Player Matchup

Fenrir
Fenrir
Luisyjose24
Fenrir
Level 115
God Stats
1W - 3L
1,603 SR
Queue Stats
72W - 60L
1,524 Elo+
Party 1
Ares
Ares
dzxrco
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,290 Elo+
Party 1
Janus
Janus
yuuxianlian
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,291 Elo+
Party 1
Team Averages
Level 69
1,534 SR
1,368 Elo+

VS

Team Averages
Level 75
1,596 SR
1,397 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Grinholm
Fafnir
Level 27
God Stats
14W - 7L
1,857 SR
Queue Stats
71W - 86L
1,429 Elo+
Party 2
Neith
Neith
Suleś
Neith
Level 69
God Stats
25W - 28L
1,432 SR
Queue Stats
48W - 79L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 4 / 3
9,393
671
10,348
13,252
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
dzxrco
Ares
12
0 / 2 / 7
9,228
659
6,673
17,052
18,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 3
9,426
673
6,815
8,526
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 3 / 6
10,739
767
11,956
11,597
4,240
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
Grinholm
Fafnir
14
1 / 2 / 9
9,823
702
5,206
10,805
11,034
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Suleś
Neith
15
5 / 3 / 5
10,591
757
13,887
11,317
4,009
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
11
11
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
3
6
2.67
W
Fafnir
Grinholm
Fafnir
1
2
9
2.75
L
Fenrir
5
4
3
1.63
W
Neith
Suleś
Neith
5
3
5
2.5
L
Ares
dzxrco
Ares
0
2
7
1.75
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,836
Damage
31,049
38,830
Taken
33,719
30,054
Mitigated
19,283
7,200
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,956
3,196
0
4,890
11,597
4,240
877
3,830
7,508
28,604
0
W
Fafnir
Grinholm
Fafnir
5,206
1,374
0
3,145
10,805
11,034
462
6,322
4,273
9,463
0
L
Fenrir
10,348
2,101
0
2,376
13,252
7,768
440
7,522
5,730
0
30,549
W
Neith
Suleś
Neith
13,887
5,465
0
2,886
11,317
4,009
1,150
3,704
7,455
0
48,531
L
Ares
dzxrco
Ares
6,673
763
320
3,822
17,052
18,512
239
5,935
11,117
11,958
0
L
6,815
804
0
682
8,526
3,774
368
4,831
3,695
44,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
31,153
137
Minions Killed
115
7
Camps Cleared
5
690,986
Distance Traveled
738,688
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,739
767
33
2
1
261,890
2
W
Fafnir
9,823
702
14
1
0
249,969
4
L
Fenrir
9,393
671
44
3
4
223,863
1
W
Neith
10,591
757
68
5
4
226,829
4
L
Ares
9,228
659
6
0
1
245,612
0
L
Janus
9,426
673
87
6
2
221,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role