Player Matchup

Atlas
Atlas
Av Jazz 17
Atlas
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 184L
1,526 Elo+
Solo
Guan Yu
Guan Yu
BigBudBratello
Guan Yu
Level 104
God Stats
4W - 3L
1,667 SR
Queue Stats
539W - 552L
1,559 Elo+
Party 3
Medusa
Medusa
Mrloek69
Medusa
Level 86
God Stats
28W - 29L
1,485 SR
Queue Stats
121W - 128L
1,495 Elo+
Party 2
Mercury
Mercury
SILIE323
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
wooolfiehg
Agni
Level 103
God Stats
74W - 54L
1,692 SR
Queue Stats
555W - 602L
1,547 Elo+
Party 3
Team Averages
Level 111
1,569 SR
1,525 Elo+

VS

Team Averages
Level 86
1,575 SR
1,519 Elo+
Bellona
Bellona
Floopp123
Bellona
Level 109
God Stats
3W - 1L
1,673 SR
Queue Stats
276W - 301L
1,507 Elo+
Solo
Charybdis
Charybdis
PotatisMastr
Charybdis
Level 49
God Stats
60W - 33L
1,713 SR
Queue Stats
275W - 239L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
SneezyWhims
Cthulhu
Level 68
God Stats
11W - 7L
1,578 SR
Queue Stats
385W - 279L
1,531 Elo+
Party 1
The Morrigan
The Morrigan
boufrixx
The Morrigan
Level 96
God Stats
9W - 12L
1,409 SR
Queue Stats
106W - 111L
1,506 Elo+
Solo
Anubis
Anubis
zeShadow1
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 180L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 3 / 2
8,226
392
6,242
15,317
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 1
10,811
515
9,657
23,893
18,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Mrloek69
Medusa
15
0 / 1 / 2
9,108
434
5,440
10,619
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
SILIE323
Mercury
18
1 / 2 / 1
10,337
492
4,805
13,552
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 1
10,049
479
6,863
12,011
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Floopp123
Bellona
18
0 / 0 / 1
10,857
517
9,009
11,824
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
PotatisMastr
Charybdis
17
3 / 0 / 4
11,180
532
7,531
12,715
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SneezyWhims
Cthulhu
16
4 / 1 / 8
11,211
534
10,076
14,677
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
boufrixx
The Morrigan
18
2 / 1 / 4
11,347
540
10,547
10,089
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
zeShadow1
Anubis
17
3 / 2 / 3
10,929
520
11,322
9,479
3,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
3
2
0.33
L
2
3
1
0.83
W
Bellona
Floopp123
Bellona
0
0
1
0.5
L
Medusa
Mrloek69
Medusa
0
1
2
1
W
Charybdis
PotatisMastr
Charybdis
3
0
4
5
L
Mercury
SILIE323
Mercury
1
2
1
0.75
W
Cthulhu
SneezyWhims
Cthulhu
4
1
8
8
W
The Morrigan
boufrixx
The Morrigan
2
1
4
4
L
1
3
1
0.5
W
Anubis
zeShadow1
Anubis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
48,485
75,392
Taken
58,784
42,415
Mitigated
40,342
21,167
Healing
21,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
6,242
2,688
167
3,437
15,317
11,394
16
8,159
7,158
31,259
0
L
9,657
1,567
437
6,927
23,893
18,120
0
8,182
14,781
0
72,884
W
Bellona
Floopp123
Bellona
9,009
1,185
0
1,961
11,824
9,748
1,434
255
11,569
426
74,499
L
Medusa
Mrloek69
Medusa
5,440
1,858
0
2,509
10,619
3,924
0
4,543
6,033
0
62,310
W
Charybdis
PotatisMastr
Charybdis
7,531
4,108
0
6,901
12,715
4,924
1,067
2,628
10,087
0
84,458
L
Mercury
SILIE323
Mercury
4,805
2,191
0
6,236
13,552
5,293
0
2,356
11,196
0
90,603
W
Cthulhu
SneezyWhims
Cthulhu
10,076
418
746
2,276
14,677
17,991
75
4,348
10,074
31,435
5,915
W
The Morrigan
boufrixx
The Morrigan
10,547
1,704
83
5,750
10,089
4,141
26
1,165
8,700
88,946
3,202
L
6,863
43
0
1,454
12,011
3,684
0
4,616
7,357
69,275
0
W
Anubis
zeShadow1
Anubis
11,322
306
0
4,257
9,479
3,538
988
4,817
4,662
73,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,531
Gold Earned
55,524
628
Minions Killed
625
0
Camps Cleared
0
2,123,598
Distance Traveled
2,074,980
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,226
392
37
2
0
336,926
0
L
Guan Yu
10,811
515
155
7
0
421,169
4
W
Bellona
10,857
517
156
7
0
407,745
1
L
Medusa
9,108
434
126
6
0
447,361
5
W
Charybdis
11,180
532
142
7
0
416,494
5
L
Mercury
10,337
492
157
7
0
523,025
1
W
Cthulhu
11,211
534
44
2
0
436,934
2
W
The Morrigan
11,347
540
160
8
0
431,140
2
L
Agni
10,049
479
153
7
0
395,117
6
W
Anubis
10,929
520
123
6
0
382,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role