Player Matchup

Janus
Janus
FleshRobot
Janus
Level 154
God Stats
1W - 2L
1,523 SR
Queue Stats
61W - 60L
1,672 Elo+
Party 3
Guan Yu
Guan Yu
OLD M4N ROMP4
Guan Yu
Level 105
God Stats
5W - 5L
1,272 SR
Queue Stats
67W - 68L
1,470 Elo+
Solo
Ganesha
Ganesha
OnlineHermit
Ganesha
Level 148
God Stats
0W - 1L
1,621 SR
Queue Stats
69W - 73L
1,670 Elo+
Solo
Cernunnos
Cernunnos
SkyjumperThys
Cernunnos
Level 77
God Stats
8W - 12L
1,496 SR
Queue Stats
145W - 167L
1,560 Elo+
Solo
Ne Zha
Ne Zha
frista
Ne Zha
Level 126
God Stats
5W - 1L
1,836 SR
Queue Stats
36W - 28L
1,498 Elo+
Party 3
Team Averages
Level 122
1,550 SR
1,574 Elo+

VS

Team Averages
Level 108
1,572 SR
1,506 Elo+
Nu Wa
Nu Wa
Dorka
Nu Wa
Level 82
God Stats
26W - 32L
1,380 SR
Queue Stats
36W - 46L
1,334 Elo+
Party 1
Achilles
Achilles
GUNNA_DS4
Achilles
Level 14
God Stats
102W - 127L
1,440 SR
Queue Stats
194W - 229L
1,447 Elo+
Solo
Xbalanque
Xbalanque
Lykanin
Xbalanque
Level 160
God Stats
6W - 6L
1,770 SR
Queue Stats
88W - 95L
1,641 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ProjectJanusz
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,752 Elo+
Party 2
Fenrir
Fenrir
R35P3CT3R
Fenrir
Level 159
God Stats
10W - 12L
1,770 SR
Queue Stats
69W - 74L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
2 / 7 / 7
12,543
697
19,127
19,078
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
20
1 / 7 / 4
12,923
718
6,629
26,169
24,952
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
OnlineHermit
Ganesha
18
0 / 11 / 8
11,250
625
16,366
21,261
12,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
SkyjumperThys
Cernunnos
19
3 / 11 / 4
12,224
679
15,768
23,451
8,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
frista
Ne Zha
20
5 / 9 / 1
13,331
741
15,227
27,787
19,111
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dorka
Nu Wa
20
7 / 3 / 23
13,473
749
23,743
11,159
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GUNNA_DS4
Achilles
20
11 / 4 / 20
14,215
790
19,933
20,255
23,593
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Lykanin
Xbalanque
20
11 / 2 / 19
14,973
832
30,620
15,159
6,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
ProjectJanusz
Kumbhakarna
19
3 / 1 / 23
13,312
740
9,722
27,738
37,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
R35P3CT3R
Fenrir
20
13 / 1 / 13
14,653
814
20,727
23,535
20,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
143
11
Kills
45
45
Deaths
11
24
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dorka
Nu Wa
7
3
23
6.17
L
Janus
2
7
7
0.79
W
Achilles
GUNNA_DS4
Achilles
11
4
20
5.25
W
Xbalanque
Lykanin
Xbalanque
11
2
19
10.25
L
Guan Yu
1
7
4
0.43
L
Ganesha
OnlineHermit
Ganesha
0
11
8
0.36
W
Kumbhakarna
ProjectJanusz
Kumbhakarna
3
1
23
14.5
W
Fenrir
R35P3CT3R
Fenrir
13
1
13
19.5
L
Cernunnos
SkyjumperThys
Cernunnos
3
11
4
0.45
L
Ne Zha
frista
Ne Zha
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,117
Damage
104,745
117,746
Taken
97,846
71,648
Mitigated
91,665
21,054
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dorka
Nu Wa
23,743
5,014
220
1,613
11,159
3,392
2,091
4,462
6,444
42,159
0
L
Janus
19,127
1,877
0
1,778
19,078
6,233
0
4,918
13,698
62,576
0
W
Achilles
GUNNA_DS4
Achilles
19,933
5,825
0
3,116
20,255
23,593
2,416
6,833
12,824
0
40,752
W
Xbalanque
Lykanin
Xbalanque
30,620
9,118
0
2,130
15,159
6,660
5,186
5,173
9,691
0
95,342
L
Guan Yu
6,629
1,582
1,872
5,168
26,169
24,952
1,578
9,075
16,214
0
47,955
L
Ganesha
OnlineHermit
Ganesha
16,366
745
0
1,123
21,261
12,484
0
5,151
15,534
43,030
0
W
Kumbhakarna
ProjectJanusz
Kumbhakarna
9,722
761
0
1,092
27,738
37,986
656
8,535
18,643
26,405
0
W
Fenrir
R35P3CT3R
Fenrir
20,727
5,303
0
6,977
23,535
20,034
819
8,295
14,751
10,150
43,552
L
Cernunnos
SkyjumperThys
Cernunnos
15,768
7,228
0
2,907
23,451
8,868
0
7,392
15,523
0
42,614
L
Ne Zha
frista
Ne Zha
15,227
1,983
0
8,206
27,787
19,111
0
8,776
18,263
0
49,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,271
Gold Earned
70,626
344
Minions Killed
304
0
Camps Cleared
0
1,673,485
Distance Traveled
1,886,440
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,473
749
49
3
0
358,977
4
L
Janus
12,543
697
122
7
0
352,024
0
W
Achilles
14,215
790
65
4
0
365,304
0
W
Xbalanque
14,973
832
110
6
0
381,096
2
L
Guan Yu
12,923
718
90
5
0
357,190
0
L
Ganesha
11,250
625
12
1
0
327,424
4
W
Kumbhakarna
13,312
740
20
1
0
387,430
0
W
Fenrir
14,653
814
60
3
0
393,633
0
L
Cernunnos
12,224
679
55
3
0
301,473
1
L
Ne Zha
13,331
741
65
4
0
335,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role