Player Matchup

King Arthur
King Arthur
Styrion
King Arthur
Level 109
God Stats
15W - 25L
1,489 SR
Queue Stats
103W - 136L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
brasjunb
Gilgamesh
Level 124
God Stats
1W - 1L
1,489 SR
Queue Stats
5W - 13L
1,534 Elo+
Party 1
Scylla
Scylla
n00bzorz
Scylla
Level 128
God Stats
0W - 2L
1,307 SR
Queue Stats
9W - 27L
1,534 Elo+
Party 1
Team Averages
Level 120
1,428 SR
1,511 Elo+

VS

Team Averages
Level 112
1,531 SR
1,511 Elo+
Hades
Hades
Ancalagona
Hades
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 42L
1,466 Elo+
Solo
Rama
Rama
Zadeaminator
Rama
Level 100
God Stats
13W - 6L
1,587 SR
Queue Stats
88W - 63L
1,538 Elo+
Party 2
Chaac
Chaac
ninomiro
Chaac
Level 94
God Stats
3W - 2L
1,505 SR
Queue Stats
89W - 62L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Styrion
King Arthur
8
1 / 7 / 1
6,420
584
4,320
14,237
11,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
brasjunb
Gilgamesh
10
0 / 6 / 1
6,347
577
4,190
12,443
5,734
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
n00bzorz
Scylla
11
0 / 3 / 2
6,605
600
7,433
7,531
2,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
5 / 2 / 10
8,544
777
9,699
8,473
4,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 0 / 3
8,912
810
10,580
6,541
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
ninomiro
Chaac
13
2 / 0 / 12
8,209
746
8,828
9,176
6,545
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
1
Kills
16
16
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
5
2
10
5
L
King Arthur
Styrion
King Arthur
1
7
1
0.21
W
9
0
3
10.5
L
Gilgamesh
brasjunb
Gilgamesh
0
6
1
0.08
L
Scylla
n00bzorz
Scylla
0
3
2
0.33
W
Chaac
ninomiro
Chaac
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
29,107
34,211
Taken
24,190
19,848
Mitigated
14,002
1,882
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
9,699
1,045
110
3,427
8,473
4,622
94
2,752
5,721
23,643
0
L
King Arthur
Styrion
King Arthur
4,320
746
0
372
14,237
11,699
0
3,162
11,075
0
9,744
W
10,580
8,035
0
4,199
6,541
2,835
1,142
2,268
4,273
0
43,487
L
Gilgamesh
brasjunb
Gilgamesh
4,190
865
0
300
12,443
5,734
0
4,855
7,588
0
12,366
L
Scylla
n00bzorz
Scylla
7,433
1,219
0
1,210
7,531
2,415
0
2,111
5,420
26,477
0
W
Chaac
ninomiro
Chaac
8,828
938
304
3,373
9,176
6,545
542
3,123
6,053
0
31,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,372
Gold Earned
25,665
73
Minions Killed
146
2
Camps Cleared
9
550,002
Distance Traveled
647,587
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,544
777
27
2
3
203,301
3
L
King Arthur
6,420
584
5
0
0
174,103
1
W
Rama
8,912
810
75
7
5
200,975
1
L
Gilgamesh
6,347
577
22
2
1
190,228
4
L
Scylla
6,605
600
46
4
1
185,671
3
W
Chaac
8,209
746
44
4
1
243,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role