Player Matchup

Sobek
Sobek
Silver III
Daanigb_25
Sobek
Silver III
Level 84
God Stats
2W - 4L
1,254 SR
Queue Stats
14W - 27L
893 MMR
Solo
Chaac
Chaac
Silver III
MasterPro3117
Chaac
Silver III
Level 108
God Stats
73W - 78L
1,533 SR
Queue Stats
903W - 1,482L
927 MMR
Solo
Zeus
Zeus
Silver II
PoPoPolloo
Zeus
Silver II
Level 125
God Stats
40W - 57L
1,429 SR
Queue Stats
342W - 462L
1,144 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,405 SR
988 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,374 SR
1,179 MMR
Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze I
IIKuriseII
Medusa
Bronze I
Level 35
God Stats
3W - 5L
1,217 SR
Queue Stats
9W - 21L
837 MMR
Solo
Fenrir
Fenrir
Bronze IV
Rayen-YFZ-
Fenrir
Bronze IV
Level 85
God Stats
4W - 4L
1,406 SR
Queue Stats
7W - 21L
1,200 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 4 / 12
9,511
732
4,687
15,604
16,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
6 / 4 / 10
10,349
796
13,224
17,060
10,435
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 2 / 4
11,451
881
12,540
8,008
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesMulanGilgameshHadesBastet

VS

Bans
ArachneBellonaScyllaBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 6 / 6
9,076
698
7,275
12,309
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
IIKuriseII
Medusa
11
1 / 7 / 2
7,554
581
4,178
12,129
2,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Rayen-YFZ-
Fenrir
14
7 / 5 / 3
9,893
761
10,067
11,862
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
10
10
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
6
0.83
W
Sobek
2
4
12
2
L
Medusa
IIKuriseII
Medusa
1
7
2
0.29
W
6
4
10
2.75
W
10
2
4
6
L
Fenrir
Rayen-YFZ-
Fenrir
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,451
Damage
21,520
40,672
Taken
36,300
30,080
Mitigated
10,588
8,865
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,275
630
207
973
12,309
3,188
0
4,047
8,070
39,015
0
W
Sobek
4,687
288
513
2,211
15,604
16,409
741
2,700
12,904
11,034
0
L
Medusa
IIKuriseII
Medusa
4,178
1,821
0
274
12,129
2,725
0
6,647
5,276
0
18,062
W
13,224
1,297
0
5,399
17,060
10,435
420
3,762
13,160
0
43,296
W
12,540
625
0
742
8,008
3,236
1,727
1,175
6,833
45,898
0
L
Fenrir
Rayen-YFZ-
Fenrir
10,067
3,562
198
2,128
11,862
4,675
0
6,740
4,916
0
15,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
26,523
162
Minions Killed
89
9
Camps Cleared
3
724,317
Distance Traveled
709,869
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,076
698
50
4
1
235,990
8
W
Sobek
9,511
732
12
1
1
233,150
2
L
Medusa
7,554
581
23
2
1
212,037
3
W
Chaac
10,349
796
67
5
4
256,713
4
W
Zeus
11,451
881
83
6
4
234,454
1
L
Fenrir
9,893
761
16
1
1
261,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role