Player Matchup

Nemesis
Nemesis
Itachi2ooo
Nemesis
Level 28
God Stats
7W - 1L
1,738 SR
Queue Stats
86W - 30L
1,679 Elo+
Party 2
Ravana
Ravana
Obito2ooo
Ravana
Level 137
God Stats
4W - 4L
1,426 SR
Queue Stats
662W - 477L
1,674 Elo+
Party 2
Ra
Ra
Theshaggy69
Ra
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
670W - 523L
1,636 Elo+
Party 2
Team Averages
Level 89
1,555 SR
1,663 Elo+

VS

Team Averages
Level 33
1,287 SR
1,223 Elo+
Medusa
Medusa
EmiJean
Medusa
Level 29
God Stats
2W - 9L
1,322 SR
Queue Stats
14W - 43L
1,002 Elo+
Party 1
Bellona
Bellona
Fireflyoo
Bellona
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 8L
1,285 Elo+
Party 1
Discordia
Discordia
HollytheMolly
Discordia
Level 43
God Stats
0W - 2L
1,255 SR
Queue Stats
22W - 39L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Itachi2ooo
Nemesis
16
14 / 4 / 7
11,818
1,074
15,601
14,625
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Obito2ooo
Ravana
15
8 / 4 / 14
10,254
932
12,225
14,160
6,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 7 / 17
9,288
844
6,233
10,267
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EmiJean
Medusa
15
13 / 8 / 2
11,263
1,024
17,198
15,017
5,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Fireflyoo
Bellona
12
0 / 8 / 10
7,972
725
7,026
16,465
10,586
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
HollytheMolly
Discordia
13
2 / 8 / 9
9,248
841
7,470
10,762
3,359
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
24
Kills
15
15
Deaths
24
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
EmiJean
Medusa
13
8
2
1.75
L
Bellona
Fireflyoo
Bellona
0
8
10
0.63
L
Discordia
HollytheMolly
Discordia
2
8
9
0.81
W
Nemesis
Itachi2ooo
Nemesis
14
4
7
4.38
W
Ravana
Obito2ooo
Ravana
8
4
14
3.75
W
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
31,694
39,052
Taken
42,244
15,411
Mitigated
19,319
11,839
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
EmiJean
Medusa
17,198
9,729
71
2,700
15,017
5,374
1,290
2,476
12,114
0
41,947
L
Bellona
Fireflyoo
Bellona
7,026
1,092
0
1,959
16,465
10,586
155
1,770
13,977
0
10,356
L
Discordia
HollytheMolly
Discordia
7,470
515
174
704
10,762
3,359
164
1,603
8,778
27,659
0
W
Nemesis
Itachi2ooo
Nemesis
15,601
9,118
0
4,591
14,625
6,213
685
2,999
11,626
0
34,408
W
Ravana
Obito2ooo
Ravana
12,225
2,687
336
2,701
14,160
6,627
690
2,900
11,260
0
25,660
W
6,233
542
1,560
2,651
10,267
2,571
864
1,921
8,346
26,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,360
Gold Earned
28,483
113
Minions Killed
76
6
Camps Cleared
4
571,335
Distance Traveled
529,444
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,263
1,024
33
3
1
172,100
0
L
Bellona
7,972
725
7
1
1
189,079
0
L
Discordia
9,248
841
36
3
2
168,265
0
W
Nemesis
11,818
1,074
42
4
3
192,170
1
W
Ravana
10,254
932
27
2
0
195,903
2
W
Ra
9,288
844
44
4
3
183,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role