Player Matchup

Apollo
Apollo
Gold V
Based_Tito
Apollo
Gold V
Level 120
God Stats
1W - 0L
1,520 SR
Queue Stats
13W - 14L
1,498 MMR
Party 1
Camazotz
Camazotz
Gold V
KingKobelverson
Camazotz
Gold V
Level 123
God Stats
2W - 3L
1,809 SR
Queue Stats
36W - 34L
1,477 MMR
Solo
Scylla
Scylla
Gold III
Tezhuu
Scylla
Gold III
Level 127
God Stats
24W - 22L
1,530 SR
Queue Stats
92W - 81L
1,499 MMR
Party 1
King Arthur
King Arthur
Gold V
TheBigBadBoofer
King Arthur
Gold V
Level 129
God Stats
18W - 17L
1,538 SR
Queue Stats
131W - 130L
1,476 MMR
Solo
Ares
Ares
Gold IV
fate_apoc
Ares
Gold IV
Level 53
God Stats
9W - 3L
1,728 SR
Queue Stats
43W - 51L
1,482 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,625 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,605 SR
1,486 MMR
Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
GRelapse
Khepri
Gold IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 324L
1,474 MMR
Solo
Xbalanque
Xbalanque
Bronze III
LMarinh0
Xbalanque
Bronze III
Level 146
God Stats
3W - 6L
1,456 SR
Queue Stats
17W - 16L
1,477 MMR
Solo
Hades
Hades
Silver II
ViceEden
Hades
Silver II
Level 157
God Stats
4W - 3L
1,719 SR
Queue Stats
113W - 99L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Yo Martyy
Thanatos
Gold III
Level 151
God Stats
2W - 1L
1,851 SR
Queue Stats
37W - 42L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Based_Tito
Apollo
20
5 / 5 / 12
16,829
623
16,535
23,398
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
20
10 / 3 / 14
16,498
611
28,037
29,884
24,604
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Scylla
Tezhuu
Scylla
20
7 / 3 / 10
16,308
604
16,394
12,714
4,649
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
TheBigBadBoofer
King Arthur
20
10 / 3 / 11
16,149
598
29,352
28,766
38,336
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
18
5 / 6 / 8
14,476
536
9,700
33,749
42,903
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
PersephoneBastetSkadi

VS

Bans
GebAchillesNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
3 / 7 / 3
11,415
423
7,727
25,727
29,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Khepri
GRelapse
Khepri
17
3 / 7 / 9
11,987
444
9,650
27,583
38,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
LMarinh0
Xbalanque
20
5 / 9 / 7
13,942
516
21,443
24,618
7,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Hades
ViceEden
Hades
19
5 / 5 / 8
12,640
468
17,232
22,969
19,798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Yo Martyy
Thanatos
18
3 / 10 / 5
12,143
450
14,025
25,838
11,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
51
37
Kills
19
20
Deaths
38
55
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
7
3
0.64
W
Apollo
Based_Tito
Apollo
5
5
12
2.2
L
Khepri
GRelapse
Khepri
3
7
9
1.07
W
Camazotz
10
3
14
5.67
L
Xbalanque
LMarinh0
Xbalanque
5
9
7
0.94
W
Scylla
Tezhuu
Scylla
7
3
10
4
W
King Arthur
TheBigBadBoofer
King Arthur
10
3
11
5.17
L
Hades
ViceEden
Hades
5
5
8
1.8
L
Thanatos
Yo Martyy
Thanatos
3
10
5
0.55
W
Ares
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,018
Damage
70,077
128,511
Taken
126,735
120,106
Mitigated
107,113
40,967
Healing
39,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,727
606
1,329
8,346
25,727
29,304
926
6,193
19,534
0
55,492
W
Apollo
Based_Tito
Apollo
16,535
9,437
0
7,578
23,398
9,614
5,295
5,025
18,373
0
141,563
L
Khepri
GRelapse
Khepri
9,650
1,042
0
801
27,583
38,517
288
9,468
18,115
35,855
0
W
Camazotz
28,037
15,139
0
13,782
29,884
24,604
4,951
6,116
23,768
0
145,932
L
Xbalanque
LMarinh0
Xbalanque
21,443
12,123
0
7,162
24,618
7,997
1,380
1,972
22,646
0
102,042
W
Scylla
Tezhuu
Scylla
16,394
1,868
0
2,247
12,714
4,649
1,024
6,892
5,822
141,562
0
W
King Arthur
TheBigBadBoofer
King Arthur
29,352
4,078
0
6,279
28,766
38,336
280
8,170
20,596
12,505
85,192
L
Hades
ViceEden
Hades
17,232
1,750
1,126
5,879
22,969
19,798
0
5,675
17,294
78,665
0
L
Thanatos
Yo Martyy
Thanatos
14,025
4,831
0
14,676
25,838
11,497
0
7,393
18,445
0
84,308
W
Ares
9,700
643
4,187
6,894
33,749
42,903
696
9,959
23,428
41,483
7,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,260
Gold Earned
62,127
752
Minions Killed
547
0
Camps Cleared
0
2,507,747
Distance Traveled
2,421,121
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,415
423
106
4
0
484,919
3
W
Apollo
16,829
623
195
7
0
511,066
5
L
Khepri
11,987
444
47
2
0
467,628
4
W
Camazotz
16,498
611
164
6
0
572,630
5
L
Xbalanque
13,942
516
151
6
0
467,882
8
W
Scylla
16,308
604
198
7
0
505,542
2
W
King Arthur
16,149
598
137
5
0
483,334
5
L
Hades
12,640
468
119
4
0
499,773
8
L
Thanatos
12,143
450
124
5
0
500,919
2
W
Ares
14,476
536
58
2
0
435,175
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role