Player Matchup

Hercules
Hercules
Basisvoyage8
Hercules
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 143L
1,588 Elo+
Party 1
Pele
Pele
DL1R MeW
Pele
Level 49
God Stats
5W - 2L
1,769 SR
Queue Stats
83W - 63L
1,565 Elo+
Party 1
Izanami
Izanami
DarthShegger
Izanami
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 73L
1,505 Elo+
Party 2
Geb
Geb
Sickleprime
Geb
Level 45
God Stats
2W - 1L
1,770 SR
Queue Stats
114W - 107L
1,097 Elo+
Party 2
Anhur
Anhur
You hi Main
Anhur
Level 154
God Stats
2W - 5L
1,496 SR
Queue Stats
193W - 171L
1,709 Elo+
Party 2
Team Averages
Level 84
1,607 SR
1,493 Elo+

VS

Team Averages
Level 52
1,581 SR
1,473 Elo+
Kali
Kali
ChristosGR2000
Kali
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,519 Elo+
Party 3
Thor
Thor
GoofyRapped
Thor
Level 48
God Stats
3W - 10L
999 SR
Queue Stats
572W - 640L
1,290 Elo+
Solo
Ymir
Ymir
TheNiklas_96
Ymir
Level 17
God Stats
1W - 1L
1,765 SR
Queue Stats
1W - 2L
1,519 Elo+
Party 3
Kukulkan
Kukulkan
brunozim
Kukulkan
Level 77
God Stats
1W - 3L
1,674 SR
Queue Stats
5W - 12L
1,519 Elo+
Party 3
Skadi
Skadi
effzehkoeln48
Skadi
Level 76
God Stats
1W - 5L
1,968 SR
Queue Stats
4W - 12L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Basisvoyage8
Hercules
15
12 / 0 / 4
9,788
753
11,093
6,490
3,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
14
7 / 1 / 4
8,971
690
5,637
5,800
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
DarthShegger
Izanami
15
3 / 0 / 8
8,870
682
9,460
5,290
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 7
7,738
595
3,883
7,616
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
7 / 1 / 2
9,572
736
10,620
8,575
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 1
4,985
383
3,329
11,510
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 4 / 0
5,192
399
1,960
7,974
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
4,824
371
1,393
14,084
3,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
brunozim
Kukulkan
10
1 / 8 / 0
5,970
459
1,102
10,550
3,831
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 5 / 1
6,150
473
4,123
7,266
968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
30
Kills
4
4
Deaths
30
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Basisvoyage8
Hercules
12
0
4
14
L
1
9
1
0.17
W
Pele
7
1
4
9
W
Izanami
DarthShegger
Izanami
3
0
8
7
L
0
4
0
0
W
1
2
7
2.25
L
0
4
1
0.13
W
7
1
2
8
L
Kukulkan
brunozim
Kukulkan
1
8
0
0.13
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,693
Damage
11,907
33,771
Taken
51,384
18,330
Mitigated
11,597
13,385
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Basisvoyage8
Hercules
11,093
3,700
0
1,210
6,490
3,228
0
201
6,289
0
61,336
L
3,329
1,291
0
1,384
11,510
2,111
0
893
10,617
0
15,445
W
Pele
5,637
1,805
0
2,503
5,800
2,281
216
448
5,352
0
44,358
W
Izanami
DarthShegger
Izanami
9,460
6,873
0
3,234
5,290
1,640
4,005
526
4,764
0
76,426
L
1,960
73
0
1,674
7,974
1,302
0
279
7,695
0
24,280
W
3,883
915
64
1,809
7,616
7,988
353
666
6,950
12,869
0
L
1,393
239
0
4,277
14,084
3,385
0
1,864
12,220
13,619
0
W
10,620
4,690
0
4,565
8,575
3,193
2,894
654
7,921
0
57,630
L
Kukulkan
brunozim
Kukulkan
1,102
99
0
1,707
10,550
3,831
0
0
10,550
26,901
0
L
4,123
1,816
0
1,495
7,266
968
0
847
6,419
0
24,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
27,121
471
Minions Killed
199
0
Camps Cleared
0
1,292,105
Distance Traveled
1,100,252
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,788
753
110
8
0
297,606
2
L
Kali
4,985
383
24
2
0
233,345
0
W
Pele
8,971
690
98
8
0
291,487
0
W
Izanami
8,870
682
144
11
0
226,015
0
L
Thor
5,192
399
51
4
0
191,552
1
W
Geb
7,738
595
15
1
0
254,482
1
L
Ymir
4,824
371
16
1
0
209,965
0
W
Anhur
9,572
736
104
8
0
222,515
0
L
Kukulkan
5,970
459
64
5
0
215,855
4
L
Skadi
6,150
473
44
3
0
249,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role