Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
BOP WUKONG
Ah Muzen Cab
Silver II
Level 18
God Stats
3W - 0L
1,787 SR
Queue Stats
6W - 0L
1,565 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
BambiGrlNickie
Aphrodite
Platinum V
Level 159
God Stats
144W - 91L
1,679 SR
Queue Stats
165W - 112L
1,645 MMR
Party 1
Achilles
Achilles
Masters
Th3 Grindfather
Achilles
Masters
Level 123
God Stats
90W - 26L
1,956 SR
Queue Stats
659W - 405L
2,664 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,807 SR
1,958 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,551 SR
1,334 MMR
Hel
Hel
Silver V
Skarfunk
Hel
Silver V
Level 34
God Stats
28W - 43L
1,380 SR
Queue Stats
97W - 128L
1,301 MMR
Party 2
Medusa
Medusa
Silver II
Toyakoo0
Medusa
Silver II
Level 109
God Stats
22W - 12L
1,763 SR
Queue Stats
95W - 101L
1,606 MMR
Party 2
Cabrakan
Cabrakan
Silver I
johanptx11
Cabrakan
Silver I
Level 118
God Stats
36W - 45L
1,511 SR
Queue Stats
236W - 262L
1,096 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BOP WUKONG
Ah Muzen Cab
13
4 / 0 / 8
8,261
826
14,225
7,206
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
BambiGrlNickie
Aphrodite
12
2 / 0 / 8
7,511
751
9,070
5,538
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
13
6 / 0 / 5
8,973
897
8,885
9,669
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
BastetGilgameshThothAtlasGeb

VS

Bans
PeleArtioZeusSobekTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,118
612
4,536
10,012
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Toyakoo0
Medusa
9
0 / 5 / 0
5,921
592
5,798
10,340
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
johanptx11
Cabrakan
9
0 / 5 / 0
6,115
612
4,125
15,482
14,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BOP WUKONG
Ah Muzen Cab
4
0
8
8
W
Aphrodite
BambiGrlNickie
Aphrodite
2
0
8
6
L
0
2
0
0
W
Achilles
6
0
5
8.5
L
Medusa
Toyakoo0
Medusa
0
5
0
0
L
Cabrakan
johanptx11
Cabrakan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
14,459
22,413
Taken
35,834
13,449
Mitigated
20,108
13,682
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BOP WUKONG
Ah Muzen Cab
14,225
4,697
0
2,729
7,206
3,272
1,030
2,711
4,339
0
48,199
W
Aphrodite
BambiGrlNickie
Aphrodite
9,070
1,097
3,549
3,650
5,538
2,259
901
1,711
3,723
19,331
0
L
4,536
105
3,375
4,805
10,012
2,497
0
2,535
7,028
18,796
0
W
Achilles
8,885
1,609
258
3,496
9,669
7,918
678
3,822
5,519
0
21,299
L
Medusa
Toyakoo0
Medusa
5,798
1,582
0
246
10,340
3,600
0
1,881
7,947
0
20,706
L
Cabrakan
johanptx11
Cabrakan
4,125
643
255
1,728
15,482
14,011
0
3,971
10,624
10,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,745
Gold Earned
18,154
129
Minions Killed
102
7
Camps Cleared
2
608,400
Distance Traveled
530,245
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,261
826
65
7
2
202,582
0
W
Aphrodite
7,511
751
41
4
2
179,040
0
L
Hel
6,118
612
53
5
0
186,819
1
W
Achilles
8,973
897
23
2
3
226,778
4
L
Medusa
5,921
592
35
4
1
173,540
4
L
Cabrakan
6,115
612
14
1
1
169,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role