Player Matchup

Sol
Sol
galeman9
Sol
Level 25
God Stats
1W - 3L
1,449 SR
Queue Stats
14W - 29L
1,074 Elo+
Party 1
Bacchus
Bacchus
maneltr2510
Bacchus
Level 63
God Stats
1W - 6L
1,338 SR
Queue Stats
50W - 89L
1,325 Elo+
Solo
Jing Wei
Jing Wei
ossykrossy123
Jing Wei
Level 60
God Stats
6W - 13L
1,500 SR
Queue Stats
53W - 89L
1,301 Elo+
Party 1
Team Averages
Level 49
1,429 SR
1,233 Elo+

VS

Team Averages
Level 86
1,546 SR
1,855 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Anixyia
Cerberus
Level 143
God Stats
4W - 1L
1,327 SR
Queue Stats
102W - 22L
2,024 Elo+
Party 2
Thoth
Thoth
MassiveCõck
Thoth
Level 26
God Stats
5W - 1L
1,810 SR
Queue Stats
31W - 5L
2,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
8,092
674
5,793
13,435
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
maneltr2510
Bacchus
11
2 / 8 / 1
7,999
667
5,297
17,424
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
ossykrossy123
Jing Wei
11
1 / 11 / 4
7,785
649
6,342
13,677
2,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 16
8,973
748
7,515
6,955
2,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Anixyia
Cerberus
15
4 / 2 / 20
9,603
800
10,132
10,985
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
22 / 2 / 6
11,839
987
21,635
8,165
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
5
Kills
28
28
Deaths
5
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
16
10
W
Cerberus
Anixyia
Cerberus
4
2
20
7
W
22
2
6
12.5
L
2
9
2
0.33
L
Bacchus
maneltr2510
Bacchus
2
8
1
0.31
L
Jing Wei
ossykrossy123
Jing Wei
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,432
Damage
39,282
44,536
Taken
26,105
17,820
Mitigated
14,928
3,184
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,515
2,446
455
2,846
6,955
2,677
532
3,365
3,460
0
26,352
W
Cerberus
Anixyia
Cerberus
10,132
486
144
2,175
10,985
9,183
389
4,678
5,991
25,597
0
W
21,635
807
171
2,754
8,165
3,068
1,466
2,916
5,187
48,261
0
L
5,793
2,158
0
1,384
13,435
1,795
0
9,549
3,724
17,072
0
L
Bacchus
maneltr2510
Bacchus
5,297
160
0
1,505
17,424
13,846
0
10,988
6,076
15,188
0
L
Jing Wei
ossykrossy123
Jing Wei
6,342
3,138
0
295
13,677
2,179
0
10,862
2,502
0
16,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
30,415
75
Minions Killed
134
3
Camps Cleared
6
529,366
Distance Traveled
609,110
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,973
748
45
4
2
195,622
0
W
Cerberus
9,603
800
33
3
1
202,032
1
W
Thoth
11,839
987
56
5
3
211,456
0
L
Sol
8,092
674
27
2
1
160,569
1
L
Bacchus
7,999
667
19
2
1
183,873
2
L
Jing Wei
7,785
649
29
2
1
184,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role