Player Matchup

Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Ezzylryb
Vamana
Level 88
God Stats
4W - 0L
1,955 SR
Queue Stats
64W - 66L
1,521 Elo+
Party 3
Nu Wa
Nu Wa
GeorgiaAnton
Nu Wa
Level 140
God Stats
2W - 1L
1,826 SR
Queue Stats
47W - 57L
1,426 Elo+
Party 1
Set
Set
iEavel
Set
Level 59
God Stats
2W - 0L
1,796 SR
Queue Stats
48W - 57L
1,529 Elo+
Party 3
Khepri
Khepri
olizantempe
Khepri
Level 159
God Stats
3W - 6L
1,309 SR
Queue Stats
341W - 406L
1,496 Elo+
Party 1
Team Averages
Level 118
1,677 SR
1,494 Elo+

VS

Team Averages
Level 106
1,436 SR
1,435 Elo+
Raijin
Raijin
Batiste05
Raijin
Level 137
God Stats
1W - 1L
1,157 SR
Queue Stats
47W - 51L
1,190 Elo+
Party 2
Bakasura
Bakasura
ByHermes
Bakasura
Level 158
God Stats
0W - 4L
1,271 SR
Queue Stats
205W - 234L
1,367 Elo+
Party 2
Chronos
Chronos
Mathewsss
Chronos
Level 115
God Stats
12W - 2L
1,500 SR
Queue Stats
60W - 51L
1,496 Elo+
Solo
Ares
Ares
TheProfetus
Ares
Level 61
God Stats
1W - 1L
1,752 SR
Queue Stats
15W - 16L
1,562 Elo+
Party 4
Apollo
Apollo
Theporomaster
Apollo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
7 / 1 / 6
8,521
533
12,086
7,801
2,390
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Ezzylryb
Vamana
14
4 / 1 / 7
8,346
522
11,941
19,411
9,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 3 / 6
8,697
544
10,629
9,965
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Set
iEavel
Set
14
0 / 1 / 5
8,125
508
2,245
8,479
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
11
0 / 1 / 11
7,218
451
3,934
9,873
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Batiste05
Raijin
15
2 / 1 / 1
9,204
575
10,803
8,044
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ByHermes
Bakasura
12
0 / 4 / 0
7,217
451
3,627
14,165
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Mathewsss
Chronos
15
3 / 0 / 1
9,519
595
9,459
7,130
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 7 / 1
7,081
443
4,559
18,243
13,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 3 / 1
8,283
518
6,114
11,228
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
15
Kills
7
7
Deaths
15
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
6
10
L
Raijin
Batiste05
Raijin
2
1
1
2.5
L
Bakasura
ByHermes
Bakasura
0
4
0
0
W
Vamana
Ezzylryb
Vamana
4
1
7
7.5
W
4
3
6
2.33
L
Chronos
Mathewsss
Chronos
3
0
1
3.5
L
0
7
1
0.07
L
2
3
1
0.83
W
Set
iEavel
Set
0
1
5
2.5
W
Khepri
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
34,562
55,529
Taken
58,810
28,906
Mitigated
27,622
16,791
Healing
16,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,086
6,733
0
1,978
7,801
2,390
530
2,943
4,738
0
45,495
L
Raijin
Batiste05
Raijin
10,803
601
0
1,103
8,044
2,494
0
3,476
4,186
85,735
0
L
Bakasura
ByHermes
Bakasura
3,627
2,328
0
5,804
14,165
5,407
50
1,578
12,471
0
33,868
W
Vamana
Ezzylryb
Vamana
11,941
7,036
0
6,867
19,411
9,862
52
7,159
11,595
0
69,706
W
10,629
2,558
0
2,690
9,965
3,464
412
7,091
2,772
61,457
0
L
Chronos
Mathewsss
Chronos
9,459
1,946
0
2,638
7,130
2,657
785
2,167
4,681
61,344
0
L
4,559
337
254
3,305
18,243
13,066
0
3,749
14,232
17,196
0
L
6,114
3,530
0
3,639
11,228
3,998
0
2,775
8,381
0
58,473
W
Set
iEavel
Set
2,245
938
260
2,243
8,479
4,730
4
4,130
4,199
0
46,036
W
Khepri
3,934
601
0
2,753
9,873
8,460
14
3,080
6,718
20,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,907
Gold Earned
41,304
441
Minions Killed
488
0
Camps Cleared
0
1,576,217
Distance Traveled
1,590,797
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,521
533
76
5
0
280,680
1
L
Raijin
9,204
575
143
9
0
314,812
7
L
Bakasura
7,217
451
84
5
0
341,892
3
W
Vamana
8,346
522
112
7
0
377,845
2
W
Nu Wa
8,697
544
114
7
0
265,718
7
L
Chronos
9,519
595
129
8
0
307,703
5
L
Ares
7,081
443
18
1
0
311,731
2
L
Apollo
8,283
518
114
7
0
314,659
4
W
Set
8,125
508
108
7
0
326,567
7
W
Khepri
7,218
451
31
2
0
325,407
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role