Player Matchup

Kukulkan
Kukulkan
Duesdawg
Kukulkan
Level 89
God Stats
15W - 11L
1,659 SR
Queue Stats
675W - 687L
1,462 Elo+
Party 1
Geb
Geb
TuxedoFace
Geb
Level 160
God Stats
15W - 13L
1,497 SR
Queue Stats
1,084W - 1,100L
1,522 Elo+
Solo
Cabrakan
Cabrakan
WoodyPerson
Cabrakan
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
199W - 201L
1,508 Elo+
Solo
Thanatos
Thanatos
aminch1
Thanatos
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 72L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
janne_elf
Cernunnos
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,551 Elo+
Solo
Team Averages
Level 98
1,531 SR
1,513 Elo+

VS

Team Averages
Level 118
1,454 SR
1,476 Elo+
Fafnir
Fafnir
Biased_Yoona
Fafnir
Level 66
God Stats
2W - 2L
1,627 SR
Queue Stats
24W - 26L
1,488 Elo+
Solo
Merlin
Merlin
Budakishix
Merlin
Level 135
God Stats
12W - 10L
1,325 SR
Queue Stats
727W - 733L
1,525 Elo+
Solo
Tyr
Tyr
RodrigomdS1
Tyr
Level 106
God Stats
0W - 1L
1,533 SR
Queue Stats
1W - 4L
1,327 Elo+
Solo
Da Ji
Da Ji
drgoob
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,574 Elo+
Solo
Bellona
Bellona
l316 J03 CA2U7
Bellona
Level 159
God Stats
0W - 2L
1,285 SR
Queue Stats
572W - 582L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duesdawg
Kukulkan
19
9 / 1 / 7
12,010
1,001
15,860
7,789
3,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 4 / 12
10,089
841
8,164
15,182
22,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
WoodyPerson
Cabrakan
15
2 / 3 / 11
9,700
808
7,541
16,896
22,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
aminch1
Thanatos
15
5 / 4 / 4
9,745
812
8,046
8,020
2,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
janne_elf
Cernunnos
17
2 / 2 / 9
9,902
825
13,834
10,228
4,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
3 / 4 / 9
10,090
841
5,835
15,225
22,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Merlin
Budakishix
Merlin
18
4 / 3 / 8
9,670
806
17,056
8,251
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
2 / 3 / 7
7,317
610
3,853
8,490
6,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Da Ji
drgoob
Da Ji
13
1 / 7 / 5
7,747
646
5,939
11,057
5,052
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 5 / 4
8,858
738
6,229
15,383
18,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
47
22
Kills
14
14
Deaths
22
43
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
4
9
1.88
L
Merlin
Budakishix
Merlin
4
3
8
2.67
W
Kukulkan
Duesdawg
Kukulkan
9
1
7
12.5
L
2
3
7
1.83
W
4
4
12
2.5
W
Cabrakan
WoodyPerson
Cabrakan
2
3
11
2.5
W
Thanatos
aminch1
Thanatos
5
4
4
1.75
L
Da Ji
drgoob
Da Ji
1
7
5
0.5
W
Cernunnos
janne_elf
Cernunnos
2
2
9
3.25
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,445
Damage
38,912
58,115
Taken
58,406
56,501
Mitigated
56,372
22,523
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,835
1,398
460
3,639
15,225
22,629
0
6,532
8,693
15,105
0
L
Merlin
Budakishix
Merlin
17,056
821
651
792
8,251
3,684
0
4,744
3,507
39,774
0
W
Kukulkan
Duesdawg
Kukulkan
15,860
2,737
1,983
2,146
7,789
3,416
1,218
4,135
3,654
46,610
0
L
3,853
118
924
1,901
8,490
6,302
0
4,633
3,857
0
5,349
W
8,164
581
720
1,416
15,182
22,901
742
4,355
10,827
14,558
0
W
Cabrakan
WoodyPerson
Cabrakan
7,541
1,287
2,045
4,684
16,896
22,690
287
7,077
9,819
12,644
0
W
Thanatos
aminch1
Thanatos
8,046
546
929
4,262
8,020
2,977
1,416
4,106
3,914
0
13,006
L
Da Ji
drgoob
Da Ji
5,939
1,032
759
1,177
11,057
5,052
0
7,002
4,055
0
11,638
W
Cernunnos
janne_elf
Cernunnos
13,834
4,865
764
3,574
10,228
4,517
1,817
3,218
7,010
0
34,043
L
6,229
2,090
1,977
2,638
15,383
18,705
0
8,654
6,729
0
15,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,446
Gold Earned
43,682
140
Minions Killed
104
0
Camps Cleared
0
1,159,904
Distance Traveled
1,057,369
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,090
841
18
2
0
231,184
0
L
Merlin
9,670
806
52
4
0
221,876
1
W
Kukulkan
12,010
1,001
63
5
0
259,378
2
L
Tyr
7,317
610
6
1
0
148,410
1
W
Geb
10,089
841
9
1
0
207,610
3
W
Cabrakan
9,700
808
9
1
0
234,039
5
W
Thanatos
9,745
812
10
1
0
239,726
1
L
Da Ji
7,747
646
12
1
0
221,985
0
W
Cernunnos
9,902
825
49
4
0
219,151
2
L
Bellona
8,858
738
16
1
0
233,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role