Player Matchup

Ymir
Ymir
HonkingGooseMan
Ymir
Level 97
God Stats
6W - 4L
1,777 SR
Queue Stats
30W - 34L
1,532 Elo+
Party 3
Hachiman
Hachiman
LankyGifraff
Hachiman
Level 108
God Stats
1W - 5L
1,144 SR
Queue Stats
87W - 79L
1,572 Elo+
Party 3
Thor
Thor
Luhda
Thor
Level 97
God Stats
10W - 21L
1,429 SR
Queue Stats
330W - 488L
1,367 Elo+
Party 1
Mulan
Mulan
Swiffel
Mulan
Level 125
God Stats
20W - 20L
1,620 SR
Queue Stats
249W - 377L
1,346 Elo+
Party 1
Discordia
Discordia
lalalalalalalisa
Discordia
Level 141
God Stats
6W - 4L
1,307 SR
Queue Stats
252W - 277L
1,607 Elo+
Solo
Team Averages
Level 114
1,455 SR
1,485 Elo+

VS

Team Averages
Level 135
1,618 SR
1,568 Elo+
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Shandalar98
Neith
Level 95
God Stats
10W - 8L
1,917 SR
Queue Stats
38W - 34L
1,583 Elo+
Solo
Mercury
Mercury
kekelele
Mercury
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 48L
1,592 Elo+
Solo
Chaac
Chaac
丶熊猫灬大树
Chaac
Level 145
God Stats
7W - 9L
1,674 SR
Queue Stats
315W - 305L
1,567 Elo+
Party 2
Chang'e
Chang'e
猛男刘自闭
Chang'e
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 135L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,658
666
2,586
8,305
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
LankyGifraff
Hachiman
13
7 / 0 / 3
8,088
809
7,910
6,370
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thor
Luhda
Thor
11
2 / 2 / 2
6,077
608
2,424
7,695
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Swiffel
Mulan
11
1 / 1 / 1
6,400
640
5,455
7,537
5,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
10
1 / 3 / 1
5,786
579
5,918
5,038
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 3 / 2
5,576
558
4,876
6,978
2,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 6 / 1
4,870
487
2,403
6,410
1,421
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
kekelele
Mercury
12
5 / 3 / 1
6,483
648
4,803
8,179
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 0
5,928
593
4,628
8,139
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 4
5,905
591
3,734
6,033
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
7
7
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
2
0.67
W
3
1
4
5
W
Hachiman
LankyGifraff
Hachiman
7
0
3
8.5
W
Thor
Luhda
Thor
2
2
2
1.5
L
0
6
1
0.08
W
Mulan
Swiffel
Mulan
1
1
1
1.5
L
Mercury
kekelele
Mercury
5
3
1
1.83
W
Discordia
1
3
1
0.5
L
0
1
0
0
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,293
Damage
20,444
34,945
Taken
35,739
16,811
Mitigated
18,085
14,542
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,876
1,889
0
1,007
6,978
2,255
0
4,230
2,390
0
24,425
W
2,586
628
79
1,412
8,305
4,934
0
1,387
6,560
17,843
6,528
W
Hachiman
LankyGifraff
Hachiman
7,910
5,714
0
3,940
6,370
2,032
0
876
5,494
0
51,405
W
Thor
Luhda
Thor
2,424
521
0
3,967
7,695
2,570
0
855
6,816
0
28,826
L
2,403
834
0
1,391
6,410
1,421
0
773
5,637
0
23,981
W
Mulan
Swiffel
Mulan
5,455
951
162
3,972
7,537
5,875
0
252
6,795
3,050
27,666
L
Mercury
kekelele
Mercury
4,803
2,254
0
3,234
8,179
2,676
0
1,299
6,780
0
34,887
W
Discordia
5,918
128
0
1,010
5,038
1,400
432
364
4,674
31,976
0
L
4,628
475
0
4,767
8,139
7,717
0
717
7,422
0
33,892
L
3,734
650
184
3,208
6,033
4,016
0
871
5,068
18,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
28,762
355
Minions Killed
278
0
Camps Cleared
0
994,675
Distance Traveled
999,068
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,576
558
44
4
0
183,168
1
W
Ymir
6,658
666
51
5
0
210,267
4
W
Hachiman
8,088
809
108
11
0
205,992
0
W
Thor
6,077
608
64
6
0
199,882
1
L
Neith
4,870
487
52
5
0
175,905
3
W
Mulan
6,400
640
72
7
0
186,917
0
L
Mercury
6,483
648
77
8
0
231,266
0
W
Discordia
5,786
579
60
6
0
191,617
2
L
Chaac
5,928
593
79
8
0
203,513
2
L
Chang'e
5,905
591
26
3
0
205,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role