Player Matchup

Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AManateeSmile
Tiamat
Level 135
God Stats
0W - 1L
1,196 SR
Queue Stats
93W - 97L
1,592 Elo+
Solo
Team Averages
Level 108
1,399 SR
1,531 Elo+

VS

Team Averages
Level 105
1,548 SR
1,440 Elo+
Hou Yi
Hou Yi
AFK_MichelAngelo
Hou Yi
Level 147
God Stats
11W - 16L
1,535 SR
Queue Stats
26W - 35L
1,433 Elo+
Party 2
Merlin
Merlin
RGM717
Merlin
Level 14
God Stats
6W - 8L
1,608 SR
Queue Stats
22W - 28L
1,422 Elo+
Party 2
Osiris
Osiris
XtrocitiesYT
Osiris
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 105L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 4 / 1
7,571
688
4,727
13,093
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
 
Thor
10
0 / 5 / 2
6,500
591
5,057
8,927
2,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 1
7,631
694
9,397
8,242
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,364
760
10,346
7,149
2,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
RGM717
Merlin
14
3 / 0 / 7
8,404
764
6,805
7,511
3,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
3 / 3 / 5
7,944
722
8,358
11,063
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
1
0.38
L
Thor
 
Thor
0
5
2
0.2
W
4
0
6
7
L
1
1
1
1.5
W
Merlin
RGM717
Merlin
3
0
7
6.5
W
Osiris
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
25,509
30,262
Taken
25,723
16,393
Mitigated
16,206
6,270
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,727
906
267
2,791
13,093
9,394
0
3,362
9,374
12,202
0
L
Thor
 
Thor
5,057
610
0
250
8,927
2,966
0
2,359
6,363
0
12,795
W
10,346
3,609
0
1,968
7,149
2,964
766
4,658
2,491
0
33,058
L
9,397
653
0
2,962
8,242
4,033
150
1,519
6,589
39,774
0
W
Merlin
RGM717
Merlin
6,805
138
111
2,438
7,511
3,140
76
5,553
1,958
38,682
0
W
Osiris
8,358
2,585
404
1,441
11,063
10,102
0
4,660
6,403
0
16,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
24,712
102
Minions Killed
163
4
Camps Cleared
6
617,350
Distance Traveled
637,392
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,571
688
14
1
1
207,205
3
L
Thor
6,500
591
15
1
1
182,216
3
W
Hou Yi
8,364
760
67
6
3
219,664
1
L
Tiamat
7,631
694
73
7
2
227,929
5
W
Merlin
8,404
764
77
7
3
219,011
1
W
Osiris
7,944
722
19
2
0
198,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role