Player Matchup

King Arthur
King Arthur
Gold III
AsclepioMD
King Arthur
Gold III
Level 156
God Stats
1W - 4L
1,294 SR
Queue Stats
328W - 322L
1,467 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Fiiresail
Sylvanus
Silver II
Level 147
God Stats
0W - 3L
1,832 SR
Queue Stats
41W - 40L
1,538 MMR
Solo
Thoth
Thoth
Gold II
Spartansl96
Thoth
Gold II
Level 159
God Stats
6W - 5L
1,631 SR
Queue Stats
51W - 43L
1,606 MMR
Party 1
Medusa
Medusa
Silver II
mafoogerman
Medusa
Silver II
Level 125
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 8L
1,546 MMR
Solo
Bastet
Bastet
Gold III
wombatkombat
Bastet
Gold III
Level 158
God Stats
10W - 9L
1,541 SR
Queue Stats
272W - 267L
1,540 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,516 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,529 SR
1,539 MMR
Zeus
Zeus
Gold IV
AnHulian
Zeus
Gold IV
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 76L
1,533 MMR
Solo
Camazotz
Camazotz
Silver III
FruitWiz
Camazotz
Silver III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 151L
1,454 MMR
Party 2
Chang'e
Chang'e
Gold III
Hasheem
Chang'e
Gold III
Level 121
God Stats
1W - 4L
1,129 SR
Queue Stats
28W - 40L
1,536 MMR
Solo
Izanami
Izanami
Gold III
RoyalMxA
Izanami
Gold III
Level 153
God Stats
16W - 10L
1,676 SR
Queue Stats
142W - 137L
1,544 MMR
Solo
Achilles
Achilles
Gold V
cαtboy
Achilles
Gold V
Level 119
God Stats
2W - 1L
1,837 SR
Queue Stats
12W - 12L
1,631 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsclepioMD
King Arthur
12
2 / 3 / 2
6,833
526
7,793
14,528
10,625
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Fiiresail
Sylvanus
9
0 / 7 / 7
6,090
468
4,667
15,078
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 4 / 2
7,926
610
5,779
6,848
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
10
1 / 3 / 3
6,558
504
4,641
7,872
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
12
4 / 5 / 2
7,396
569
7,636
11,848
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
CabrakanAtlasArachne

VS

Bans
LokiMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
6 / 3 / 2
8,506
654
10,090
6,084
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
FruitWiz
Camazotz
13
5 / 3 / 9
8,581
660
10,326
13,288
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Hasheem
Chang'e
14
0 / 2 / 1
8,069
621
6,387
7,833
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
RoyalMxA
Izanami
14
4 / 0 / 5
8,861
682
5,016
9,921
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
cαtboy
Achilles
13
7 / 4 / 7
8,107
624
12,753
13,051
6,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
12
Kills
22
22
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
3
2
2.33
L
King Arthur
AsclepioMD
King Arthur
2
3
2
1
L
Sylvanus
Fiiresail
Sylvanus
0
7
7
0.5
W
Camazotz
FruitWiz
Camazotz
5
3
9
3.17
W
Chang'e
Hasheem
Chang'e
0
2
1
0.25
W
Izanami
RoyalMxA
Izanami
4
0
5
6.5
L
5
4
2
1.5
W
Achilles
cαtboy
Achilles
7
4
7
2.63
L
Medusa
1
3
3
0.83
L
Bastet
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,516
Damage
44,572
56,174
Taken
50,177
32,446
Mitigated
20,359
14,217
Healing
22,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,090
1,074
0
655
6,084
1,572
0
2,343
3,741
53,573
0
L
King Arthur
AsclepioMD
King Arthur
7,793
1,133
0
3,335
14,528
10,625
0
5,778
8,261
1,214
42,381
L
Sylvanus
Fiiresail
Sylvanus
4,667
447
1,442
3,354
15,078
13,846
0
3,709
11,150
12,637
0
W
Camazotz
FruitWiz
Camazotz
10,326
2,742
0
7,949
13,288
4,397
33
3,049
10,239
0
39,494
W
Chang'e
Hasheem
Chang'e
6,387
1,204
489
4,151
7,833
4,603
152
801
7,032
52,388
0
W
Izanami
RoyalMxA
Izanami
5,016
3,184
0
5,252
9,921
3,037
0
989
8,932
0
75,196
L
5,779
126
0
469
6,848
1,914
0
1,368
5,442
37,625
0
W
Achilles
cαtboy
Achilles
12,753
4,620
0
3,583
13,051
6,750
0
3,924
9,127
0
36,882
L
Medusa
4,641
1,850
0
1,140
7,872
2,219
0
1,227
6,631
0
35,050
L
Bastet
7,636
1,642
0
4,477
11,848
3,842
0
3,416
8,213
0
42,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
42,124
343
Minions Killed
485
0
Camps Cleared
0
1,294,240
Distance Traveled
1,299,376
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,506
654
118
9
0
226,439
5
L
King Arthur
6,833
526
70
5
0
245,675
1
L
Sylvanus
6,090
468
13
1
0
221,451
3
W
Camazotz
8,581
660
62
5
0
302,117
2
W
Chang'e
8,069
621
114
9
0
243,097
4
W
Izanami
8,861
682
147
11
0
262,966
6
L
Thoth
7,926
610
94
7
0
255,194
3
W
Achilles
8,107
624
44
3
0
264,757
2
L
Medusa
6,558
504
84
6
0
285,811
6
L
Bastet
7,396
569
82
6
0
286,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role