0
110,454
W
Thoth
YS Tails
Thoth
15,071
273
0
2,136
13,942
5,509
2,871
2,611
11,331
107,489
0
W
16,227
1,416
1,650
9,823
27,098
33,738
182
6,481
20,617
37,138
7,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,889
Gold Earned
58,971
774
Minions Killed
719
0
Camps Cleared
0
2,470,457
Distance Traveled
2,352,196
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,364
474
125
5
0
553,415
2
L
Medusa
13,100
546
174
7
0
436,201
6
L
Khepri
10,227
426
50
2
0
469,801
6
L
Agni
11,856
494
176
7
0
434,610
9
W
Cernunnos
16,025
668
213
9
0
465,992
6
W
Ratatoskr
13,555
565
161
7
0
509,089
2
L
Tsukuyomi
12,424
518
194
8
0
458,169
4
W
Amaterasu
15,394
641
206
9
0
482,030
10
W
Thoth
14,661
611
154
6
0
492,359
11
W
Artio
14,254
594
40
2
0
520,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role